Player Matchup

Artemis
Artemis
AwkwardCatie
Artemis
Level 46
God Stats
77W - 67L
1,557 SR
Queue Stats
136W - 223L
1,345 Elo+
Party 2
Bacchus
Bacchus
KingSmokeApro
Bacchus
Level 79
God Stats
63W - 64L
1,511 SR
Queue Stats
145W - 230L
1,379 Elo+
Party 2
Zeus
Zeus
nmurphy19
Zeus
Level 42
God Stats
1W - 2L
1,702 SR
Queue Stats
44W - 92L
1,215 Elo+
Party 2
Team Averages
Level 56
1,590 SR
1,313 Elo+

VS

Team Averages
Level 86
1,753 SR
1,553 Elo+
Merlin
Merlin
Vjois
Merlin
Level 88
God Stats
2W - 0L
1,885 SR
Queue Stats
9W - 6L
1,553 Elo+
Party 1
Xing Tian
Xing Tian
lalalurchieee
Xing Tian
Level 74
God Stats
2W - 1L
1,731 SR
Queue Stats
10W - 7L
1,553 Elo+
Party 1
Artemis
Artemis
the_eggman56
Artemis
Level 97
God Stats
6W - 2L
1,642 SR
Queue Stats
10W - 8L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AwkwardCatie
Artemis
12
1 / 4 / 2
8,390
599
6,794
12,112
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
13
4 / 4 / 1
9,878
706
8,162
15,530
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
12
1 / 10 / 2
8,377
598
7,292
12,906
3,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Vjois
Merlin
16
7 / 1 / 8
11,066
790
10,346
6,220
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
lalalurchieee
Xing Tian
15
2 / 3 / 13
10,701
764
4,702
17,194
16,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
the_eggman56
Artemis
16
9 / 2 / 8
11,568
826
19,985
8,895
3,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
18
18
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
AwkwardCatie
Artemis
1
4
2
0.5
L
Bacchus
4
4
1
1.13
W
Merlin
Vjois
Merlin
7
1
8
11
W
Xing Tian
lalalurchieee
Xing Tian
2
3
13
2.83
L
Zeus
1
10
2
0.2
W
Artemis
the_eggman56
Artemis
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,248
Damage
35,033
40,548
Taken
32,309
18,852
Mitigated
22,072
6,716
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AwkwardCatie
Artemis
6,794
1,751
306
469
12,112
3,404
0
4,509
7,287
0
25,815
L
Bacchus
8,162
257
282
4,116
15,530
12,165
0
5,269
9,903
31,362
0
W
Merlin
Vjois
Merlin
10,346
452
0
2,665
6,220
2,224
1,197
3,172
3,048
30,482
0
W
Xing Tian
lalalurchieee
Xing Tian
4,702
461
0
4,837
17,194
16,177
60
6,792
10,402
20,000
0
L
Zeus
7,292
1,256
375
1,168
12,906
3,283
0
4,830
7,784
27,166
0
W
Artemis
the_eggman56
Artemis
19,985
7,155
0
1,425
8,895
3,671
950
6,094
2,801
0
53,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,645
Gold Earned
33,335
133
Minions Killed
148
6
Camps Cleared
7
690,196
Distance Traveled
728,738
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,390
599
35
3
4
229,206
0
L
Bacchus
9,878
706
48
3
2
260,019
1
W
Merlin
11,066
790
56
4
2
228,275
4
W
Xing Tian
10,701
764
18
1
0
252,923
2
L
Zeus
8,377
598
50
4
0
200,971
4
W
Artemis
11,568
826
74
5
5
247,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role