Player Matchup

Fafnir
Fafnir
BloodedgeExe
Fafnir
Level 41
God Stats
2W - 4L
1,270 SR
Queue Stats
23W - 28L
1,500 Elo+
Solo
Bellona
Bellona
Nz233
Bellona
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,286 Elo+
Party 2
Ah Puch
Ah Puch
Ribeiro76RJ
Ah Puch
Level 48
God Stats
8W - 10L
1,506 SR
Queue Stats
238W - 281L
1,404 Elo+
Solo
Heimdallr
Heimdallr
hi The kappo
Heimdallr
Level 148
God Stats
4W - 5L
1,139 SR
Queue Stats
344W - 372L
1,543 Elo+
Solo
Odin
Odin
koruasu
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,286 Elo+
Party 2
Team Averages
Level 57
1,383 SR
1,404 Elo+

VS

Team Averages
Level 69
1,378 SR
1,455 Elo+
Agni
Agni
 
Agni
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
IT_The_Clown70_
Fafnir
Level 37
God Stats
19W - 28L
1,370 SR
Queue Stats
235W - 288L
1,305 Elo+
Solo
Freya
Freya
Svityuf
Freya
Level 43
God Stats
4W - 12L
1,176 SR
Queue Stats
83W - 103L
1,499 Elo+
Party 1
Da Ji
Da Ji
heathkjoy
Da Ji
Level 69
God Stats
7W - 12L
1,345 SR
Queue Stats
58W - 74L
1,474 Elo+
Solo
Ne Zha
Ne Zha
socol
Ne Zha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 107L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
2 / 1 / 14
11,199
1,120
5,916
7,770
8,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Nz233
Bellona
17
5 / 1 / 10
11,172
1,117
11,092
12,369
7,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Ribeiro76RJ
Ah Puch
17
3 / 0 / 14
11,207
1,121
12,879
3,090
893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
hi The kappo
Heimdallr
17
9 / 1 / 8
11,912
1,191
16,995
10,953
3,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odin
koruasu
Odin
17
2 / 2 / 13
10,564
1,056
6,588
10,898
9,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

264

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 0 / 1
12,112
1,211
12,673
5,345
1,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 5
10,216
1,022
9,361
16,370
10,876
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Svityuf
Freya
16
0 / 4 / 5
10,198
1,020
8,808
13,176
4,860
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
heathkjoy
Da Ji
15
1 / 7 / 2
9,650
965
3,350
11,362
4,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
socol
Ne Zha
15
0 / 6 / 4
9,845
985
7,761
12,918
4,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
21
Kills
5
5
Deaths
21
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
0
1
4.5
W
Fafnir
2
1
14
9
L
0
4
5
0.63
W
Bellona
Nz233
Bellona
5
1
10
10
W
Ah Puch
Ribeiro76RJ
Ah Puch
3
0
14
10
L
Freya
Svityuf
Freya
0
4
5
0.63
L
Da Ji
heathkjoy
Da Ji
1
7
2
0.29
W
Heimdallr
hi The kappo
Heimdallr
9
1
8
13
W
Odin
koruasu
Odin
2
2
13
4.25
L
Ne Zha
socol
Ne Zha
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,470
Damage
41,953
45,080
Taken
59,171
29,664
Mitigated
27,295
11,021
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,673
296
218
1,217
5,345
1,668
0
1,115
4,194
62,390
0
W
Fafnir
5,916
3,122
465
2,009
7,770
8,670
0
4,405
3,365
7,452
0
L
9,361
3,997
0
2,496
16,370
10,876
0
6,659
9,642
13,495
0
W
Bellona
Nz233
Bellona
11,092
2,016
0
0
12,369
7,488
0
9,251
3,118
1,632
16,117
W
Ah Puch
Ribeiro76RJ
Ah Puch
12,879
0
863
1,404
3,090
893
0
1,687
1,403
41,489
0
L
Freya
Svityuf
Freya
8,808
3,206
0
953
13,176
4,860
0
4,233
8,833
24,717
0
L
Da Ji
heathkjoy
Da Ji
3,350
354
0
1
11,362
4,894
0
5,051
6,066
0
7,020
W
Heimdallr
hi The kappo
Heimdallr
16,995
9,839
0
5,582
10,953
3,268
0
8,797
2,156
0
49,557
W
Odin
koruasu
Odin
6,588
824
0
698
10,898
9,345
0
6,702
4,196
3,179
11,228
L
Ne Zha
socol
Ne Zha
7,761
2,843
0
620
12,918
4,997
0
4,399
8,224
0
17,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,054
Gold Earned
52,021
200
Minions Killed
215
3
Camps Cleared
6
968,921
Distance Traveled
919,123
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,112
1,211
130
13
1
206,271
1
W
Fafnir
11,199
1,120
8
1
0
195,672
2
L
Fafnir
10,216
1,022
15
2
0
186,254
0
W
Bellona
11,172
1,117
14
1
1
194,867
0
W
Ah Puch
11,207
1,121
71
7
0
209,927
2
L
Freya
10,198
1,020
37
4
3
206,348
0
L
Da Ji
9,650
965
7
1
0
99,274
0
W
Heimdallr
11,912
1,191
82
8
1
173,032
0
W
Odin
10,564
1,056
25
3
1
195,423
2
L
Ne Zha
9,845
985
26
3
2
220,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role