Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
NotableNeko
Cu Chulainn
Level 158
God Stats
6W - 4L
1,707 SR
Queue Stats
325W - 344L
1,514 Elo+
Solo
Da Ji
Da Ji
WaseemSako
Da Ji
Level 160
God Stats
5W - 7L
1,778 SR
Queue Stats
265W - 288L
1,464 Elo+
Solo
Raijin
Raijin
Ysoo
Raijin
Level 160
God Stats
1W - 3L
1,724 SR
Queue Stats
200W - 171L
1,625 Elo+
Party 1
Team Averages
Level 153
1,642 SR
1,521 Elo+

VS

Team Averages
Level 132
1,590 SR
1,612 Elo+
Osiris
Osiris
DeluxeRewind
Osiris
Level 155
God Stats
2W - 3L
1,308 SR
Queue Stats
102W - 74L
1,631 Elo+
Party 2
Thoth
Thoth
MrSilverXIII
Thoth
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,588 Elo+
Solo
Ah Puch
Ah Puch
OhIDunKnow
Ah Puch
Level 122
God Stats
6W - 1L
1,946 SR
Queue Stats
76W - 63L
1,649 Elo+
Party 2
Olorun
Olorun
PrinceAzmodeouz
Olorun
Level 155
God Stats
8W - 13L
1,454 SR
Queue Stats
446W - 442L
1,602 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iViathan
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,740 SR
Queue Stats
64W - 59L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 2 / 10
7,786
708
7,629
11,517
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
 
Bellona
13
1 / 5 / 6
7,371
670
7,944
13,598
12,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
NotableNeko
Cu Chulainn
14
1 / 3 / 6
7,631
694
7,932
14,184
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
15
8 / 4 / 3
8,957
814
8,773
9,960
4,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Ysoo
Raijin
14
3 / 3 / 8
8,008
728
8,143
9,013
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 3 / 13
9,119
829
4,992
13,643
17,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 4 / 7
9,405
855
9,180
8,452
2,724
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
OhIDunKnow
Ah Puch
17
1 / 0 / 15
9,461
860
14,204
7,923
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 10
7,756
705
4,009
10,375
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
iViathan
Ah Muzen Cab
18
8 / 2 / 9
10,281
935
21,896
10,031
4,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
13
Kills
17
17
Deaths
14
33
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
10
2.5
L
Bellona
 
Bellona
1
5
6
0.8
W
Osiris
2
3
13
2.83
W
6
4
7
2.38
L
Cu Chulainn
NotableNeko
Cu Chulainn
1
3
6
1.33
W
Ah Puch
OhIDunKnow
Ah Puch
1
0
15
8.5
W
0
5
10
1
L
Da Ji
8
4
3
2.38
L
Raijin
Ysoo
Raijin
3
3
8
2.33
W
Ah Muzen Cab
iViathan
Ah Muzen Cab
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,421
Damage
54,281
58,272
Taken
50,424
41,244
Mitigated
32,507
23,389
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,629
3,277
5,935
5,796
11,517
5,210
0
5,836
5,681
18,561
0
L
Bellona
 
Bellona
7,944
2,020
650
1,417
13,598
12,611
0
5,933
7,665
0
15,782
W
Osiris
4,992
663
2,399
1,839
13,643
17,210
248
4,445
8,942
0
7,127
W
9,180
599
828
1,041
8,452
2,724
1,143
3,128
5,217
20,582
0
L
Cu Chulainn
NotableNeko
Cu Chulainn
7,932
695
1,388
3,029
14,184
14,055
0
7,622
6,562
0
22,222
W
Ah Puch
OhIDunKnow
Ah Puch
14,204
445
936
1,730
7,923
3,330
485
2,267
5,556
33,871
0
W
4,009
1,213
4,574
3,497
10,375
4,606
1,495
3,160
7,049
10,497
0
L
Da Ji
8,773
1,595
1,139
977
9,960
4,008
0
4,160
5,800
0
10,876
L
Raijin
Ysoo
Raijin
8,143
1,069
1,468
1,590
9,013
5,360
0
3,842
5,171
19,722
0
W
Ah Muzen Cab
iViathan
Ah Muzen Cab
21,896
4,340
1,106
1,642
10,031
4,637
2,112
2,772
7,150
0
42,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,753
Gold Earned
46,022
170
Minions Killed
108
0
Camps Cleared
0
985,877
Distance Traveled
1,204,756
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,786
708
45
4
0
186,736
0
L
Bellona
7,371
670
24
2
0
190,535
2
W
Osiris
9,119
829
2
0
0
265,147
4
W
Thoth
9,405
855
22
2
0
227,374
1
L
Cu Chulainn
7,631
694
53
5
0
218,304
0
W
Ah Puch
9,461
860
42
4
0
247,627
1
W
Olorun
7,756
705
8
1
0
210,458
1
L
Da Ji
8,957
814
5
0
0
195,772
0
L
Raijin
8,008
728
43
4
0
194,530
4
W
Ah Muzen Cab
10,281
935
34
3
0
254,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role