Player Matchup

Fenrir
Fenrir
Deimos555
Fenrir
Level 41
God Stats
0W - 6L
1,557 SR
Queue Stats
386W - 414L
1,475 Elo+
Solo
Anubis
Anubis
Jay-PBD
Anubis
Level 139
God Stats
8W - 7L
1,500 SR
Queue Stats
174W - 191L
1,350 Elo+
Party 2
Odin
Odin
Jjizzles15
Odin
Level 151
God Stats
5W - 7L
1,484 SR
Queue Stats
304W - 306L
1,394 Elo+
Party 2
Freya
Freya
ProllyWasted208
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
SolubleTie67846
Bacchus
Level 125
God Stats
20W - 21L
1,585 SR
Queue Stats
233W - 226L
1,457 Elo+
Solo
Team Averages
Level 108
1,525 SR
1,435 Elo+

VS

Team Averages
Level 120
1,506 SR
1,602 Elo+
Izanami
Izanami
All In4567
Izanami
Level 134
God Stats
8W - 5L
1,461 SR
Queue Stats
105W - 87L
1,554 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UR0ckCanceIThat
Kumbhakarna
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,732 Elo+
Party 1
Raijin
Raijin
Wicked Ford
Raijin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 85L
1,644 Elo+
Party 1
Susano
Susano
bblaazze
Susano
Level 160
God Stats
552W - 376L
1,567 SR
Queue Stats
668W - 526L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
unarmblkman
Kukulkan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deimos555
Fenrir
17
7 / 5 / 5
11,960
1,196
13,722
16,577
11,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Jay-PBD
Anubis
18
3 / 12 / 13
12,149
1,215
9,290
15,468
7,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 5 / 10
11,057
1,106
14,061
15,883
15,066
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 10 / 11
10,505
1,051
6,805
15,614
5,929
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 1 / 7
13,552
1,355
9,093
13,256
21,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

84

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
All In4567
Izanami
18
12 / 3 / 11
13,467
1,347
21,135
13,798
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
UR0ckCanceIThat
Kumbhakarna
18
10 / 4 / 11
12,321
1,232
10,420
11,166
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Raijin
18
4 / 3 / 22
12,934
1,293
14,017
12,803
13,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
bblaazze
Susano
18
5 / 5 / 15
11,660
1,166
16,906
12,021
5,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
unarmblkman
Kukulkan
17
2 / 4 / 11
10,975
1,098
8,235
6,167
1,840
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
103
19
Kills
33
33
Deaths
19
46
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Izanami
All In4567
Izanami
12
3
11
5.83
L
Fenrir
Deimos555
Fenrir
7
5
5
1.9
L
Anubis
Jay-PBD
Anubis
3
12
13
0.79
L
2
5
10
1.4
L
0
10
11
0.55
L
7
1
7
10.5
W
Kumbhakarna
UR0ckCanceIThat
Kumbhakarna
10
4
11
3.88
W
Raijin
4
3
22
5
W
Susano
bblaazze
Susano
5
5
15
2.5
W
Kukulkan
unarmblkman
Kukulkan
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,971
Damage
70,713
76,798
Taken
55,955
61,012
Mitigated
28,777
6,716
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
All In4567
Izanami
21,135
15,142
0
1,756
13,798
4,608
0
4,520
8,968
0
47,200
L
Fenrir
Deimos555
Fenrir
13,722
2,913
0
1,257
16,577
11,074
0
4,493
12,084
0
23,359
L
Anubis
Jay-PBD
Anubis
9,290
1,034
0
905
15,468
7,445
0
5,864
9,604
32,254
0
L
14,061
3,573
0
0
15,883
15,066
0
7,861
8,022
0
19,328
L
6,805
2,509
0
2,134
15,614
5,929
0
7,874
7,740
14,166
0
L
9,093
1,143
425
1,995
13,256
21,498
0
6,580
6,676
16,299
0
W
Kumbhakarna
UR0ckCanceIThat
Kumbhakarna
10,420
784
530
877
11,166
3,554
0
6,362
4,611
24,566
0
W
Raijin
14,017
2,099
1,322
1,615
12,803
13,295
0
7,154
5,310
22,677
0
W
Susano
bblaazze
Susano
16,906
4,655
0
1,304
12,021
5,480
0
4,198
7,533
0
24,400
W
Kukulkan
unarmblkman
Kukulkan
8,235
1,444
71
236
6,167
1,840
0
2,219
3,719
25,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,223
Gold Earned
61,357
132
Minions Killed
187
3
Camps Cleared
6
849,879
Distance Traveled
833,148
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,467
1,347
57
6
1
139,936
4
L
Fenrir
11,960
1,196
25
3
2
185,713
0
L
Anubis
12,149
1,215
64
6
0
124,930
0
L
Odin
11,057
1,106
9
1
0
205,068
1
L
Freya
10,505
1,051
20
2
0
147,326
0
L
Bacchus
13,552
1,355
14
1
1
186,842
0
W
Kumbhakarna
12,321
1,232
40
4
2
175,846
0
W
Raijin
12,934
1,293
22
2
0
183,869
5
W
Susano
11,660
1,166
19
2
0
176,525
1
W
Kukulkan
10,975
1,098
49
5
3
156,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role