Player Matchup

Sylvanus
Sylvanus
CHOBIS CHINO
Sylvanus
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
142W - 132L
1,299 Elo+
Party 2
Da Ji
Da Ji
ChickenSauce19
Da Ji
Level 87
God Stats
1W - 1L
1,506 SR
Queue Stats
105W - 85L
1,523 Elo+
Solo
Heimdallr
Heimdallr
EXIMAZATO98
Heimdallr
Level 157
God Stats
1W - 3L
1,759 SR
Queue Stats
364W - 360L
1,568 Elo+
Party 2
Sol
Sol
GOD AFRXDITA
Sol
Level 104
God Stats
13W - 16L
1,577 SR
Queue Stats
63W - 76L
1,527 Elo+
Party 2
Awilix
Awilix
chickengrip
Awilix
Level 125
God Stats
2W - 3L
1,344 SR
Queue Stats
50W - 47L
1,615 Elo+
Solo
Team Averages
Level 116
1,537 SR
1,506 Elo+

VS

Team Averages
Level 113
1,622 SR
1,497 Elo+
Ravana
Ravana
Epicgamer987
Ravana
Level 149
God Stats
2W - 1L
1,777 SR
Queue Stats
53W - 52L
1,692 Elo+
Party 1
Skadi
Skadi
Plagu3TTV
Skadi
Level 88
God Stats
16W - 16L
1,487 SR
Queue Stats
209W - 210L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tenjokenshin
Cu Chulainn
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,621 Elo+
Party 1
Scylla
Scylla
WEDO956
Scylla
Level 22
God Stats
1W - 1L
1,645 SR
Queue Stats
2W - 3L
1,142 Elo+
Party 1
Ymir
Ymir
aldo96
Ymir
Level 149
God Stats
3W - 1L
1,699 SR
Queue Stats
45W - 45L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CHOBIS CHINO
Sylvanus
13
1 / 2 / 2
8,000
421
3,767
8,684
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 7 / 5
8,878
467
6,904
13,976
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
EXIMAZATO98
Heimdallr
14
1 / 5 / 1
8,101
426
6,020
10,930
3,626
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 7 / 2
8,377
441
9,594
13,534
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
16
4 / 4 / 1
10,123
533
6,262
12,527
10,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
5 / 2 / 8
10,170
535
10,036
10,603
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Plagu3TTV
Skadi
18
6 / 1 / 6
10,770
567
12,523
7,802
2,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Tenjokenshin
Cu Chulainn
18
10 / 1 / 5
11,748
618
15,103
12,785
12,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
WEDO956
Scylla
13
1 / 5 / 4
8,481
446
825
7,537
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
aldo96
Ymir
13
3 / 2 / 9
9,455
498
4,401
13,394
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
11
Kills
25
25
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CHOBIS CHINO
Sylvanus
1
2
2
1
L
3
7
5
0.79
L
Heimdallr
EXIMAZATO98
Heimdallr
1
5
1
0.3
W
Ravana
5
2
8
4.5
L
2
7
2
0.43
W
Skadi
Plagu3TTV
Skadi
6
1
6
9
W
Cu Chulainn
Tenjokenshin
Cu Chulainn
10
1
5
12.5
W
Scylla
WEDO956
Scylla
1
5
4
0.6
W
Ymir
aldo96
Ymir
3
2
9
3.75
L
Awilix
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,547
Damage
42,888
59,651
Taken
52,121
30,812
Mitigated
35,094
11,898
Healing
9,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CHOBIS CHINO
Sylvanus
3,767
617
961
2,544
8,684
6,943
0
1,853
6,831
14,758
0
L
6,904
1,439
0
614
13,976
4,836
0
1,136
12,840
0
48,279
L
Heimdallr
EXIMAZATO98
Heimdallr
6,020
3,131
0
1,939
10,930
3,626
178
1,996
8,934
0
65,256
W
Ravana
10,036
2,628
0
4,264
10,603
5,174
396
2,651
7,952
0
72,047
L
9,594
1,751
0
3,535
13,534
4,887
581
1,573
11,961
54,123
5,247
W
Skadi
Plagu3TTV
Skadi
12,523
6,486
0
681
7,802
2,617
946
1,718
6,084
0
85,900
W
Cu Chulainn
Tenjokenshin
Cu Chulainn
15,103
3,110
0
1,679
12,785
12,862
55
1,563
11,222
8,030
73,064
W
Scylla
WEDO956
Scylla
825
197
0
0
7,537
2,548
174
2,657
4,880
40,998
0
W
Ymir
aldo96
Ymir
4,401
553
1
2,652
13,394
11,893
180
4,245
9,148
26,508
0
L
Awilix
6,262
1,961
0
2,305
12,527
10,520
0
1,022
11,505
0
55,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,479
Gold Earned
50,624
453
Minions Killed
524
0
Camps Cleared
0
1,736,513
Distance Traveled
1,911,434
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,000
421
20
1
0
392,361
2
L
Da Ji
8,878
467
80
4
0
357,403
4
L
Heimdallr
8,101
426
111
6
0
350,764
2
W
Ravana
10,170
535
111
6
0
439,681
4
L
Sol
8,377
441
123
6
0
276,169
0
W
Skadi
10,770
567
131
7
0
340,913
1
W
Cu Chulainn
11,748
618
159
8
0
383,218
8
W
Scylla
8,481
446
77
4
0
345,837
0
W
Ymir
9,455
498
46
2
0
401,785
4
L
Awilix
10,123
533
119
6
0
359,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role