Player Matchup

Merlin
Merlin
AMurder0fCrows
Merlin
Level 106
God Stats
4W - 9L
1,385 SR
Queue Stats
115W - 137L
1,523 Elo+
Solo
Ne Zha
Ne Zha
Edioz
Ne Zha
Level 129
God Stats
8W - 4L
1,793 SR
Queue Stats
96W - 103L
1,468 Elo+
Solo
Ganesha
Ganesha
MatttManiac
Ganesha
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 47L
1,614 Elo+
Solo
Danzaburou
Danzaburou
WhyteWire
Danzaburou
Level 100
God Stats
100W - 120L
1,458 SR
Queue Stats
420W - 516L
1,484 Elo+
Solo
Achilles
Achilles
bigmanburks
Achilles
Level 60
God Stats
39W - 39L
1,580 SR
Queue Stats
86W - 91L
1,500 Elo+
Solo
Team Averages
Level 100
1,543 SR
1,518 Elo+

VS

Team Averages
Level 95
1,447 SR
1,627 Elo+
Athena
Athena
Ominox
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,650 Elo+
Party 1
Ao Kuang
Ao Kuang
Shadowphobia
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,896 Elo+
Party 1
Olorun
Olorun
XxHorseLordxX
Olorun
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,340 Elo+
Party 1
Chiron
Chiron
iAmVA1N
Chiron
Level 14
God Stats
1W - 1L
1,237 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
lStivenI
Shiva
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 52L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 9
13,209
1,321
20,695
19,960
7,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Edioz
Ne Zha
18
8 / 9 / 9
13,348
1,335
14,080
19,797
10,458
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
MatttManiac
Ganesha
18
0 / 5 / 18
11,296
1,130
8,818
16,863
20,134
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
WhyteWire
Danzaburou
17
1 / 6 / 11
10,761
1,076
10,844
13,634
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
bigmanburks
Achilles
17
6 / 5 / 13
12,757
1,276
9,676
19,938
18,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

114

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ominox
Athena
19
1 / 2 / 21
12,112
1,211
8,490
14,898
14,488
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Shadowphobia
Ao Kuang
19
15 / 6 / 12
14,431
1,443
27,103
15,817
4,083
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 3 / 16
12,048
1,205
12,977
11,762
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
iAmVA1N
Chiron
18
8 / 5 / 12
12,964
1,296
12,470
9,967
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
lStivenI
Shiva
19
5 / 6 / 20
13,053
1,305
22,288
18,203
13,575
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
114
22
Kills
33
33
Deaths
22
60
Assists
81
Player
Kills
Deaths
Assists
KDA
L
7
8
9
1.44
L
Ne Zha
Edioz
Ne Zha
8
9
9
1.39
L
Ganesha
MatttManiac
Ganesha
0
5
18
1.8
W
Athena
Ominox
Athena
1
2
21
5.75
W
Ao Kuang
Shadowphobia
Ao Kuang
15
6
12
3.5
L
Danzaburou
WhyteWire
Danzaburou
1
6
11
1.08
W
4
3
16
4
L
Achilles
bigmanburks
Achilles
6
5
13
2.5
W
Chiron
iAmVA1N
Chiron
8
5
12
2.8
W
Shiva
lStivenI
Shiva
5
6
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,113
Damage
83,328
90,192
Taken
70,647
61,242
Mitigated
37,806
6,894
Healing
17,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,695
1,269
620
2,272
19,960
7,078
0
8,811
11,149
54,631
0
L
Ne Zha
Edioz
Ne Zha
14,080
3,814
0
1,821
19,797
10,458
0
10,439
9,358
0
31,670
L
Ganesha
MatttManiac
Ganesha
8,818
1,046
0
0
16,863
20,134
0
8,249
8,614
15,495
0
W
Athena
Ominox
Athena
8,490
1,852
0
0
14,898
14,488
0
5,302
9,155
24,460
0
W
Ao Kuang
Shadowphobia
Ao Kuang
27,103
6,527
0
4,521
15,817
4,083
0
5,270
10,233
33,425
0
L
Danzaburou
WhyteWire
Danzaburou
10,844
4,988
0
1,557
13,634
4,579
0
7,318
6,316
0
19,329
W
12,977
8,570
605
5,068
11,762
2,960
0
6,346
5,327
30,473
0
L
Achilles
bigmanburks
Achilles
9,676
3,440
0
624
19,938
18,993
0
13,753
6,185
54
19,327
W
Chiron
iAmVA1N
Chiron
12,470
5,090
1,111
2,220
9,967
2,700
0
5,859
3,844
0
21,879
W
Shiva
lStivenI
Shiva
22,288
4,646
502
3,088
18,203
13,575
0
6,009
11,711
0
47,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,371
Gold Earned
64,608
153
Minions Killed
177
5
Camps Cleared
6
868,050
Distance Traveled
921,746
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,209
1,321
80
8
0
173,715
0
L
Ne Zha
13,348
1,335
32
3
0
196,162
0
L
Ganesha
11,296
1,130
0
0
0
156,655
2
W
Athena
12,112
1,211
44
4
1
196,099
0
W
Ao Kuang
14,431
1,443
18
2
2
186,220
2
L
Danzaburou
10,761
1,076
11
1
3
169,958
0
W
Olorun
12,048
1,205
39
4
2
173,888
0
L
Achilles
12,757
1,276
30
3
2
171,560
0
W
Chiron
12,964
1,296
25
3
1
159,843
0
W
Shiva
13,053
1,305
51
5
0
205,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role