Player Matchup

Sylvanus
Sylvanus
Littt Party
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,546 Elo+
Solo
Medusa
Medusa
Retribution1098
Medusa
Level 143
God Stats
17W - 10L
1,547 SR
Queue Stats
157W - 138L
1,540 Elo+
Party 2
Neith
Neith
SD-Sskz-
Neith
Level 123
God Stats
0W - 1L
1,221 SR
Queue Stats
260W - 284L
1,553 Elo+
Solo
Kali
Kali
Spartan05131970
Kali
Level 143
God Stats
1W - 1L
1,821 SR
Queue Stats
501W - 483L
1,515 Elo+
Solo
Ares
Ares
StrikeEmissary
Ares
Level 105
God Stats
80W - 49L
1,655 SR
Queue Stats
163W - 140L
1,499 Elo+
Party 2
Team Averages
Level 121
1,549 SR
1,531 Elo+

VS

Team Averages
Level 93
1,543 SR
1,530 Elo+
Sobek
Sobek
BigAL0014
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 151L
1,526 Elo+
Party 1
Set
Set
Blze_Envy
Set
Level 67
God Stats
41W - 28L
1,563 SR
Queue Stats
383W - 380L
1,531 Elo+
Solo
King Arthur
King Arthur
ByDiegoreta12
King Arthur
Level 79
God Stats
47W - 53L
1,526 SR
Queue Stats
235W - 218L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
SekiroTactical1
Baron Samedi
Level 101
God Stats
3W - 2L
1,628 SR
Queue Stats
148W - 142L
1,578 Elo+
Party 1
Chiron
Chiron
onemanarmy54321
Chiron
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
208W - 204L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Littt Party
Sylvanus
14
1 / 6 / 4
8,200
482
7,116
15,694
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 3 / 2
10,301
606
14,039
12,309
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
SD-Sskz-
Neith
16
2 / 3 / 1
9,107
536
7,756
15,444
10,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 2 / 5
8,391
494
6,563
12,538
9,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 7
8,379
493
4,629
15,932
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigAL0014
Sobek
13
0 / 2 / 7
7,683
452
3,485
15,952
10,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 3 / 8
10,975
646
15,230
15,859
7,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
ByDiegoreta12
King Arthur
18
4 / 2 / 5
10,540
620
15,146
16,645
17,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SekiroTactical1
Baron Samedi
15
5 / 3 / 4
9,629
566
12,699
8,973
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 2
8,815
519
7,457
9,916
2,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
13
Kills
18
18
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
BigAL0014
Sobek
0
2
7
1.75
W
8
3
8
4
W
King Arthur
ByDiegoreta12
King Arthur
4
2
5
3.25
L
Sylvanus
Littt Party
Sylvanus
1
6
4
0.5
L
6
3
2
2.33
L
Neith
SD-Sskz-
Neith
2
3
1
0.83
W
Baron Samedi
SekiroTactical1
Baron Samedi
5
3
4
2.33
L
2
2
5
2.25
L
2
4
7
1.38
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,103
Damage
54,017
71,917
Taken
67,345
47,845
Mitigated
41,173
23,991
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BigAL0014
Sobek
3,485
441
195
4,177
15,952
10,290
56
2,416
13,536
23,955
5,100
W
15,230
6,996
0
5,138
15,859
7,667
0
5,130
10,621
0
78,410
W
King Arthur
ByDiegoreta12
King Arthur
15,146
1,793
0
4,714
16,645
17,941
21
2,126
13,871
0
74,969
L
Sylvanus
Littt Party
Sylvanus
7,116
1,707
1,440
4,681
15,694
7,521
0
4,243
11,451
45,783
0
L
14,039
6,851
0
5,185
12,309
4,801
0
3,127
9,182
0
94,253
L
Neith
SD-Sskz-
Neith
7,756
2,775
0
5,239
15,444
10,339
652
0
15,444
0
56,614
W
Baron Samedi
SekiroTactical1
Baron Samedi
12,699
1,060
1,188
2,627
8,973
3,273
512
2,037
6,896
54,100
0
L
6,563
2,710
0
4,056
12,538
9,358
0
1,707
10,831
0
51,230
L
4,629
113
0
3,390
15,932
15,826
32
6,940
8,992
20,832
0
W
7,457
2,200
160
3,300
9,916
2,002
0
36
9,863
0
61,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,378
Gold Earned
47,642
470
Minions Killed
477
0
Camps Cleared
0
1,560,141
Distance Traveled
1,654,723
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,683
452
40
2
0
344,844
3
W
Set
10,975
646
99
6
0
360,955
2
W
King Arthur
10,540
620
131
8
0
347,477
2
L
Sylvanus
8,200
482
87
5
0
266,308
0
L
Medusa
10,301
606
151
9
0
331,237
4
L
Neith
9,107
536
123
7
0
275,902
4
W
Baron Samedi
9,629
566
94
6
0
295,357
1
L
Kali
8,391
494
74
4
0
363,752
0
L
Ares
8,379
493
35
2
0
322,942
4
W
Chiron
8,815
519
113
7
0
306,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role