Player Matchup

Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CrazyBrayDan
Sylvanus
Level 120
God Stats
6W - 3L
1,693 SR
Queue Stats
68W - 76L
1,438 Elo+
Solo
King Arthur
King Arthur
Medibe JJMB
King Arthur
Level 85
God Stats
3W - 5L
1,311 SR
Queue Stats
192W - 203L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yay Area MuscLe
Ah Muzen Cab
Level 109
God Stats
4W - 1L
1,344 SR
Queue Stats
12W - 9L
1,330 Elo+
Party 3
Chang'e
Chang'e
plugsnet
Chang'e
Level 158
God Stats
2W - 5L
1,482 SR
Queue Stats
105W - 103L
1,439 Elo+
Party 3
Team Averages
Level 122
1,466 SR
1,442 Elo+

VS

Team Averages
Level 109
1,490 SR
1,427 Elo+
Arachne
Arachne
Itz_the_Dit
Arachne
Level 66
God Stats
4W - 2L
1,768 SR
Queue Stats
17W - 25L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
JustSayMacklunky
Cthulhu
Level 107
God Stats
3W - 5L
1,532 SR
Queue Stats
17W - 24L
1,460 Elo+
Party 2
Achilles
Achilles
TheGoatCGL
Achilles
Level 104
God Stats
3W - 14L
1,389 SR
Queue Stats
302W - 318L
1,402 Elo+
Party 1
Agni
Agni
old greg1
Agni
Level 109
God Stats
2W - 4L
1,261 SR
Queue Stats
401W - 435L
1,455 Elo+
Party 1
Neith
Neith
theeundeadking
Neith
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
213W - 214L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
12 / 1 / 5
12,971
618
18,328
15,305
7,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
CrazyBrayDan
Sylvanus
16
2 / 4 / 12
9,707
462
8,194
16,457
14,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Medibe JJMB
King Arthur
18
7 / 2 / 6
11,117
529
7,939
16,931
7,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Yay Area MuscLe
Ah Muzen Cab
15
1 / 3 / 10
9,502
452
11,169
13,573
4,689
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
plugsnet
Chang'e
16
4 / 1 / 13
10,708
510
13,464
18,352
13,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Itz_the_Dit
Arachne
15
2 / 5 / 0
9,296
443
5,292
18,695
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 5 / 5
9,515
453
10,930
22,531
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
TheGoatCGL
Achilles
13
0 / 7 / 0
8,399
400
5,163
16,347
16,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
16
2 / 6 / 1
10,332
492
12,644
13,160
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 3
9,589
457
8,910
12,489
3,266
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
26
Kills
11
11
Deaths
26
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
1
5
14.5
W
Sylvanus
CrazyBrayDan
Sylvanus
2
4
12
2
L
Arachne
Itz_the_Dit
Arachne
2
5
0
0.4
L
3
5
5
1.1
W
King Arthur
Medibe JJMB
King Arthur
7
2
6
5
L
Achilles
TheGoatCGL
Achilles
0
7
0
0
W
Ah Muzen Cab
Yay Area MuscLe
Ah Muzen Cab
1
3
10
2
L
Agni
2
6
1
0.42
W
Chang'e
plugsnet
Chang'e
4
1
13
10.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,094
Damage
42,939
80,618
Taken
83,222
47,753
Mitigated
43,732
37,055
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,328
1,521
0
9,645
15,305
7,813
768
4,709
10,596
130,223
0
W
Sylvanus
CrazyBrayDan
Sylvanus
8,194
1,664
2,397
4,247
16,457
14,571
182
7,041
9,416
34,663
10,804
L
Arachne
Itz_the_Dit
Arachne
5,292
3,578
0
5,344
18,695
6,178
390
8,088
10,432
0
66,426
L
10,930
490
465
6,451
22,531
13,980
200
9,919
12,470
46,192
0
W
King Arthur
Medibe JJMB
King Arthur
7,939
1,695
0
6,223
16,931
7,619
312
3,660
13,271
0
78,313
L
Achilles
TheGoatCGL
Achilles
5,163
740
0
1,823
16,347
16,835
550
7,701
8,046
0
43,719
W
Ah Muzen Cab
Yay Area MuscLe
Ah Muzen Cab
11,169
3,338
0
2,188
13,573
4,689
1,068
5,743
7,830
0
67,038
L
Agni
12,644
394
102
1,940
13,160
3,473
0
7,235
5,779
63,305
0
W
Chang'e
plugsnet
Chang'e
13,464
1,013
4,020
8,335
18,352
13,061
251
2,421
15,931
56,903
0
L
8,910
864
732
3,356
12,489
3,266
188
5,266
7,161
0
57,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,005
Gold Earned
47,131
578
Minions Killed
453
0
Camps Cleared
0
1,953,153
Distance Traveled
1,927,553
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,971
618
185
9
0
368,178
3
W
Sylvanus
9,707
462
78
4
0
362,302
2
L
Arachne
9,296
443
92
4
0
431,531
7
L
Cthulhu
9,515
453
65
3
0
387,733
5
W
King Arthur
11,117
529
119
6
0
444,155
2
L
Achilles
8,399
400
76
4
0
348,601
2
W
Ah Muzen Cab
9,502
452
99
5
0
387,169
4
L
Agni
10,332
492
99
5
0
393,961
6
W
Chang'e
10,708
510
97
5
0
391,349
7
L
Neith
9,589
457
121
6
0
365,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role