Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ElCamp3sino
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,539 Elo+
Solo
Anhur
Anhur
Scrier
Anhur
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,535 Elo+
Solo
Hera
Hera
WildblackBear37
Hera
Level 102
God Stats
0W - 4L
1,243 SR
Queue Stats
259W - 245L
1,512 Elo+
Party 2
Hel
Hel
bucket92
Hel
Level 120
God Stats
6W - 4L
1,169 SR
Queue Stats
325W - 302L
1,526 Elo+
Party 2
Team Averages
Level 130
1,382 SR
1,522 Elo+

VS

Team Averages
Level 129
1,509 SR
1,507 Elo+
Hachiman
Hachiman
Cynicrow
Hachiman
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,591 Elo+
Solo
Yemoja
Yemoja
DragonAngel185
Yemoja
Level 129
God Stats
4W - 2L
1,723 SR
Queue Stats
147W - 125L
1,568 Elo+
Solo
Xing Tian
Xing Tian
JimmyJimboJango
Xing Tian
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
254W - 209L
1,378 Elo+
Party 1
Fafnir
Fafnir
Sncklfritz80
Fafnir
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
1,367W - 1,308L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Uhhhhh myth
Nu Wa
Level 109
God Stats
3W - 2L
1,322 SR
Queue Stats
244W - 236L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
8 / 4 / 10
9,922
827
15,128
12,555
6,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
ElCamp3sino
Poseidon
18
8 / 4 / 9
10,542
879
15,690
13,525
6,262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Scrier
Anhur
14
3 / 5 / 11
8,713
726
10,933
13,734
6,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 12
8,893
741
10,195
10,012
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 1 / 19
9,265
772
5,186
14,089
13,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cynicrow
Hachiman
18
10 / 4 / 6
11,429
952
17,587
11,637
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 12
9,524
794
5,772
13,581
12,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
JimmyJimboJango
Xing Tian
16
2 / 2 / 13
9,472
789
11,015
16,241
20,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
15
1 / 7 / 12
9,064
755
5,626
15,717
19,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 4 / 10
9,755
813
17,125
11,472
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
70
21
Kills
17
17
Deaths
21
61
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
4
10
3.25
W
Hachiman
Cynicrow
Hachiman
10
4
6
3.25
W
1
4
12
1.75
L
Poseidon
ElCamp3sino
Poseidon
8
4
9
3.13
W
Xing Tian
JimmyJimboJango
Xing Tian
2
2
13
4.25
L
Anhur
Scrier
Anhur
3
5
11
1.7
W
Fafnir
1
7
12
1
W
3
4
10
2
L
2
3
12
2.67
L
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,132
Damage
57,125
63,915
Taken
68,648
37,412
Mitigated
62,200
34,892
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,128
2,526
850
1,499
12,555
6,378
134
6,291
5,836
0
19,434
W
Hachiman
Cynicrow
Hachiman
17,587
8,933
536
1,433
11,637
5,179
1,877
6,109
5,528
0
43,310
W
5,772
639
8,145
2,825
13,581
12,755
348
6,210
7,371
12,209
0
L
Poseidon
ElCamp3sino
Poseidon
15,690
2,911
946
1,976
13,525
6,262
1,372
9,219
3,947
46,852
0
W
Xing Tian
JimmyJimboJango
Xing Tian
11,015
377
1,351
2,470
16,241
20,581
465
7,733
7,986
20,465
0
L
Anhur
Scrier
Anhur
10,933
3,388
1,163
2,992
13,734
6,037
898
7,097
6,174
0
17,913
W
Fafnir
5,626
1,348
757
1,158
15,717
19,875
56
7,402
8,315
12,069
0
W
17,125
5,188
860
2,940
11,472
3,810
1,877
3,617
7,855
36,758
0
L
10,195
2,346
1,873
2,047
10,012
4,956
867
6,561
3,032
31,644
0
L
5,186
497
12,069
9,477
14,089
13,779
393
8,007
5,388
26,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,335
Gold Earned
49,244
174
Minions Killed
123
0
Camps Cleared
0
1,065,811
Distance Traveled
1,060,927
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,922
827
8
1
0
224,067
1
W
Hachiman
11,429
952
52
4
0
187,817
0
W
Yemoja
9,524
794
15
1
0
190,513
0
L
Poseidon
10,542
879
64
5
0
210,709
0
W
Xing Tian
9,472
789
13
1
0
261,386
1
L
Anhur
8,713
726
16
1
0
207,358
0
W
Fafnir
9,064
755
8
1
0
186,632
0
W
Nu Wa
9,755
813
35
3
0
234,579
0
L
Hera
8,893
741
47
4
0
193,220
0
L
Hel
9,265
772
39
3
0
230,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role