Player Matchup

Bastet
Bastet
 
Bastet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Auenu
Izanami
Level 105
God Stats
16W - 8L
1,657 SR
Queue Stats
201W - 193L
1,556 Elo+
Solo
Osiris
Osiris
OMGitsCALVIN
Osiris
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,528 Elo+
Party 1
Ymir
Ymir
Vul-vasore
Ymir
Level 100
God Stats
15W - 15L
1,496 SR
Queue Stats
244W - 240L
1,456 Elo+
Solo
Janus
Janus
aquaphobicfire
Janus
Level 89
God Stats
4W - 0L
1,820 SR
Queue Stats
85W - 72L
1,555 Elo+
Party 1
Team Averages
Level 80
1,595 SR
1,519 Elo+

VS

Team Averages
Level 109
1,558 SR
1,515 Elo+
Xing Tian
Xing Tian
Grim_Reefer421
Xing Tian
Level 81
God Stats
0W - 2L
1,516 SR
Queue Stats
53W - 47L
1,456 Elo+
Solo
Heimdallr
Heimdallr
Jadoka14456
Heimdallr
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
OSM_ElChotaLarga
Horus
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
297W - 332L
1,531 Elo+
Solo
Scylla
Scylla
eElsucioDan
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,539 Elo+
Solo
Pele
Pele
perryplat76
Pele
Level 124
God Stats
1W - 2L
1,774 SR
Queue Stats
116W - 107L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
2 / 0 / 1
3,555
711
1,743
2,330
539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Auenu
Izanami
6
1 / 1 / 0
3,785
757
1,133
1,917
411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
6
0 / 0 / 1
3,435
687
1,024
1,776
837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 1
3,264
653
151
1,881
780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
3,344
669
471
1,291
246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Grim_Reefer421
Xing Tian
6
0 / 1 / 0
3,379
676
1,174
2,782
1,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Jadoka14456
Heimdallr
6
1 / 0 / 0
3,387
677
1,108
2,079
416
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,424
485
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
5
0 / 1 / 0
3,135
627
391
1,266
255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,094
619
113
3,154
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
1
2.5
W
Izanami
Auenu
Izanami
1
1
0
1
L
Xing Tian
Grim_Reefer421
Xing Tian
0
1
0
0
L
Heimdallr
Jadoka14456
Heimdallr
1
0
0
1
W
Osiris
0
0
1
0.5
L
0
0
0
0
W
0
0
1
0.5
W
0
0
1
0.5
L
Scylla
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,522
Damage
2,786
9,195
Taken
9,281
2,813
Mitigated
2,490
4,269
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,743
387
0
1,545
2,330
539
0
376
1,910
0
10,176
W
Izanami
Auenu
Izanami
1,133
650
0
625
1,917
411
0
0
1,914
0
19,358
L
Xing Tian
Grim_Reefer421
Xing Tian
1,174
233
0
356
2,782
1,162
0
0
2,614
13,047
0
L
Heimdallr
Jadoka14456
Heimdallr
1,108
269
0
904
2,079
416
0
40
2,039
0
11,803
W
Osiris
1,024
673
0
668
1,776
837
0
845
777
0
11,026
L
0
0
0
0
0
0
0
0
0
0
0
W
151
0
0
1,047
1,881
780
0
0
1,881
5,133
0
W
471
0
0
384
1,291
246
0
118
1,145
15,871
0
L
Scylla
391
0
0
523
1,266
255
0
464
802
10,282
0
L
113
0
0
1,810
3,154
657
0
118
3,036
0
11,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,383
Gold Earned
15,419
143
Minions Killed
95
0
Camps Cleared
0
523,587
Distance Traveled
399,206
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,555
711
19
4
0
111,656
1
W
Izanami
3,785
757
45
9
0
116,155
1
L
Xing Tian
3,379
676
25
5
0
100,592
2
L
Heimdallr
3,387
677
22
4
0
104,979
3
W
Osiris
3,435
687
32
6
0
103,447
0
L
Horus
2,424
485
0
0
0
125
0
W
Ymir
3,264
653
10
2
0
97,418
2
W
Janus
3,344
669
37
7
0
94,911
1
L
Scylla
3,135
627
22
4
0
91,134
2
L
Pele
3,094
619
26
5
0
102,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role