Player Matchup

Thoth
Thoth
Bronze IV
DubLuu
Thoth
Bronze IV
Level 61
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 8L
1,326 MMR
Party 1
Fenrir
Fenrir
Bronze IV
MikeEasy
Fenrir
Bronze IV
Level 48
God Stats
1W - 1L
1,219 SR
Queue Stats
1W - 9L
1,326 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Nilrath
Guan Yu
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 65
1,352 SR
1,351 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 92
1,570 SR
1,351 MMR
Xbalanque
Xbalanque
Bronze V
Deathelo
Xbalanque
Bronze V
Level 117
God Stats
2W - 2L
1,453 SR
Queue Stats
6W - 15L
1,334 MMR
Solo
Odin
Odin
Bronze IV
PogoTheClown99
Odin
Bronze IV
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,360 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze IV
TacticallPanda
Baron Samedi
Bronze IV
Level 89
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 6L
1,360 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DubLuu
Thoth
13
1 / 1 / 0
8,100
675
9,563
4,766
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MikeEasy
Fenrir
11
0 / 5 / 0
7,684
640
3,655
15,321
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Nilrath
Guan Yu
11
0 / 5 / 0
7,168
597
2,812
12,430
11,106
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ah Muzen CabHadesBacchusAh PuchZeus

VS

Bans
CerberusRatatoskrGebAtlasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deathelo
Xbalanque
14
4 / 0 / 7
9,580
798
12,703
7,005
2,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 1 / 7
8,934
745
5,482
8,153
7,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
TacticallPanda
Baron Samedi
14
4 / 0 / 7
9,375
781
10,035
7,745
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
11
11
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Deathelo
Xbalanque
4
0
7
7.5
L
Thoth
DubLuu
Thoth
1
1
0
1
L
Fenrir
MikeEasy
Fenrir
0
5
0
0
L
Guan Yu
Nilrath
Guan Yu
0
5
0
0
W
3
1
7
6.5
W
Baron Samedi
TacticallPanda
Baron Samedi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,030
Damage
28,220
32,517
Taken
22,903
27,212
Mitigated
12,620
7,756
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Deathelo
Xbalanque
12,703
5,156
0
3,126
7,005
2,207
2,561
2,953
4,052
0
43,769
L
Thoth
DubLuu
Thoth
9,563
459
0
500
4,766
1,840
0
1,553
3,213
41,363
0
L
Fenrir
MikeEasy
Fenrir
3,655
528
388
3,352
15,321
14,266
0
5,421
9,900
0
9,873
L
Guan Yu
Nilrath
Guan Yu
2,812
154
866
2,650
12,430
11,106
0
4,475
7,955
0
15,967
W
5,482
1,930
372
1,228
8,153
7,191
90
3,705
4,448
4,085
12,186
W
Baron Samedi
TacticallPanda
Baron Samedi
10,035
959
1,415
4,228
7,745
3,222
345
3,648
4,097
38,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,952
Gold Earned
27,889
121
Minions Killed
142
6
Camps Cleared
6
720,781
Distance Traveled
705,681
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,580
798
71
6
3
252,690
7
L
Thoth
8,100
675
72
6
2
248,823
3
L
Fenrir
7,684
640
14
1
1
231,654
4
L
Guan Yu
7,168
597
35
3
3
240,304
0
W
Odin
8,934
745
25
2
3
216,527
0
W
Baron Samedi
9,375
781
46
4
0
236,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role