Player Matchup

Sol
Sol
Gold III
Gemy
Sol
Gold III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,781 MMR
Solo
Geb
Geb
Platinum IV
Junié
Geb
Platinum IV
Level 157
God Stats
6W - 5L
1,369 SR
Queue Stats
291W - 290L
1,852 MMR
Solo
Arachne
Arachne
Platinum III
OrionInnovation
Arachne
Platinum III
Level 160
God Stats
43W - 43L
1,560 SR
Queue Stats
494W - 498L
1,884 MMR
Solo
Agni
Agni
Platinum III
Paappl
Agni
Platinum III
Level 156
God Stats
15W - 18L
1,672 SR
Queue Stats
375W - 365L
1,830 MMR
Solo
Anhur
Anhur
Platinum IV
alfze
Anhur
Platinum IV
Level 158
God Stats
8W - 11L
1,575 SR
Queue Stats
69W - 75L
1,876 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,535 SR
1,845 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,556 SR
1,700 MMR
Vamana
Vamana
Platinum IV
 
Vamana
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
 
Zhong Kui
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum V
GuaUH
Kali
Platinum V
Level 157
God Stats
2W - 5L
1,488 SR
Queue Stats
128W - 126L
1,750 MMR
Solo
Medusa
Medusa
Platinum III
Mavaral
Medusa
Platinum III
Level 129
God Stats
4W - 10L
1,536 SR
Queue Stats
117W - 115L
1,912 MMR
Solo
Ares
Ares
Gold II
Sêrgy
Ares
Gold II
Level 119
God Stats
1W - 3L
1,758 SR
Queue Stats
63W - 53L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gemy
Sol
13
3 / 0 / 1
7,433
743
4,923
3,021
1,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
Junié
Geb
10
2 / 1 / 7
6,000
600
3,871
8,002
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 3 / 5
6,101
610
5,205
9,835
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Paappl
Agni
11
4 / 1 / 3
6,352
635
6,065
3,744
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
alfze
Anhur
11
2 / 0 / 3
6,028
603
5,330
4,355
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AmaterasuHou YiCliodhna

VS

Bans
Cu ChulainnJanusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 4 / 0
5,756
576
1,267
8,336
3,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
 
Zhong Kui
9
1 / 3 / 1
5,294
529
3,494
6,655
3,372
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
GuaUH
Kali
9
0 / 2 / 2
5,127
513
1,083
8,012
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Mavaral
Medusa
9
2 / 3 / 0
5,454
545
2,848
6,206
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Sêrgy
Ares
9
2 / 2 / 1
5,703
570
5,411
8,278
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
5
5
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
0
0
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
W
Sol
Gemy
Sol
3
0
1
3.5
L
Kali
GuaUH
Kali
0
2
2
0.5
W
Geb
Junié
Geb
2
1
7
5.5
L
Medusa
Mavaral
Medusa
2
3
0
0.67
W
3
3
5
1.83
W
Agni
Paappl
Agni
4
1
3
5.5
L
Ares
Sêrgy
Ares
2
2
1
1.25
W
Anhur
alfze
Anhur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,394
Damage
14,103
28,957
Taken
37,487
11,496
Mitigated
13,953
10,294
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,267
509
0
1,569
8,336
3,439
59
4,626
3,710
0
37,908
L
Zhong Kui
 
Zhong Kui
3,494
282
0
1,559
6,655
3,372
0
3,445
2,982
28,364
0
W
Sol
Gemy
Sol
4,923
2,166
0
2,207
3,021
1,049
2,422
0
3,021
46,137
4,741
L
Kali
GuaUH
Kali
1,083
488
0
1,551
8,012
2,116
0
1,728
6,214
0
28,930
W
Geb
Junié
Geb
3,871
500
0
1,960
8,002
4,768
14
2,765
4,995
12,307
6,217
L
Medusa
Mavaral
Medusa
2,848
1,588
0
1,370
6,206
1,366
0
1,064
5,110
0
27,300
W
5,205
3,054
0
3,194
9,835
3,396
0
2,543
7,292
0
33,806
W
Agni
Paappl
Agni
6,065
623
0
570
3,744
1,007
0
1,860
1,884
34,370
0
L
Ares
Sêrgy
Ares
5,411
605
0
2,095
8,278
3,660
0
2,383
5,797
23,044
0
W
Anhur
alfze
Anhur
5,330
3,143
0
2,363
4,355
1,276
0
1,737
2,618
0
37,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
27,334
356
Minions Killed
320
0
Camps Cleared
0
985,100
Distance Traveled
950,962
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,756
576
97
10
0
200,556
1
L
Zhong Kui
5,294
529
76
8
0
187,237
2
W
Sol
7,433
743
110
11
0
188,226
7
L
Kali
5,127
513
62
6
0
185,463
3
W
Geb
6,000
600
27
3
0
213,350
1
L
Medusa
5,454
545
55
6
0
183,691
3
W
Arachne
6,101
610
69
7
0
206,171
1
W
Agni
6,352
635
71
7
0
198,313
4
L
Ares
5,703
570
30
3
0
194,015
2
W
Anhur
6,028
603
79
8
0
179,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role