Player Matchup

Loki
Loki
Avadrullado
Loki
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,599 Elo+
Solo
Izanami
Izanami
DarthEzh
Izanami
Level 160
God Stats
4W - 6L
1,192 SR
Queue Stats
462W - 456L
1,628 Elo+
Solo
Poseidon
Poseidon
KingCowNat
Poseidon
Level 151
God Stats
9W - 5L
1,458 SR
Queue Stats
812W - 777L
1,610 Elo+
Party 1
Horus
Horus
TheGullibleDuck
Horus
Level 145
God Stats
27W - 23L
1,696 SR
Queue Stats
415W - 389L
1,592 Elo+
Party 1
Sobek
Sobek
badkillerful
Sobek
Level 154
God Stats
2W - 2L
1,767 SR
Queue Stats
192W - 169L
1,565 Elo+
Solo
Team Averages
Level 147
1,523 SR
1,599 Elo+

VS

Team Averages
Level 129
1,678 SR
1,568 Elo+
Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Avicion
Artio
Level 160
God Stats
55W - 36L
1,615 SR
Queue Stats
272W - 303L
1,631 Elo+
Solo
Thor
Thor
EwwwANoob
Thor
Level 147
God Stats
2W - 0L
2,013 SR
Queue Stats
51W - 37L
1,632 Elo+
Solo
Zhong Kui
Zhong Kui
icydingo29
Zhong Kui
Level 140
God Stats
7W - 3L
1,764 SR
Queue Stats
141W - 143L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,126
511
5,923
10,168
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
DarthEzh
Izanami
12
0 / 1 / 0
6,921
577
2,481
6,318
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
KingCowNat
Poseidon
11
2 / 3 / 2
6,697
558
4,453
4,817
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 3
5,672
473
3,716
9,126
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 3 / 1
5,878
490
3,855
13,769
9,465
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 2 / 5
7,449
621
4,526
3,923
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
 
Chernobog
13
2 / 0 / 3
7,392
616
4,686
6,450
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Avicion
Artio
11
2 / 2 / 5
5,867
489
5,142
11,829
6,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
13
7 / 0 / 2
7,726
644
8,734
6,936
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
icydingo29
Zhong Kui
11
1 / 2 / 4
6,699
558
10,197
7,735
7,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
14
14
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
5
2.25
W
Chernobog
 
Chernobog
2
0
3
3.5
L
2
5
2
0.6
W
Artio
Avicion
Artio
2
2
5
2.25
L
Izanami
DarthEzh
Izanami
0
1
0
0
W
Thor
7
0
2
8
L
Poseidon
KingCowNat
Poseidon
2
3
2
1
L
1
2
3
1.25
L
1
3
1
0.5
W
Zhong Kui
icydingo29
Zhong Kui
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,428
Damage
33,285
44,198
Taken
36,873
20,994
Mitigated
19,349
16,096
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,526
296
0
522
3,923
1,010
0
1,120
2,803
54,715
0
W
Chernobog
 
Chernobog
4,686
2,940
0
3,944
6,450
2,180
0
0
6,450
0
62,735
L
5,923
1,746
0
2,703
10,168
2,968
0
3,828
6,256
0
28,986
W
Artio
Avicion
Artio
5,142
831
748
4,325
11,829
6,634
0
3,208
8,621
13,168
0
L
Izanami
DarthEzh
Izanami
2,481
1,748
0
2,465
6,318
1,222
0
523
5,795
0
55,204
W
Thor
8,734
2,382
0
900
6,936
2,354
0
1,274
5,662
0
56,921
L
Poseidon
KingCowNat
Poseidon
4,453
878
0
243
4,817
1,485
0
2,096
2,703
47,405
0
L
3,716
1,260
724
2,850
9,126
5,854
0
4,556
4,100
0
10,180
L
3,855
335
0
7,111
13,769
9,465
0
7,056
6,699
23,414
0
W
Zhong Kui
icydingo29
Zhong Kui
10,197
3,145
0
2,460
7,735
7,171
484
2,706
5,029
30,940
6,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
35,133
358
Minions Killed
443
0
Camps Cleared
0
1,182,905
Distance Traveled
1,224,424
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,449
621
139
12
0
273,439
5
W
Chernobog
7,392
616
136
11
0
236,426
3
L
Loki
6,126
511
62
5
0
236,822
2
W
Artio
5,867
489
9
1
0
250,485
7
L
Izanami
6,921
577
120
10
0
227,845
2
W
Thor
7,726
644
98
8
0
261,196
1
L
Poseidon
6,697
558
108
9
0
233,081
5
L
Horus
5,672
473
8
1
0
244,454
4
L
Sobek
5,878
490
60
5
0
240,703
2
W
Zhong Kui
6,699
558
61
5
0
202,878
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role