Player Matchup

Geb
Geb
Baugrius
Geb
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 47L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
EscobarBMuaviye
Hou Yi
Level 140
God Stats
5W - 4L
1,910 SR
Queue Stats
211W - 198L
1,535 Elo+
Party 1
Scylla
Scylla
Kyokara
Scylla
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 91L
1,667 Elo+
Solo
Janus
Janus
x_Prodigy_xD
Janus
Level 147
God Stats
6W - 4L
1,628 SR
Queue Stats
140W - 141L
1,605 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xx_Caligula_xD
Cu Chulainn
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 110L
1,609 Elo+
Party 3
Team Averages
Level 128
1,608 SR
1,584 Elo+

VS

Team Averages
Level 132
1,455 SR
1,587 Elo+
Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Coolmemo
Hou Yi
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 98L
1,592 Elo+
Party 2
Hercules
Hercules
KoOoKoOo3490
Hercules
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
239W - 156L
1,656 Elo+
Party 2
Erlang Shen
Erlang Shen
xahmedx
Erlang Shen
Level 128
God Stats
0W - 3L
1,277 SR
Queue Stats
28W - 26L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
10,446
804
9,759
16,732
20,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 2 / 10
10,406
800
7,560
9,916
5,033
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Kyokara
Scylla
16
6 / 4 / 6
10,157
781
11,190
9,942
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 1 / 15
10,564
813
23,047
8,023
3,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
xx_Caligula_xD
Cu Chulainn
15
3 / 4 / 12
9,553
735
6,870
12,670
17,198
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 9 / 4
9,323
717
11,280
17,154
8,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
 
Xing Tian
15
1 / 5 / 7
9,014
693
7,674
19,470
13,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Coolmemo
Hou Yi
16
3 / 5 / 5
8,957
689
8,542
13,290
5,491
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
KoOoKoOo3490
Hercules
5
0 / 2 / 1
6,306
485
0
2,187
1,179
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erlang Shen
xahmedx
Erlang Shen
20
2 / 0 / 10
9,569
736
4,888
13,430
9,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
21
Kills
12
13
Deaths
21
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
9
4
0.89
L
Xing Tian
 
Xing Tian
1
5
7
0.9
W
2
2
15
4.75
L
Hou Yi
Coolmemo
Hou Yi
3
5
5
1.1
W
6
2
10
5.5
L
Hercules
KoOoKoOo3490
Hercules
0
2
1
0.25
W
Scylla
Kyokara
Scylla
6
4
6
2.25
W
4
1
15
11.5
L
Erlang Shen
xahmedx
Erlang Shen
2
0
10
7
W
Cu Chulainn
xx_Caligula_xD
Cu Chulainn
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,426
Damage
32,384
57,283
Taken
65,531
50,297
Mitigated
38,805
16,278
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,280
1,369
185
2,183
17,154
8,686
0
10,522
6,632
0
17,190
L
Xing Tian
 
Xing Tian
7,674
366
2,041
4,118
19,470
13,641
17
12,028
7,442
16,286
0
W
9,759
404
1,069
2,923
16,732
20,678
258
1,728
14,207
17,514
0
L
Hou Yi
Coolmemo
Hou Yi
8,542
3,198
386
1,789
13,290
5,491
289
10,541
2,749
0
28,591
W
7,560
2,591
2,197
1,511
9,916
5,033
1,168
1,757
7,844
0
20,525
L
Hercules
KoOoKoOo3490
Hercules
0
0
0
0
2,187
1,179
0
1,049
1,138
0
0
W
Scylla
Kyokara
Scylla
11,190
1,427
789
2,028
9,942
3,722
2,064
873
8,978
23,635
0
W
23,047
1,858
937
2,359
8,023
3,666
1,049
1,414
6,566
46,515
0
L
Erlang Shen
xahmedx
Erlang Shen
4,888
598
918
5,508
13,430
9,808
26
9,929
3,501
0
20,821
W
Cu Chulainn
xx_Caligula_xD
Cu Chulainn
6,870
843
738
1,727
12,670
17,198
329
1,902
10,497
337
16,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,126
Gold Earned
43,169
140
Minions Killed
103
0
Camps Cleared
0
1,199,403
Distance Traveled
882,285
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,323
717
9
1
0
161,967
0
L
Xing Tian
9,014
693
12
1
0
207,748
0
W
Geb
10,446
804
9
1
0
264,451
5
L
Hou Yi
8,957
689
40
3
0
207,642
2
W
Hou Yi
10,406
800
28
2
0
243,057
0
L
Hercules
6,306
485
0
0
0
11,254
0
W
Scylla
10,157
781
26
2
0
222,510
1
W
Janus
10,564
813
68
5
0
238,327
0
L
Erlang Shen
9,569
736
42
3
0
293,674
3
W
Cu Chulainn
9,553
735
9
1
0
231,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role