Player Matchup

Hou Yi
Hou Yi
TURIKIISH
Hou Yi
Level 86
God Stats
4W - 8L
1,376 SR
Queue Stats
227W - 245L
1,447 Elo+
Solo
Terra
Terra
The Black Civic
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Sol
Sol
petaxox
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,264 Elo+
Solo
Artio
Artio
ΩFOK
Artio
Level 39
God Stats
0W - 2L
1,184 SR
Queue Stats
11W - 24L
1,403 Elo+
Party 1
Odin
Odin
莫邪洛迦
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,225 Elo+
Party 1
Team Averages
Level 39
1,412 SR
1,368 Elo+

VS

Team Averages
Level 99
1,413 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
Baked injun710
Morgan Le Fay
Level 88
God Stats
4W - 6L
1,310 SR
Queue Stats
313W - 307L
1,506 Elo+
Solo
Neith
Neith
FRANKLIN001
Neith
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Konink-Kans
Vamana
Level 147
God Stats
1W - 1L
1,458 SR
Queue Stats
135W - 160L
1,427 Elo+
Solo
Chang'e
Chang'e
SilverGryphon
Chang'e
Level 88
God Stats
1W - 3L
1,296 SR
Queue Stats
196W - 214L
1,453 Elo+
Solo
Bakasura
Bakasura
king丶丶
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
TURIKIISH
Hou Yi
18
5 / 4 / 6
10,674
762
19,487
11,769
5,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
5 / 4 / 11
10,902
779
15,464
18,168
17,273
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
14
1 / 7 / 5
8,583
613
3,883
13,095
4,953
Artio
ΩFOK
Artio
16
2 / 6 / 12
10,372
741
9,145
26,217
36,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 7 / 10
10,355
740
13,722
18,052
19,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baked injun710
Morgan Le Fay
18
5 / 3 / 19
11,009
786
22,151
13,305
5,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 3 / 16
12,361
883
22,540
14,267
5,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
17
7 / 5 / 16
10,977
784
14,516
21,640
15,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
17
2 / 2 / 19
10,348
739
10,974
10,850
4,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
king丶丶
Bakasura
18
6 / 5 / 12
10,586
756
7,009
16,159
6,923
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
110
17
Kills
28
28
Deaths
18
44
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Baked injun710
Morgan Le Fay
5
3
19
4.83
W
8
3
16
5.33
W
Vamana
7
5
16
3
W
Chang'e
2
2
19
5.75
L
Hou Yi
TURIKIISH
Hou Yi
5
4
6
2
L
5
4
11
2.63
W
Bakasura
king丶丶
Bakasura
6
5
12
2.4
L
Sol
1
7
5
0.5
L
Artio
ΩFOK
Artio
2
6
12
1.33
L
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,701
Damage
77,190
87,301
Taken
76,221
83,956
Mitigated
37,506
27,241
Healing
36,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Baked injun710
Morgan Le Fay
22,151
2,275
2,252
4,106
13,305
5,006
404
5,592
7,440
40,477
0
W
22,540
9,597
172
4,846
14,267
5,834
2,460
7,385
6,767
0
53,125
W
Vamana
14,516
6,867
725
4,985
21,640
15,581
572
4,990
16,164
0
20,107
W
Chang'e
10,974
1,971
8,754
5,581
10,850
4,162
855
4,311
6,539
18,224
0
L
Hou Yi
TURIKIISH
Hou Yi
19,487
7,402
1,215
880
11,769
5,929
1,294
3,495
7,652
0
39,190
L
15,464
334
7,304
4,245
18,168
17,273
463
6,120
12,048
28,410
0
W
Bakasura
king丶丶
Bakasura
7,009
4,133
1,235
3,939
16,159
6,923
1,375
5,091
10,819
0
9,209
L
Sol
3,883
237
179
1,030
13,095
4,953
51
3,874
9,201
7,656
0
L
Artio
ΩFOK
Artio
9,145
986
3,919
7,085
26,217
36,535
440
11,566
14,306
18,727
0
L
13,722
2,342
604
780
18,052
19,266
98
8,070
9,882
0
28,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,886
Gold Earned
55,281
140
Minions Killed
140
0
Camps Cleared
0
1,172,173
Distance Traveled
1,236,271
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,009
786
36
3
0
253,189
0
W
Neith
12,361
883
62
4
0
222,695
1
W
Vamana
10,977
784
14
1
0
246,690
0
W
Chang'e
10,348
739
9
1
0
255,205
1
L
Hou Yi
10,674
762
53
4
0
210,929
3
L
Terra
10,902
779
29
2
0
259,205
0
W
Bakasura
10,586
756
19
1
0
258,492
1
L
Sol
8,583
613
9
1
0
225,728
3
L
Artio
10,372
741
9
1
0
258,020
0
L
Odin
10,355
740
40
3
0
218,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role