Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CCAbstract5860
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,863 Elo+
Party 2
Bakasura
Bakasura
Doofus Migee
Bakasura
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 130L
1,710 Elo+
Party 2
Izanami
Izanami
lodidodi713
Izanami
Level 122
God Stats
5W - 3L
1,342 SR
Queue Stats
58W - 51L
1,620 Elo+
Party 2
Sol
Sol
sG swag123
Sol
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 74L
1,559 Elo+
Party 2
Team Averages
Level 95
1,468 SR
1,650 Elo+

VS

Team Averages
Level 54
1,479 SR
1,487 Elo+
Hades
Hades
CeeKing101
Hades
Level 67
God Stats
1W - 3L
1,359 SR
Queue Stats
146W - 160L
1,488 Elo+
Party 1
Cliodhna
Cliodhna
Chantz101
Cliodhna
Level 83
God Stats
0W - 2L
1,291 SR
Queue Stats
196W - 221L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Crazy_d0nut01
Cthulhu
Level 6
God Stats
4W - 3L
1,682 SR
Queue Stats
6W - 6L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
Cryptid101
Baron Samedi
Level 63
God Stats
16W - 17L
1,618 SR
Queue Stats
219W - 256L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
slammedaccordTTV
Heimdallr
Level 52
God Stats
13W - 15L
1,443 SR
Queue Stats
68W - 70L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 1 / 5
9,461
631
11,151
11,353
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 8 / 7
6,518
435
3,203
10,565
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Doofus Migee
Bakasura
15
3 / 2 / 5
9,113
608
11,476
12,416
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
lodidodi713
Izanami
12
2 / 3 / 0
7,688
513
2,368
6,971
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 2 / 4
9,320
621
10,059
10,030
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 4 / 4
7,468
498
7,699
14,029
12,278
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
Chantz101
Cliodhna
14
5 / 4 / 4
8,090
539
9,010
10,819
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
11
5 / 2 / 3
7,921
528
3,269
10,237
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Cryptid101
Baron Samedi
11
1 / 7 / 2
6,999
467
6,348
10,998
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
12
4 / 4 / 3
7,922
528
6,511
9,176
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
20
Kills
16
16
Deaths
21
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
5
10.5
W
0
8
7
0.44
L
Hades
1
4
4
0.75
L
Cliodhna
Chantz101
Cliodhna
5
4
4
1.75
L
Cthulhu
5
2
3
3.25
L
Baron Samedi
Cryptid101
Baron Samedi
1
7
2
0.29
W
Bakasura
Doofus Migee
Bakasura
3
2
5
2.75
W
Izanami
lodidodi713
Izanami
2
3
0
0.67
W
7
2
4
4.5
L
Heimdallr
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,257
Damage
32,837
51,335
Taken
55,259
21,004
Mitigated
29,047
11,645
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,151
4,228
0
3,800
11,353
5,356
0
2,582
8,771
0
65,976
W
3,203
313
0
490
10,565
6,461
138
4,555
6,010
5,973
1,378
L
Hades
7,699
1,281
142
5,321
14,029
12,278
0
2,662
9,773
39,965
0
L
Cliodhna
Chantz101
Cliodhna
9,010
1,071
0
3,459
10,819
3,324
0
1,100
9,009
0
50,719
L
Cthulhu
3,269
186
213
867
10,237
7,669
0
3,050
7,127
14,845
0
L
Baron Samedi
Cryptid101
Baron Samedi
6,348
1,206
0
1,899
10,998
3,466
99
3,415
7,333
37,475
0
W
Bakasura
Doofus Migee
Bakasura
11,476
6,915
0
3,155
12,416
4,820
1,902
4,729
7,687
0
49,652
W
Izanami
lodidodi713
Izanami
2,368
1,256
0
770
6,971
1,734
301
759
6,212
0
44,010
W
10,059
3,152
0
3,430
10,030
2,633
460
4,691
5,339
66,439
0
L
Heimdallr
6,511
1,535
0
1,426
9,176
2,310
1,053
2,502
6,674
0
45,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,100
Gold Earned
38,400
448
Minions Killed
317
0
Camps Cleared
0
1,600,852
Distance Traveled
1,477,875
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,461
631
105
7
0
348,398
2
W
Ares
6,518
435
6
0
0
301,635
0
L
Hades
7,468
498
84
6
0
250,655
3
L
Cliodhna
8,090
539
93
6
0
368,499
0
L
Cthulhu
7,921
528
15
1
0
323,553
6
L
Baron Samedi
6,999
467
57
4
0
246,561
0
W
Bakasura
9,113
608
129
9
0
317,693
1
W
Izanami
7,688
513
94
6
0
332,666
2
W
Sol
9,320
621
114
8
0
300,460
3
L
Heimdallr
7,922
528
68
5
0
288,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role