Player Matchup

Scylla
Scylla
 
Scylla
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PeterPistals
Heimdallr
Level 157
God Stats
2W - 0L
1,587 SR
Queue Stats
124W - 161L
1,464 Elo+
Party 1
Camazotz
Camazotz
QuickCalf978493
Camazotz
Level 139
God Stats
10W - 11L
1,635 SR
Queue Stats
115W - 152L
1,472 Elo+
Party 1
Thor
Thor
TanksAreDumb
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,813 Elo+
Solo
Cthulhu
Cthulhu
Titan Frd
Cthulhu
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 72L
1,393 Elo+
Party 1
Team Averages
Level 82
1,544 SR
1,528 Elo+

VS

Team Averages
Level 46
1,627 SR
1,577 Elo+
Horus
Horus
BeanBelly
Horus
Level 31
God Stats
1W - 5L
1,616 SR
Queue Stats
214W - 201L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
KnowingOrg
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Tiamat
Tiamat
Plz Thx Np Bye
Tiamat
Level 157
God Stats
10W - 9L
1,646 SR
Queue Stats
314W - 309L
1,610 Elo+
Party 2
Cabrakan
Cabrakan
ThaRealGrizz
Cabrakan
Level 16
God Stats
2W - 1L
1,873 SR
Queue Stats
13W - 9L
1,674 Elo+
Party 2
Medusa
Medusa
doktor_cozu
Medusa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 1 / 10
12,640
843
14,378
8,661
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
PeterPistals
Heimdallr
17
2 / 3 / 6
10,457
697
10,841
9,689
3,206
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
17
2 / 1 / 10
10,896
726
6,096
9,655
5,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 3 / 9
12,998
867
19,601
13,035
5,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Cthulhu
Titan Frd
Cthulhu
18
3 / 3 / 7
11,292
753
9,336
16,315
15,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeanBelly
Horus
16
1 / 5 / 4
9,532
635
9,095
17,395
11,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
KnowingOrg
Ao Kuang
16
1 / 8 / 2
9,791
653
3,195
16,383
6,319
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 2 / 5
10,553
704
11,497
12,160
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
ThaRealGrizz
Cabrakan
16
4 / 2 / 5
10,407
694
8,697
14,730
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
15
1 / 7 / 3
9,294
620
2,621
11,331
3,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
24
Kills
11
11
Deaths
24
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
10
12
L
Horus
BeanBelly
Horus
1
5
4
0.6
L
Ao Kuang
KnowingOrg
Ao Kuang
1
8
2
0.25
W
Heimdallr
PeterPistals
Heimdallr
2
3
6
1.67
L
4
2
5
3.25
W
Camazotz
2
1
10
7
W
10
3
9
4.83
L
Cabrakan
ThaRealGrizz
Cabrakan
4
2
5
3.25
W
Cthulhu
Titan Frd
Cthulhu
3
3
7
2.17
L
Medusa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,252
Damage
35,105
57,355
Taken
71,999
33,841
Mitigated
46,940
14,404
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,378
1,241
0
1,730
8,661
3,182
1,615
3,784
4,877
69,293
0
L
Horus
BeanBelly
Horus
9,095
3,700
743
2,844
17,395
11,046
0
6,373
11,022
0
32,785
L
Ao Kuang
KnowingOrg
Ao Kuang
3,195
691
0
1,931
16,383
6,319
0
4,410
11,972
28,714
0
W
Heimdallr
PeterPistals
Heimdallr
10,841
4,961
0
2,124
9,689
3,206
3,018
5,120
4,569
0
35,820
L
11,497
631
0
3,518
12,160
6,589
175
4,224
7,936
47,632
0
W
Camazotz
6,096
1,053
205
4,163
9,655
5,871
452
3,862
5,793
0
29,526
W
19,601
6,120
0
717
13,035
5,871
889
3,526
9,509
0
62,522
L
Cabrakan
ThaRealGrizz
Cabrakan
8,697
1,025
0
852
14,730
19,551
0
5,974
8,756
15,659
0
W
Cthulhu
Titan Frd
Cthulhu
9,336
404
1,462
4,003
16,315
15,711
75
7,097
9,218
24,521
0
L
Medusa
2,621
1,335
0
15
11,331
3,435
0
2,733
8,598
0
13,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,283
Gold Earned
49,577
324
Minions Killed
202
0
Camps Cleared
0
1,586,057
Distance Traveled
1,467,477
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,640
843
99
7
0
332,489
2
L
Horus
9,532
635
41
3
0
304,846
1
L
Ao Kuang
9,791
653
46
3
0
293,702
0
W
Heimdallr
10,457
697
57
4
0
289,944
1
L
Tiamat
10,553
704
78
5
0
334,729
5
W
Camazotz
10,896
726
32
2
0
343,847
1
W
Thor
12,998
867
95
6
0
317,105
1
L
Cabrakan
10,407
694
16
1
0
342,334
6
W
Cthulhu
11,292
753
41
3
0
302,672
2
L
Medusa
9,294
620
21
1
0
191,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role