Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ROOKiEZpunkD
Ymir
Level 147
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 4L
1,164 Elo+
Party 2
Thor
Thor
ricardo13th
Thor
Level 4
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 2
Team Averages
Level 92
1,349 SR
1,302 Elo+

VS

Team Averages
Level 158
1,701 SR
1,694 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
KellvinWalker
Anubis
Level 155
God Stats
28W - 3L
2,102 SR
Queue Stats
116W - 10L
2,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 8 / 0
5,043
630
3,876
10,456
1,779
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
5,218
652
649
14,481
10,877
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 9 / 0
4,768
596
1,049
8,918
1,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
11 / 0 / 9
8,291
1,036
18,301
4,284
1,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
11
5 / 1 / 13
7,227
903
3,244
8,512
6,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 15
7,431
929
10,236
5,797
2,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
58
0
Kills
21
21
Deaths
1
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
8
0
0
W
Chiron
 
Chiron
11
0
9
15.5
W
Bacchus
 
Bacchus
5
1
13
11.5
W
5
0
15
12.5
L
0
4
1
0.13
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,574
Damage
31,781
33,855
Taken
18,593
14,169
Mitigated
10,696
898
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,876
564
0
898
10,456
1,779
0
4,804
5,652
0
21,316
W
Chiron
 
Chiron
18,301
10,519
1,185
1,765
4,284
1,249
1,634
290
3,594
0
39,498
W
Bacchus
 
Bacchus
3,244
204
150
2,085
8,512
6,785
163
244
6,500
7,937
0
W
10,236
1,027
240
3,089
5,797
2,662
628
160
5,637
29,569
0
L
649
0
0
0
14,481
10,877
0
5,619
8,862
2,596
0
L
1,049
404
0
0
8,918
1,513
0
3,248
5,670
0
1,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,029
Gold Earned
22,949
44
Minions Killed
95
1
Camps Cleared
7
286,783
Distance Traveled
427,004
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,043
630
41
5
1
99,704
2
W
Chiron
8,291
1,036
47
6
5
143,490
4
W
Bacchus
7,227
903
14
2
1
164,090
1
W
Anubis
7,431
929
34
4
1
119,424
2
L
Ymir
5,218
652
2
0
0
88,623
0
L
Thor
4,768
596
1
0
0
98,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role