Player Matchup

Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
God Sent Me2781
Da Ji
Level 65
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 19L
1,294 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Ill Soul llI
Morgan Le Fay
Level 140
God Stats
1W - 1L
1,746 SR
Queue Stats
33W - 56L
1,294 Elo+
Party 4
Achilles
Achilles
SaMbA93
Achilles
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 3
Jing Wei
Jing Wei
ziggmeist
Jing Wei
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 116L
1,407 Elo+
Party 3
Team Averages
Level 98
1,509 SR
1,396 Elo+

VS

Team Averages
Level 147
1,648 SR
1,520 Elo+
Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
EODLunchbox
Scylla
Level 152
God Stats
3W - 2L
1,720 SR
Queue Stats
147W - 110L
1,568 Elo+
Party 1
Bastet
Bastet
Halfbreed1989
Bastet
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 192L
1,486 Elo+
Solo
Geb
Geb
RIPurSACrightOFF
Geb
Level 160
God Stats
7W - 2L
1,806 SR
Queue Stats
230W - 233L
1,524 Elo+
Party 2
Anubis
Anubis
XArbiter999X
Anubis
Level 160
God Stats
5W - 4L
1,715 SR
Queue Stats
687W - 583L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 3 / 2
7,066
707
3,204
8,146
2,675
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 2
7,102
710
3,008
7,259
7,097
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Ill Soul llI
Morgan Le Fay
15
2 / 2 / 3
7,837
784
8,047
4,918
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SaMbA93
Achilles
12
0 / 5 / 4
6,792
679
4,644
11,149
6,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
ziggmeist
Jing Wei
13
0 / 2 / 2
6,656
666
3,353
6,550
2,389
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
6 / 3 / 6
8,875
888
8,880
14,222
14,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
16
4 / 1 / 7
8,616
862
12,005
5,584
2,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 10
7,520
752
5,242
4,649
2,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 9
9,054
905
5,702
7,363
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
15
1 / 0 / 11
8,300
830
2,841
3,386
1,631
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
5
Kills
14
14
Deaths
6
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
2
1
W
Vamana
 
Vamana
6
3
6
3
W
Scylla
4
1
7
7.5
L
1
2
2
1
W
1
1
10
6
L
Morgan Le Fay
Ill Soul llI
Morgan Le Fay
2
2
3
1.75
W
2
1
9
6.5
L
Achilles
SaMbA93
Achilles
0
5
4
0.4
W
Anubis
1
0
11
6.5
L
Jing Wei
ziggmeist
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
34,670
38,022
Taken
35,204
20,603
Mitigated
30,057
11,774
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,204
1,545
1,450
2,679
8,146
2,675
0
4,172
3,974
0
5,615
W
Vamana
 
Vamana
8,880
4,703
521
5,106
14,222
14,654
78
2,164
12,058
0
15,336
W
Scylla
12,005
251
140
188
5,584
2,730
1,506
1,767
3,817
26,936
0
L
3,008
410
586
1,098
7,259
7,097
0
4,057
3,202
0
4,699
W
5,242
1,217
1,805
1,030
4,649
2,723
1,041
1,345
3,304
0
11,680
L
Morgan Le Fay
Ill Soul llI
Morgan Le Fay
8,047
1,333
1,047
819
4,918
1,777
0
2,175
2,743
21,463
0
W
5,702
402
0
850
7,363
8,319
135
2,354
5,009
16,317
0
L
Achilles
SaMbA93
Achilles
4,644
509
725
1,352
11,149
6,665
0
6,859
4,290
0
13,160
W
Anubis
2,841
250
575
878
3,386
1,631
580
417
2,969
15,689
0
L
Jing Wei
ziggmeist
Jing Wei
3,353
2,560
581
1,437
6,550
2,389
0
3,285
3,265
0
16,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,453
Gold Earned
42,365
93
Minions Killed
151
0
Camps Cleared
0
899,040
Distance Traveled
959,493
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,066
707
8
1
0
193,608
0
W
Vamana
8,875
888
23
2
0
170,934
0
W
Scylla
8,616
862
53
5
0
189,655
0
L
Da Ji
7,102
710
6
1
0
177,220
4
W
Bastet
7,520
752
17
2
0
194,624
4
L
Morgan Le Fay
7,837
784
27
3
0
150,573
0
W
Geb
9,054
905
24
2
0
218,021
1
L
Achilles
6,792
679
19
2
0
194,900
0
W
Anubis
8,300
830
34
3
0
186,259
2
L
Jing Wei
6,656
666
33
3
0
182,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role