Player Matchup

Olorun
Olorun
DominusSal
Olorun
Level 126
God Stats
6W - 1L
1,308 SR
Queue Stats
168W - 140L
1,552 Elo+
Party 2
Horus
Horus
Groh Khan
Horus
Level 108
God Stats
12W - 4L
1,573 SR
Queue Stats
135W - 120L
1,543 Elo+
Party 2
Kali
Kali
LuzrovRulay25
Kali
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 113L
1,514 Elo+
Solo
Jormungandr
Jormungandr
RhinoDaddy
Jormungandr
Level 76
God Stats
16W - 6L
1,590 SR
Queue Stats
53W - 51L
1,459 Elo+
Solo
The Morrigan
The Morrigan
YungFlipDaDon
The Morrigan
Level 60
God Stats
1W - 1L
1,286 SR
Queue Stats
12W - 7L
1,421 Elo+
Solo
Team Averages
Level 105
1,451 SR
1,498 Elo+

VS

Team Averages
Level 99
1,587 SR
1,560 Elo+
Sol
Sol
AutumnFurball92
Sol
Level 73
God Stats
14W - 12L
1,607 SR
Queue Stats
61W - 50L
1,557 Elo+
Party 1
Guan Yu
Guan Yu
BeasKnees
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,545 Elo+
Solo
Ravana
Ravana
Ognion
Ravana
Level 123
God Stats
5W - 7L
1,623 SR
Queue Stats
59W - 65L
1,539 Elo+
Party 1
Anhur
Anhur
SHOWTlME
Anhur
Level 100
God Stats
19W - 11L
1,713 SR
Queue Stats
46W - 33L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
ahoglegdoobie
Sylvanus
Level 110
God Stats
33W - 43L
1,492 SR
Queue Stats
208W - 212L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DominusSal
Olorun
10
5 / 0 / 2
5,960
596
8,046
5,150
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Groh Khan
Horus
10
1 / 0 / 6
5,946
595
2,592
5,980
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 5
6,230
623
3,123
6,817
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Jormungandr
RhinoDaddy
Jormungandr
13
5 / 1 / 0
7,613
761
6,042
6,403
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
YungFlipDaDon
The Morrigan
11
1 / 0 / 0
5,744
574
2,245
3,000
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,434
543
1,718
3,822
1,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
BeasKnees
Guan Yu
9
1 / 4 / 0
5,264
526
2,343
6,726
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Ognion
Ravana
8
1 / 3 / 0
4,737
474
3,483
5,126
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
SHOWTlME
Anhur
8
0 / 2 / 0
4,703
470
4,704
6,852
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ahoglegdoobie
Sylvanus
7
0 / 4 / 0
4,525
453
1,716
8,760
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
2
2
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Guan Yu
BeasKnees
Guan Yu
1
4
0
0.25
W
Olorun
DominusSal
Olorun
5
0
2
6
W
Horus
Groh Khan
Horus
1
0
6
4
W
2
1
5
4.5
L
Ravana
Ognion
Ravana
1
3
0
0.33
W
Jormungandr
RhinoDaddy
Jormungandr
5
1
0
5
L
Anhur
SHOWTlME
Anhur
0
2
0
0
W
The Morrigan
YungFlipDaDon
The Morrigan
1
0
0
1
L
Sylvanus
ahoglegdoobie
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,048
Damage
13,964
27,350
Taken
31,286
10,664
Mitigated
12,727
15,273
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,718
279
8
1,666
3,822
1,124
235
1,206
2,432
28,812
2,923
L
Guan Yu
BeasKnees
Guan Yu
2,343
254
85
1,291
6,726
4,317
0
4,972
1,754
0
20,879
W
Olorun
DominusSal
Olorun
8,046
4,335
438
2,802
5,150
1,152
780
732
4,418
40,639
0
W
Horus
Groh Khan
Horus
2,592
1,577
1,096
3,789
5,980
3,902
54
914
5,066
0
11,919
W
3,123
1,195
0
4,613
6,817
2,155
0
601
6,216
0
30,357
L
Ravana
Ognion
Ravana
3,483
1,005
0
933
5,126
1,599
0
2,577
2,463
0
25,470
W
Jormungandr
RhinoDaddy
Jormungandr
6,042
2,429
0
1,660
6,403
2,679
0
0
6,144
44,349
0
L
Anhur
SHOWTlME
Anhur
4,704
3,197
0
1,516
6,852
1,884
0
3,146
3,706
0
27,811
W
The Morrigan
YungFlipDaDon
The Morrigan
2,245
121
0
875
3,000
776
0
1,127
1,873
31,492
93
L
Sylvanus
ahoglegdoobie
Sylvanus
1,716
469
809
2,056
8,760
3,803
0
4,069
4,691
15,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,493
Gold Earned
24,663
346
Minions Killed
259
0
Camps Cleared
0
931,324
Distance Traveled
915,574
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,434
543
85
9
0
196,877
1
L
Guan Yu
5,264
526
47
5
0
189,195
4
W
Olorun
5,960
596
69
7
0
169,129
0
W
Horus
5,946
595
24
2
0
203,911
3
W
Kali
6,230
623
72
7
0
204,337
3
L
Ravana
4,737
474
44
4
0
220,419
0
W
Jormungandr
7,613
761
112
11
0
151,369
7
L
Anhur
4,703
470
63
6
0
160,660
1
W
The Morrigan
5,744
574
69
7
0
202,578
6
L
Sylvanus
4,525
453
20
2
0
148,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role