Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CRR7
Hachiman
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,487 Elo+
Solo
Guan Yu
Guan Yu
CryoGamer
Guan Yu
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 158L
1,475 Elo+
Solo
Sol
Sol
WillyWu_YT
Sol
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 216L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
thunt81492
Tsukuyomi
Level 66
God Stats
1W - 6L
1,281 SR
Queue Stats
256W - 260L
1,506 Elo+
Solo
Team Averages
Level 103
1,456 SR
1,507 Elo+

VS

Team Averages
Level 122
1,511 SR
1,526 Elo+
Ymir
Ymir
AutumnFurball92
Ymir
Level 73
God Stats
25W - 15L
1,635 SR
Queue Stats
61W - 50L
1,548 Elo+
Party 1
Thanatos
Thanatos
EthernaChaos
Thanatos
Level 153
God Stats
1W - 0L
1,254 SR
Queue Stats
100W - 94L
1,460 Elo+
Solo
Khepri
Khepri
Ognion
Khepri
Level 123
God Stats
17W - 14L
1,554 SR
Queue Stats
59W - 65L
1,529 Elo+
Party 1
Anhur
Anhur
SHOWTlME
Anhur
Level 100
God Stats
19W - 11L
1,697 SR
Queue Stats
46W - 33L
1,597 Elo+
Party 1
Scylla
Scylla
Xyph1r
Scylla
Level 159
God Stats
18W - 13L
1,417 SR
Queue Stats
171W - 188L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 3 / 1
5,336
485
2,486
7,866
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
CRR7
Hachiman
9
1 / 2 / 2
5,673
516
3,780
5,781
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
CryoGamer
Guan Yu
10
1 / 6 / 1
6,134
558
7,218
10,608
7,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 1 / 0
5,493
499
3,715
5,501
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
thunt81492
Tsukuyomi
9
2 / 3 / 1
5,652
514
2,408
8,379
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,194
563
3,475
4,659
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
EthernaChaos
Thanatos
12
5 / 2 / 3
7,187
653
5,869
10,163
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Ognion
Khepri
9
2 / 1 / 3
6,039
549
2,848
4,886
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
SHOWTlME
Anhur
11
3 / 2 / 1
6,093
554
4,121
5,624
1,528
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Xyph1r
Scylla
9
2 / 0 / 1
5,518
502
4,606
4,078
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
W
3
0
4
5
L
Hachiman
CRR7
Hachiman
1
2
2
1
L
Guan Yu
CryoGamer
Guan Yu
1
6
1
0.25
W
Thanatos
EthernaChaos
Thanatos
5
2
3
3.25
W
Khepri
Ognion
Khepri
2
1
3
3.5
W
Anhur
SHOWTlME
Anhur
3
2
1
1.75
L
0
1
0
0
W
Scylla
Xyph1r
Scylla
2
0
1
2.5
L
Tsukuyomi
thunt81492
Tsukuyomi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,607
Damage
20,919
38,135
Taken
29,410
15,597
Mitigated
11,408
11,024
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,486
329
78
2,227
7,866
3,331
0
3,909
3,795
2,947
14,336
W
3,475
1,155
0
1,564
4,659
2,020
0
697
3,962
30,472
0
L
Hachiman
CRR7
Hachiman
3,780
2,122
0
2,479
5,781
947
0
498
5,283
0
32,001
L
Guan Yu
CryoGamer
Guan Yu
7,218
1,414
0
3,162
10,608
7,590
502
1,970
8,638
0
33,783
W
Thanatos
EthernaChaos
Thanatos
5,869
2,337
0
7,439
10,163
3,595
0
116
10,047
0
38,698
W
Khepri
Ognion
Khepri
2,848
160
216
1,792
4,886
3,063
0
1,287
3,599
11,675
0
W
Anhur
SHOWTlME
Anhur
4,121
1,886
0
1,157
5,624
1,528
450
0
5,624
0
38,725
L
3,715
992
0
2,243
5,501
1,767
0
2,348
2,999
31,048
4,226
W
Scylla
Xyph1r
Scylla
4,606
961
0
951
4,078
1,202
0
1,656
2,422
29,447
0
L
Tsukuyomi
thunt81492
Tsukuyomi
2,408
593
0
835
8,379
1,962
0
1,858
6,491
0
30,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,288
Gold Earned
31,031
305
Minions Killed
286
0
Camps Cleared
0
1,029,501
Distance Traveled
1,082,042
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,336
485
44
4
0
192,892
4
W
Ymir
6,194
563
56
5
0
229,327
0
L
Hachiman
5,673
516
63
6
0
177,900
6
L
Guan Yu
6,134
558
67
6
0
233,765
0
W
Thanatos
7,187
653
77
7
0
210,679
4
W
Khepri
6,039
549
17
2
0
242,583
3
W
Anhur
6,093
554
69
6
0
193,542
3
L
Sol
5,493
499
76
7
0
208,371
4
W
Scylla
5,518
502
67
6
0
205,911
3
L
Tsukuyomi
5,652
514
55
5
0
216,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role