Player Matchup

Rama
Rama
KonraDtoJA
Rama
Level 109
God Stats
5W - 4L
1,633 SR
Queue Stats
119W - 97L
1,579 Elo+
Party 1
Ne Zha
Ne Zha
SandonS
Ne Zha
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 96L
1,579 Elo+
Party 1
Cabrakan
Cabrakan
SensaThee
Cabrakan
Level 100
God Stats
3W - 3L
1,482 SR
Queue Stats
177W - 169L
1,575 Elo+
Party 2
Raijin
Raijin
jay_jay_123240
Raijin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,183 Elo+
Party 2
Guan Yu
Guan Yu
jonastyyy
Guan Yu
Level 133
God Stats
5W - 0L
1,670 SR
Queue Stats
406W - 376L
1,597 Elo+
Party 2
Team Averages
Level 89
1,557 SR
1,502 Elo+

VS

Team Averages
Level 56
1,484 SR
1,586 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BadijsSpeleSmite
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,644 Elo+
Party 3
Sobek
Sobek
Garlib
Sobek
Level 125
God Stats
7W - 2L
1,641 SR
Queue Stats
372W - 398L
1,691 Elo+
Party 3
Ullr
Ullr
KomandoLV
Ullr
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 31L
1,511 Elo+
Party 3
Athena
Athena
NeoMOTZI
Athena
Level 29
God Stats
0W - 7L
1,280 SR
Queue Stats
273W - 269L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 17
10,810
901
25,606
12,985
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
SandonS
Ne Zha
18
10 / 1 / 7
10,639
887
20,944
11,640
6,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
SensaThee
Cabrakan
15
1 / 3 / 12
9,018
752
6,426
16,904
26,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 4
8,599
717
6,338
7,203
3,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
jonastyyy
Guan Yu
18
6 / 2 / 11
10,301
858
11,835
16,222
17,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 4 / 9
8,319
693
11,468
16,922
9,026
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 5 / 7
7,860
655
11,752
11,649
5,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Garlib
Sobek
13
0 / 6 / 8
8,046
671
5,160
20,370
25,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
15
4 / 5 / 4
8,720
727
14,051
12,483
5,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
NeoMOTZI
Athena
15
4 / 3 / 5
8,349
696
6,652
17,338
18,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
23
Kills
10
11
Deaths
23
51
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
9
1.13
L
2
5
7
1.1
L
Sobek
Garlib
Sobek
0
6
8
0.67
L
Ullr
4
5
4
1.2
W
5
1
17
13.5
L
Athena
NeoMOTZI
Athena
4
3
5
2.17
W
Ne Zha
SandonS
Ne Zha
10
1
7
13.5
W
Cabrakan
SensaThee
Cabrakan
1
3
12
2.33
W
1
4
4
0.75
W
Guan Yu
jonastyyy
Guan Yu
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,149
Damage
49,083
64,954
Taken
78,762
60,525
Mitigated
64,124
38,100
Healing
19,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,468
716
1,611
1,568
16,922
9,026
0
3,465
13,457
24,641
0
L
11,752
1,530
4,015
443
11,649
5,285
0
1,470
10,179
24,357
0
L
Sobek
Garlib
Sobek
5,160
251
673
3,588
20,370
25,524
0
2,672
17,698
8,405
0
L
Ullr
14,051
8,654
1,218
1,744
12,483
5,835
0
1,636
10,847
0
22,350
W
25,606
14,251
3,158
5,464
12,985
6,474
2,486
6,632
6,353
0
54,869
L
Athena
NeoMOTZI
Athena
6,652
1,089
1,927
3,119
17,338
18,454
0
3,521
13,817
13,077
0
W
Ne Zha
SandonS
Ne Zha
20,944
5,226
1,567
3,907
11,640
6,478
903
5,471
6,169
0
38,785
W
Cabrakan
SensaThee
Cabrakan
6,426
775
1,794
1,428
16,904
26,357
287
9,834
7,070
12,767
0
W
6,338
483
756
412
7,203
3,853
208
4,989
2,214
11,053
0
W
Guan Yu
jonastyyy
Guan Yu
11,835
2,819
11,141
8,473
16,222
17,363
433
8,106
8,116
0
21,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
41,294
123
Minions Killed
92
0
Camps Cleared
0
1,152,651
Distance Traveled
1,030,405
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,319
693
38
3
0
200,096
0
L
Ra
7,860
655
22
2
0
198,050
0
L
Sobek
8,046
671
10
1
0
192,238
2
L
Ullr
8,720
727
13
1
0
189,647
0
W
Rama
10,810
901
54
5
0
237,999
1
L
Athena
8,349
696
9
1
0
250,374
5
W
Ne Zha
10,639
887
25
2
0
282,946
0
W
Cabrakan
9,018
752
15
1
0
235,135
0
W
Raijin
8,599
717
5
0
0
146,215
0
W
Guan Yu
10,301
858
24
2
0
250,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role