Player Matchup

Eset
Eset
Appc26
Eset
Level 87
God Stats
11W - 7L
1,632 SR
Queue Stats
73W - 83L
1,515 Elo+
Solo
Horus
Horus
CaosSama01
Horus
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
97W - 141L
1,360 Elo+
Party 1
Kuzenbo
Kuzenbo
MrElAlbertoMC
Kuzenbo
Level 14
God Stats
9W - 8L
1,630 SR
Queue Stats
50W - 73L
1,411 Elo+
Party 1
Team Averages
Level 55
1,588 SR
1,429 Elo+

VS

Team Averages
Level 35
1,522 SR
1,274 Elo+
Tiamat
Tiamat
JohnDeBones
Tiamat
Level 26
God Stats
12W - 15L
1,388 SR
Queue Stats
26W - 33L
1,306 Elo+
Party 2
Thanatos
Thanatos
Tunex67
Thanatos
Level 13
God Stats
1W - 1L
1,712 SR
Queue Stats
8W - 17L
1,249 Elo+
Party 2
Jing Wei
Jing Wei
ossykrossy123
Jing Wei
Level 65
God Stats
6W - 13L
1,464 SR
Queue Stats
53W - 89L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Appc26
Eset
16
8 / 3 / 12
11,178
798
15,771
9,760
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
15
4 / 1 / 16
10,983
785
6,057
15,634
22,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
16
12 / 2 / 9
11,482
820
16,846
17,303
11,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 8 / 4
9,157
654
11,402
13,244
8,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Tunex67
Thanatos
12
3 / 12 / 1
9,521
680
5,657
14,500
4,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
ossykrossy123
Jing Wei
13
2 / 4 / 4
9,579
684
12,976
16,722
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
24
Kills
6
6
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
Appc26
Eset
8
3
12
4.67
W
Horus
4
1
16
12
L
Tiamat
1
8
4
0.38
W
Kuzenbo
12
2
9
8.25
L
Thanatos
Tunex67
Thanatos
3
12
1
0.29
L
Jing Wei
ossykrossy123
Jing Wei
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,674
Damage
30,035
42,697
Taken
44,466
36,596
Mitigated
16,533
12,949
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Appc26
Eset
15,771
426
1,424
849
9,760
3,348
1,302
2,866
6,894
52,757
0
W
Horus
6,057
3,307
3,446
4,704
15,634
22,184
570
3,126
12,406
0
14,106
L
Tiamat
11,402
1,036
377
1,686
13,244
8,067
116
9,977
2,961
37,604
0
W
Kuzenbo
16,846
4,818
0
2,526
17,303
11,064
0
5,884
11,216
31,694
0
L
Thanatos
Tunex67
Thanatos
5,657
1,830
0
3,900
14,500
4,248
119
10,012
4,151
0
14,825
L
Jing Wei
ossykrossy123
Jing Wei
12,976
9,583
0
222
16,722
4,218
743
12,000
4,441
0
28,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,643
Gold Earned
28,257
111
Minions Killed
128
6
Camps Cleared
3
814,881
Distance Traveled
697,297
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,178
798
77
6
4
256,270
3
W
Horus
10,983
785
14
1
1
304,276
1
L
Tiamat
9,157
654
51
4
2
215,796
5
W
Kuzenbo
11,482
820
20
1
1
254,335
0
L
Thanatos
9,521
680
27
2
1
208,378
5
L
Jing Wei
9,579
684
50
4
0
273,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role