Player Matchup

Skadi
Skadi
Cyclozerstörer
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,103 Elo+
Party 2
Ymir
Ymir
Fooox
Ymir
Level 26
God Stats
0W - 4L
1,466 SR
Queue Stats
10W - 20L
1,344 Elo+
Party 2
Neith
Neith
Haru03
Neith
Level 21
God Stats
55W - 71L
1,127 SR
Queue Stats
124W - 154L
1,201 Elo+
Party 2
Bastet
Bastet
Lavaria
Bastet
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
38W - 61L
1,103 Elo+
Party 2
Gilgamesh
Gilgamesh
Stein7777777
Gilgamesh
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 20L
1,103 Elo+
Party 2
Team Averages
Level 34
1,419 SR
1,171 Elo+

VS

Team Averages
Level 49
1,478 SR
1,427 Elo+
Tyr
Tyr
Cyruso
Tyr
Level 45
God Stats
2W - 0L
1,790 SR
Queue Stats
78W - 72L
1,420 Elo+
Party 3
Thor
Thor
Czokolungma
Thor
Level 28
God Stats
5W - 4L
1,335 SR
Queue Stats
91W - 101L
1,406 Elo+
Party 3
Cabrakan
Cabrakan
Fearnuttin
Cabrakan
Level 68
God Stats
5W - 3L
1,265 SR
Queue Stats
331W - 348L
1,461 Elo+
Solo
Cernunnos
Cernunnos
GoudaPower
Cernunnos
Level 57
God Stats
9W - 3L
1,500 SR
Queue Stats
90W - 86L
1,436 Elo+
Party 1
Raijin
Raijin
wxzardd
Raijin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 64L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,437
367
8,220
11,298
3,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Fooox
Ymir
14
0 / 5 / 0
9,016
392
3,882
26,193
25,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Haru03
Neith
14
2 / 10 / 2
9,967
433
6,431
15,396
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Lavaria
Bastet
14
2 / 5 / 0
9,003
391
2,751
11,680
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Stein7777777
Gilgamesh
16
3 / 4 / 0
10,480
456
10,481
16,456
14,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Cyruso
Tyr
20
2 / 1 / 3
12,907
561
5,385
13,292
15,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 4 / 7
13,186
573
12,663
18,486
8,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Fearnuttin
Cabrakan
18
4 / 0 / 9
11,366
494
10,490
13,947
19,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cernunnos
GoudaPower
Cernunnos
20
6 / 0 / 5
12,557
546
14,206
11,121
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
wxzardd
Raijin
20
9 / 2 / 10
13,796
600
21,544
13,536
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
7
Kills
30
30
Deaths
7
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Tyr
Cyruso
Tyr
2
1
3
3.5
W
9
4
7
3.13
W
Cabrakan
Fearnuttin
Cabrakan
4
0
9
8.5
L
Ymir
Fooox
Ymir
0
5
0
0
W
Cernunnos
GoudaPower
Cernunnos
6
0
5
8.5
L
Neith
Haru03
Neith
2
10
2
0.3
L
Bastet
Lavaria
Bastet
2
5
0
0.4
L
Gilgamesh
Stein7777777
Gilgamesh
3
4
0
0.75
W
Raijin
wxzardd
Raijin
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,765
Damage
64,288
81,023
Taken
70,382
48,632
Mitigated
54,820
11,217
Healing
22,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,220
2,971
682
743
11,298
3,101
0
3,922
7,376
0
60,109
W
Tyr
Cyruso
Tyr
5,385
901
0
5,969
13,292
15,635
1,165
283
12,427
0
74,358
W
12,663
2,000
0
6,687
18,486
8,268
502
658
17,724
0
106,444
W
Cabrakan
Fearnuttin
Cabrakan
10,490
390
0
500
13,947
19,408
452
1,491
12,338
69,573
0
L
Ymir
Fooox
Ymir
3,882
820
0
4,759
26,193
25,543
0
9,533
16,660
24,738
0
W
Cernunnos
GoudaPower
Cernunnos
14,206
5,490
0
5,600
11,121
5,227
3,995
1,450
9,584
0
96,114
L
Neith
Haru03
Neith
6,431
3,022
0
816
15,396
2,813
1,134
10,398
4,998
0
49,414
L
Bastet
Lavaria
Bastet
2,751
425
0
2,191
11,680
2,883
0
4,745
6,935
0
38,942
L
Gilgamesh
Stein7777777
Gilgamesh
10,481
2,934
0
2,026
16,456
14,292
896
3,436
13,020
0
53,938
W
Raijin
wxzardd
Raijin
21,544
2,559
0
3,762
13,536
6,282
3,022
0
13,536
110,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,903
Gold Earned
63,812
416
Minions Killed
710
0
Camps Cleared
0
1,956,046
Distance Traveled
2,043,906
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,437
367
130
6
0
386,036
2
W
Tyr
12,907
561
157
7
0
401,085
6
W
Thor
13,186
573
140
6
0
442,336
4
W
Cabrakan
11,366
494
106
5
0
403,846
6
L
Ymir
9,016
392
21
1
0
395,431
6
W
Cernunnos
12,557
546
143
6
0
400,354
4
L
Neith
9,967
433
94
4
0
358,067
2
L
Bastet
9,003
391
72
3
0
380,946
4
L
Gilgamesh
10,480
456
99
4
0
435,566
5
W
Raijin
13,796
600
164
7
0
396,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role