Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
RayMond357
Arachne
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 85L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
RedWreckin
Danzaburou
Level 48
God Stats
11W - 9L
1,481 SR
Queue Stats
218W - 211L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
dioskanikas
Sylvanus
Level 89
God Stats
6W - 8L
1,825 SR
Queue Stats
182W - 187L
1,480 Elo+
Party 2
Set
Set
jBillion
Set
Level 36
God Stats
2W - 3L
1,386 SR
Queue Stats
240W - 214L
1,490 Elo+
Party 1
Team Averages
Level 70
1,538 SR
1,488 Elo+

VS

Team Averages
Level 73
1,509 SR
1,435 Elo+
Anhur
Anhur
 
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Sargrim
Cerberus
Level 89
God Stats
1W - 2L
1,440 SR
Queue Stats
1W - 3L
1,270 Elo+
Solo
Persephone
Persephone
Seraphim786
Persephone
Level 43
God Stats
2W - 3L
1,582 SR
Queue Stats
47W - 56L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
b2000owo
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,474 Elo+
Party 3
Da Ji
Da Ji
ejdlcp
Da Ji
Level 141
God Stats
4W - 6L
1,524 SR
Queue Stats
125W - 132L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
5 / 5 / 1
11,567
578
9,056
11,653
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
RayMond357
Arachne
18
4 / 2 / 7
11,092
555
12,224
16,110
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
RedWreckin
Danzaburou
18
4 / 1 / 6
12,169
608
8,542
11,033
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
dioskanikas
Sylvanus
18
7 / 1 / 4
11,748
587
12,612
9,971
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 1 / 5
13,109
655
13,553
13,326
12,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 6 / 0
7,949
397
5,653
12,187
2,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Sargrim
Cerberus
10
0 / 5 / 2
7,327
366
5,173
17,389
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Seraphim786
Persephone
15
4 / 3 / 3
10,426
521
11,071
8,619
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
b2000owo
Erlang Shen
15
2 / 8 / 1
9,053
453
6,269
22,622
13,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
ejdlcp
Da Ji
12
2 / 3 / 0
8,039
402
4,456
10,850
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
25
Kills
10
10
Deaths
25
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
5
1
1.1
L
Anhur
 
Anhur
2
6
0
0.33
W
Arachne
RayMond357
Arachne
4
2
7
3.75
W
Danzaburou
RedWreckin
Danzaburou
4
1
6
7
L
Cerberus
Sargrim
Cerberus
0
5
2
0.2
L
Persephone
Seraphim786
Persephone
4
3
3
1.83
L
Erlang Shen
b2000owo
Erlang Shen
2
8
1
0.31
W
Sylvanus
dioskanikas
Sylvanus
7
1
4
9
L
Da Ji
ejdlcp
Da Ji
2
3
0
0.67
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,987
Damage
32,622
62,093
Taken
71,667
30,396
Mitigated
35,072
27,351
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,056
796
0
490
11,653
3,910
2,363
4,520
7,133
90,625
0
L
Anhur
 
Anhur
5,653
2,007
0
1,822
12,187
2,768
0
1,866
10,321
0
43,240
W
Arachne
RayMond357
Arachne
12,224
8,892
0
9,174
16,110
5,611
721
4,317
11,793
0
67,468
W
Danzaburou
RedWreckin
Danzaburou
8,542
2,735
0
6,685
11,033
3,287
3,788
1,695
9,338
0
82,388
L
Cerberus
Sargrim
Cerberus
5,173
299
0
4,283
17,389
11,861
0
5,822
11,567
21,772
0
L
Persephone
Seraphim786
Persephone
11,071
492
0
1,715
8,619
2,745
0
2,948
5,668
49,428
0
L
Erlang Shen
b2000owo
Erlang Shen
6,269
3,189
0
6,018
22,622
13,984
587
5,691
16,931
0
52,450
W
Sylvanus
dioskanikas
Sylvanus
12,612
4,873
899
4,663
9,971
4,833
915
3,553
6,418
59,530
20,921
L
Da Ji
ejdlcp
Da Ji
4,456
619
0
3,028
10,850
3,714
0
3,548
7,302
0
38,865
W
13,553
6,543
0
5,440
13,326
12,755
2,896
2,159
11,167
0
96,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,685
Gold Earned
42,794
660
Minions Killed
416
0
Camps Cleared
0
2,003,483
Distance Traveled
1,701,075
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,567
578
129
6
0
384,154
0
L
Anhur
7,949
397
89
4
0
275,697
0
W
Arachne
11,092
555
104
5
0
456,119
4
W
Danzaburou
12,169
608
132
7
0
386,140
6
L
Cerberus
7,327
366
29
1
0
405,351
2
L
Persephone
10,426
521
99
5
0
378,683
2
L
Erlang Shen
9,053
453
109
5
0
322,829
4
W
Sylvanus
11,748
587
135
7
0
400,438
5
L
Da Ji
8,039
402
90
5
0
318,515
6
W
Set
13,109
655
160
8
0
376,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role