Player Matchup

Sun Wukong
Sun Wukong
MrMuffinMaan
Sun Wukong
Level 146
God Stats
17W - 14L
2,051 SR
Queue Stats
308W - 258L
1,700 Elo+
Party 2
Olorun
Olorun
Viesnoe
Olorun
Level 147
God Stats
0W - 1L
1,538 SR
Queue Stats
25W - 26L
1,621 Elo+
Party 2
Arachne
Arachne
bobko
Arachne
Level 126
God Stats
1W - 3L
1,556 SR
Queue Stats
27W - 36L
1,555 Elo+
Solo
Team Averages
Level 140
1,715 SR
1,625 Elo+

VS

Team Averages
Level 150
1,506 SR
1,493 Elo+
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LvLatvianTrollLv
Baron Samedi
Level 159
God Stats
2W - 1L
1,517 SR
Queue Stats
23W - 28L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrMuffinMaan
Sun Wukong
13
3 / 5 / 1
8,820
735
9,226
14,836
14,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Viesnoe
Olorun
12
1 / 6 / 1
7,779
648
7,754
9,588
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
bobko
Arachne
10
0 / 7 / 3
7,264
605
4,560
11,863
3,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
14 / 4 / 3
10,567
881
17,430
18,324
14,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
 
Cabrakan
14
1 / 0 / 17
9,536
795
8,959
18,008
25,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
LvLatvianTrollLv
Baron Samedi
14
3 / 0 / 13
8,964
747
4,842
3,610
2,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
18
18
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
14
4
3
3.88
W
Cabrakan
 
Cabrakan
1
0
17
9.5
W
Baron Samedi
LvLatvianTrollLv
Baron Samedi
3
0
13
9.5
L
Sun Wukong
MrMuffinMaan
Sun Wukong
3
5
1
0.7
L
Olorun
Viesnoe
Olorun
1
6
1
0.25
L
Arachne
bobko
Arachne
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,540
Damage
31,231
36,287
Taken
39,942
21,873
Mitigated
41,898
6,094
Healing
17,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
17,430
3,882
554
5,846
18,324
14,681
972
3,407
14,691
0
41,886
W
Cabrakan
 
Cabrakan
8,959
1,125
553
7,012
18,008
25,070
100
3,402
13,812
20,590
0
W
Baron Samedi
LvLatvianTrollLv
Baron Samedi
4,842
674
1,683
1,504
3,610
2,147
1,068
1,123
2,313
40,096
0
L
Sun Wukong
MrMuffinMaan
Sun Wukong
9,226
1,168
0
2,180
14,836
14,650
0
5,789
8,602
292
28,638
L
Olorun
Viesnoe
Olorun
7,754
2,817
331
1,630
9,588
3,642
165
3,738
5,628
23,210
2,107
L
Arachne
bobko
Arachne
4,560
3,414
0
1,953
11,863
3,581
0
4,400
7,193
0
11,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,863
Gold Earned
29,067
103
Minions Killed
167
3
Camps Cleared
7
656,647
Distance Traveled
633,319
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,567
881
64
5
3
222,392
2
W
Cabrakan
9,536
795
29
2
1
217,361
2
W
Baron Samedi
8,964
747
74
6
3
193,566
4
L
Sun Wukong
8,820
735
40
3
0
235,192
5
L
Olorun
7,779
648
44
4
3
189,731
2
L
Arachne
7,264
605
19
2
0
231,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role