Player Matchup

Achilles
Achilles
Antique_Serpent
Achilles
Level 106
God Stats
5W - 4L
1,650 SR
Queue Stats
891W - 1,167L
1,375 Elo+
Solo
Loki
Loki
High0nFlowerSs
Loki
Level 75
God Stats
5W - 8L
1,194 SR
Queue Stats
34W - 39L
1,313 Elo+
Solo
Vulcan
Vulcan
YASIS_ANDY
Vulcan
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
251W - 284L
1,392 Elo+
Solo
Set
Set
freckled_gap
Set
Level 58
God Stats
2W - 0L
1,310 SR
Queue Stats
23W - 18L
1,668 Elo+
Solo
Anhur
Anhur
nickreaper1990
Anhur
Level 104
God Stats
2W - 5L
1,221 SR
Queue Stats
400W - 427L
1,415 Elo+
Solo
Team Averages
Level 86
1,375 SR
1,432 Elo+

VS

Team Averages
Level 67
1,419 SR
1,349 Elo+
Gilgamesh
Gilgamesh
Danipro8562
Gilgamesh
Level 57
God Stats
0W - 2L
1,288 SR
Queue Stats
167W - 201L
1,288 Elo+
Solo
Bellona
Bellona
Dsm_Fight
Bellona
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,331 Elo+
Party 1
Zeus
Zeus
Miiiiirou_Miro
Zeus
Level 56
God Stats
0W - 2L
1,308 SR
Queue Stats
22W - 18L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
STR-_-ShaRKyy
Heimdallr
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,288 Elo+
Party 1
Thanatos
Thanatos
mowgliestone
Thanatos
Level 79
God Stats
2W - 12L
1,500 SR
Queue Stats
51W - 86L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 2 / 2
5,137
467
2,133
6,074
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 2 / 0
5,865
533
2,656
4,842
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
YASIS_ANDY
Vulcan
12
7 / 0 / 1
7,184
653
4,849
4,276
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 2
6,108
555
3,440
6,343
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 0
6,165
560
2,626
6,440
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Danipro8562
Gilgamesh
7
0 / 1 / 4
4,945
450
2,320
5,573
1,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Dsm_Fight
Bellona
10
2 / 1 / 1
6,058
551
2,535
6,862
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 7 / 0
5,568
506
2,440
6,157
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
STR-_-ShaRKyy
Heimdallr
9
4 / 2 / 0
5,701
518
3,416
4,989
1,173
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
mowgliestone
Thanatos
10
2 / 3 / 2
5,799
527
5,095
6,412
1,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
14
Kills
8
8
Deaths
14
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
0
2
2
0.5
L
Gilgamesh
Danipro8562
Gilgamesh
0
1
4
2
L
Bellona
Dsm_Fight
Bellona
2
1
1
2.5
W
2
2
0
1
L
0
7
0
0
L
Heimdallr
STR-_-ShaRKyy
Heimdallr
4
2
0
2
W
Vulcan
YASIS_ANDY
Vulcan
7
0
1
7.5
W
3
2
2
2
L
Thanatos
mowgliestone
Thanatos
2
3
2
1
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
15,806
27,975
Taken
29,993
10,869
Mitigated
10,562
9,036
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
2,133
572
0
2,112
6,074
5,432
0
0
5,996
0
13,036
L
Gilgamesh
Danipro8562
Gilgamesh
2,320
463
0
1,894
5,573
1,612
58
0
5,573
0
16,577
L
Bellona
Dsm_Fight
Bellona
2,535
378
92
2,127
6,862
4,391
0
0
6,862
0
31,922
W
2,656
240
0
1,212
4,842
1,178
352
0
4,842
0
24,333
L
2,440
485
0
188
6,157
1,521
810
3,163
2,777
29,382
0
L
Heimdallr
STR-_-ShaRKyy
Heimdallr
3,416
2,267
189
926
4,989
1,173
710
1,346
3,520
0
21,800
W
Vulcan
YASIS_ANDY
Vulcan
4,849
950
0
1,610
4,276
1,372
1,162
1,991
2,285
30,926
0
W
3,440
1,720
0
1,806
6,343
1,428
174
449
5,894
0
19,942
L
Thanatos
mowgliestone
Thanatos
5,095
1,006
79
3,640
6,412
1,865
0
0
6,371
0
20,811
W
2,626
1,658
50
2,246
6,440
1,459
572
0
6,290
0
31,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
28,071
242
Minions Killed
265
0
Camps Cleared
0
1,020,292
Distance Traveled
932,848
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,137
467
17
2
0
184,142
2
L
Gilgamesh
4,945
450
28
3
0
129,043
0
L
Bellona
6,058
551
80
7
0
220,520
0
W
Loki
5,865
533
49
4
0
196,676
3
L
Zeus
5,568
506
69
6
0
166,664
1
L
Heimdallr
5,701
518
46
4
0
200,268
1
W
Vulcan
7,184
653
58
5
0
227,018
1
W
Set
6,108
555
42
4
0
229,287
0
L
Thanatos
5,799
527
42
4
0
216,353
1
W
Anhur
6,165
560
76
7
0
183,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role