Player Matchup

Anubis
Anubis
Crymonic
Anubis
Level 147
God Stats
7W - 2L
1,660 SR
Queue Stats
217W - 155L
1,701 Elo+
Party 2
Ratatoskr
Ratatoskr
MecVanilla
Ratatoskr
Level 129
God Stats
9W - 8L
1,742 SR
Queue Stats
264W - 194L
1,669 Elo+
Party 2
Bacchus
Bacchus
Varjackz
Bacchus
Level 140
God Stats
12W - 10L
1,869 SR
Queue Stats
49W - 35L
1,726 Elo+
Party 2
Team Averages
Level 139
1,757 SR
1,699 Elo+

VS

Team Averages
Level 145
1,500 SR
1,656 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Tryhardlesbian
Loki
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 101L
1,642 Elo+
Solo
Charybdis
Charybdis
myname0110
Charybdis
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 62L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crymonic
Anubis
17
5 / 6 / 6
11,905
700
12,710
15,183
6,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
MecVanilla
Ratatoskr
17
7 / 5 / 5
12,412
730
12,554
14,008
9,950
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Varjackz
Bacchus
16
1 / 5 / 10
11,947
703
10,614
26,981
25,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
9 / 3 / 7
13,298
782
21,371
12,221
8,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 3 / 11
11,951
703
9,071
15,687
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
myname0110
Charybdis
16
3 / 7 / 10
11,969
704
15,810
15,628
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
13
Kills
15
16
Deaths
13
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
3
7
4.17
L
Anubis
Crymonic
Anubis
5
6
6
1.33
L
Ratatoskr
MecVanilla
Ratatoskr
7
5
5
1.9
W
3
3
11
2.83
L
Bacchus
Varjackz
Bacchus
1
5
10
1.2
W
Charybdis
myname0110
Charybdis
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,878
Damage
46,252
56,172
Taken
43,536
41,258
Mitigated
19,058
17,572
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,371
1,178
0
1,734
12,221
8,693
697
6,013
6,208
64,353
0
L
Anubis
Crymonic
Anubis
12,710
504
0
5,014
15,183
6,130
576
7,829
6,858
61,822
0
L
Ratatoskr
MecVanilla
Ratatoskr
12,554
2,092
0
1,745
14,008
9,950
646
5,819
7,889
0
34,037
W
9,071
1,101
0
5,245
15,687
5,775
1,514
8,296
7,391
0
41,801
L
Bacchus
Varjackz
Bacchus
10,614
1,403
329
10,484
26,981
25,178
186
8,306
18,338
19,857
0
W
Charybdis
myname0110
Charybdis
15,810
9,304
0
3,336
15,628
4,590
586
9,653
5,975
0
36,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,264
Gold Earned
37,218
179
Minions Killed
186
6
Camps Cleared
9
924,792
Distance Traveled
904,122
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,298
782
80
5
3
306,738
6
L
Anubis
11,905
700
115
7
5
272,855
4
L
Ratatoskr
12,412
730
41
2
1
332,498
7
W
Loki
11,951
703
55
3
2
311,141
7
L
Bacchus
11,947
703
23
1
0
319,439
1
W
Charybdis
11,969
704
51
3
4
286,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role