Player Matchup

Cliodhna
Cliodhna
ItsBravenwolf
Cliodhna
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Mulan
Mulan
Mystic Nazura
Mulan
Level 129
God Stats
13W - 16L
1,384 SR
Queue Stats
93W - 79L
1,308 Elo+
Party 2
Zeus
Zeus
TheMagicPiper
Zeus
Level 117
God Stats
72W - 101L
1,339 SR
Queue Stats
145W - 218L
1,198 Elo+
Party 2
Team Averages
Level 118
1,408 SR
1,336 Elo+

VS

Team Averages
Level 57
1,457 SR
1,440 Elo+
Mulan
Mulan
Chief-vTurbo
Mulan
Level 65
God Stats
32W - 41L
1,481 SR
Queue Stats
461W - 667L
1,261 Elo+
Solo
Cthulhu
Cthulhu
Dvante6901
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Legit4it
Sun Wukong
Level 105
God Stats
3W - 2L
1,390 SR
Queue Stats
11W - 7L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ItsBravenwolf
Cliodhna
10
0 / 7 / 3
6,574
657
6,588
8,387
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
3 / 7 / 2
7,344
734
8,286
12,863
9,474
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 1
7,153
715
11,334
5,646
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 9
8,250
825
7,572
14,482
12,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Dvante6901
Cthulhu
12
2 / 3 / 14
7,867
787
4,559
7,723
6,648
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Legit4it
Sun Wukong
14
10 / 0 / 8
9,045
905
10,711
10,669
9,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
18
18
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
Cthulhu
Dvante6901
Cthulhu
2
3
14
3
L
Cliodhna
ItsBravenwolf
Cliodhna
0
7
3
0.21
W
Sun Wukong
Legit4it
Sun Wukong
10
0
8
14
L
3
7
2
0.57
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,208
Damage
22,842
26,896
Taken
32,874
14,054
Mitigated
28,403
3,800
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,572
1,833
0
1,875
14,482
12,640
33
4,150
10,332
0
9,612
W
Cthulhu
Dvante6901
Cthulhu
4,559
309
0
0
7,723
6,648
0
3,265
4,458
14,563
0
L
Cliodhna
ItsBravenwolf
Cliodhna
6,588
672
0
755
8,387
2,874
0
1,823
6,138
0
14,093
W
Sun Wukong
Legit4it
Sun Wukong
10,711
3,122
366
2,036
10,669
9,115
0
4,599
6,070
0
35,415
L
8,286
1,385
158
2,887
12,863
9,474
213
2,679
9,467
0
21,839
L
11,334
368
0
0
5,646
1,706
75
561
4,968
27,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,071
Gold Earned
25,162
91
Minions Killed
80
4
Camps Cleared
6
538,139
Distance Traveled
606,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,250
825
13
1
0
187,546
0
W
Cthulhu
7,867
787
26
3
0
208,051
0
L
Cliodhna
6,574
657
16
2
0
182,143
0
W
Sun Wukong
9,045
905
41
4
6
210,452
0
L
Mulan
7,344
734
33
3
3
162,481
0
L
Zeus
7,153
715
42
4
1
193,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role