Player Matchup

Jormungandr
Jormungandr
Gold V
OMGxDOT
Jormungandr
Gold V
Level 117
God Stats
1W - 3L
1,361 SR
Queue Stats
19W - 24L
1,491 MMR
Party 2
Achilles
Achilles
Gold III
Subject Zl1
Achilles
Gold III
Level 148
God Stats
4W - 7L
1,540 SR
Queue Stats
270W - 300L
1,667 MMR
Solo
Kukulkan
Kukulkan
Silver I
ZPTTT
Kukulkan
Silver I
Level 138
God Stats
1W - 3L
1,478 SR
Queue Stats
15W - 17L
1,346 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,460 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,504 SR
1,481 MMR
Zeus
Zeus
Silver I
BraveEagle28
Zeus
Silver I
Level 154
God Stats
4W - 2L
1,580 SR
Queue Stats
39W - 24L
1,510 MMR
Party 1
Bacchus
Bacchus
Gold IV
Clipnslip420
Bacchus
Gold IV
Level 103
God Stats
26W - 45L
1,506 SR
Queue Stats
1,176W - 1,427L
1,402 MMR
Solo
Ullr
Ullr
Gold V
Rick_Hope
Ullr
Gold V
Level 158
God Stats
3W - 2L
1,426 SR
Queue Stats
7W - 9L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OMGxDOT
Jormungandr
13
3 / 4 / 0
10,191
637
11,361
18,448
19,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Subject Zl1
Achilles
12
0 / 4 / 3
8,839
552
5,890
13,699
10,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Kukulkan
ZPTTT
Kukulkan
15
0 / 4 / 3
9,950
622
7,089
10,381
3,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasGebBastetAthenaScylla

VS

Bans
FenrirMulanChaacGilgameshMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 4
11,560
723
17,669
7,623
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Clipnslip420
Bacchus
15
0 / 1 / 10
11,162
698
6,932
18,816
22,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
16
7 / 0 / 5
11,780
736
14,861
10,090
3,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
12
12
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Bacchus
Clipnslip420
Bacchus
0
1
10
5
L
Jormungandr
OMGxDOT
Jormungandr
3
4
0
0.75
W
Ullr
7
0
5
9.5
L
Achilles
Subject Zl1
Achilles
0
4
3
0.38
L
Kukulkan
ZPTTT
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,340
Damage
39,462
42,528
Taken
36,529
33,873
Mitigated
28,997
5,606
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,669
1,378
0
2,101
7,623
2,713
1,421
3,882
3,741
65,124
0
W
Bacchus
Clipnslip420
Bacchus
6,932
786
405
8,083
18,816
22,485
148
9,943
8,873
24,886
0
L
Jormungandr
OMGxDOT
Jormungandr
11,361
2,229
0
3,015
18,448
19,975
0
8,087
10,361
20,499
0
W
Ullr
14,861
5,348
0
5,218
10,090
3,799
817
5,401
4,689
0
53,466
L
Achilles
Subject Zl1
Achilles
5,890
1,008
0
931
13,699
10,017
0
10,313
3,386
0
16,706
L
Kukulkan
ZPTTT
Kukulkan
7,089
897
19
1,641
10,381
3,881
0
6,330
4,051
49,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
34,502
142
Minions Killed
202
4
Camps Cleared
10
775,255
Distance Traveled
866,515
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,560
723
120
8
4
273,246
3
W
Bacchus
11,162
698
23
1
0
301,620
1
L
Jormungandr
10,191
637
23
1
0
242,171
2
W
Ullr
11,780
736
59
4
6
291,649
10
L
Achilles
8,839
552
24
2
0
262,118
4
L
Kukulkan
9,950
622
95
6
4
270,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role