Player Matchup

Morgan Le Fay
Morgan Le Fay
AkariShiffer
Morgan Le Fay
Level 146
God Stats
6W - 5L
1,664 SR
Queue Stats
55W - 48L
1,671 Elo+
Party 1
Gilgamesh
Gilgamesh
Ringo0_xx
Gilgamesh
Level 82
God Stats
2W - 0L
1,658 SR
Queue Stats
16W - 40L
1,244 Elo+
Solo
Apollo
Apollo
ThanatosShiffer
Apollo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,726 Elo+
Party 1
Team Averages
Level 85
1,607 SR
1,547 Elo+

VS

Team Averages
Level 56
1,526 SR
1,435 Elo+
Chang'e
Chang'e
BetitoTHENOOB911
Chang'e
Level 25
God Stats
24W - 21L
1,579 SR
Queue Stats
69W - 73L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
Jmander
Jing Wei
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,370 Elo+
Solo
Mulan
Mulan
huntervault101
Mulan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AkariShiffer
Morgan Le Fay
14
4 / 0 / 8
9,045
754
12,993
6,190
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ringo0_xx
Gilgamesh
11
1 / 3 / 8
8,070
673
4,401
12,518
5,872
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 1 / 4
9,630
803
10,045
7,138
2,619
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,635
636
3,881
11,803
6,242
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Jmander
Jing Wei
11
2 / 3 / 2
7,393
616
4,873
8,843
2,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 3
7,330
611
4,789
12,300
8,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
4
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AkariShiffer
Morgan Le Fay
4
0
8
8
L
1
4
2
0.5
L
Jing Wei
Jmander
Jing Wei
2
3
2
1
W
Gilgamesh
Ringo0_xx
Gilgamesh
1
3
8
1.67
W
7
1
4
9
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,439
Damage
13,543
25,846
Taken
32,946
10,808
Mitigated
17,407
8,620
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AkariShiffer
Morgan Le Fay
12,993
988
103
2,799
6,190
2,317
703
998
5,192
38,683
0
L
3,881
353
269
3,439
11,803
6,242
0
3,953
7,556
22,118
0
L
Jing Wei
Jmander
Jing Wei
4,873
3,063
0
1,155
8,843
2,557
0
4,432
4,171
0
23,281
W
Gilgamesh
Ringo0_xx
Gilgamesh
4,401
627
176
2,880
12,518
5,872
0
1,792
10,726
0
11,300
W
10,045
8,310
0
2,662
7,138
2,619
2,350
1,351
5,787
0
46,072
L
4,789
239
0
84
12,300
8,608
0
4,080
7,922
0
15,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,745
Gold Earned
22,358
145
Minions Killed
92
9
Camps Cleared
1
667,901
Distance Traveled
638,181
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,045
754
57
5
6
223,817
3
L
Chang'e
7,635
636
27
2
0
207,841
5
L
Jing Wei
7,393
616
36
3
0
225,599
4
W
Gilgamesh
8,070
673
14
1
0
226,598
4
W
Apollo
9,630
803
74
6
3
217,486
1
L
Mulan
7,330
611
29
2
1
204,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role