Player Matchup

Ymir
Ymir
Extincion12
Ymir
Level 88
God Stats
3W - 0L
1,764 SR
Queue Stats
50W - 38L
1,308 Elo+
Party 2
Poseidon
Poseidon
ON11SAMA
Poseidon
Level 82
God Stats
6W - 6L
1,492 SR
Queue Stats
411W - 466L
1,488 Elo+
Solo
Izanami
Izanami
TTTClantTTT
Izanami
Level 93
God Stats
2W - 1L
1,502 SR
Queue Stats
19W - 17L
1,209 Elo+
Party 2
Charybdis
Charybdis
chaocb
Charybdis
Level 7
God Stats
8W - 14L
1,500 SR
Queue Stats
10W - 21L
1,238 Elo+
Party 4
Sol
Sol
ponyopoke
Sol
Level 43
God Stats
6W - 12L
1,547 SR
Queue Stats
10W - 21L
1,238 Elo+
Party 4
Team Averages
Level 63
1,561 SR
1,296 Elo+

VS

Team Averages
Level 37
1,436 SR
1,333 Elo+
Skadi
Skadi
Evil_Kalista
Skadi
Level 66
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 1
Pele
Pele
JHP_7bel
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,346 Elo+
Party 1
The Morrigan
The Morrigan
N7 Janely
The Morrigan
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
67W - 95L
1,314 Elo+
Solo
Ymir
Ymir
TomeliC4
Ymir
Level 58
God Stats
0W - 3L
1,317 SR
Queue Stats
1W - 7L
1,315 Elo+
Party 3
Ra
Ra
xiXSchwifty
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 19
9,972
831
8,098
12,720
13,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Poseidon
ON11SAMA
Poseidon
18
12 / 4 / 7
11,274
940
17,027
10,854
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TTTClantTTT
Izanami
18
7 / 1 / 9
10,991
916
13,073
12,012
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
chaocb
Charybdis
16
3 / 3 / 9
9,615
801
7,540
8,052
3,126
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 0 / 4
10,341
862
7,850
6,374
2,249
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,177
681
7,073
11,078
3,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
16
6 / 5 / 1
10,040
837
11,636
13,953
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
N7 Janely
The Morrigan
14
0 / 5 / 1
8,014
668
5,218
8,421
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
13
1 / 4 / 2
7,823
652
5,589
18,411
10,781
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 10 / 2
7,705
642
5,096
12,084
3,640
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
29
Kills
8
8
Deaths
29
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
2
0
19
11.5
L
Pele
6
5
1
1.3
L
The Morrigan
N7 Janely
The Morrigan
0
5
1
0.1
W
Poseidon
ON11SAMA
Poseidon
12
4
7
3.88
W
Izanami
TTTClantTTT
Izanami
7
1
9
11.5
L
Ymir
1
4
2
0.5
W
Charybdis
chaocb
Charybdis
3
3
9
2.5
W
5
0
4
7
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,588
Damage
34,612
50,012
Taken
63,947
28,530
Mitigated
25,251
17,026
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,073
2,733
0
483
11,078
3,392
0
5,639
5,390
0
22,764
W
8,098
1,197
0
1,900
12,720
13,929
998
3,614
9,106
19,868
0
L
Pele
11,636
2,414
0
1,649
13,953
4,659
0
8,407
5,378
0
29,972
L
The Morrigan
N7 Janely
The Morrigan
5,218
1,998
0
738
8,421
2,779
0
4,217
4,158
19,131
1,540
W
Poseidon
ON11SAMA
Poseidon
17,027
3,693
0
2,907
10,854
4,057
818
2,837
8,017
59,230
0
W
Izanami
TTTClantTTT
Izanami
13,073
9,590
0
7,041
12,012
5,169
3,588
4,697
7,315
0
53,815
L
Ymir
5,589
369
86
2,094
18,411
10,781
0
6,997
11,114
11,992
0
W
Charybdis
chaocb
Charybdis
7,540
3,835
0
1,868
8,052
3,126
205
2,517
5,438
0
22,363
W
7,850
3,113
0
3,310
6,374
2,249
3,073
1,664
4,710
34,684
0
L
5,096
1,225
59
262
12,084
3,640
0
7,408
4,634
16,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,193
Gold Earned
41,759
265
Minions Killed
155
0
Camps Cleared
0
1,274,561
Distance Traveled
1,001,970
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,177
681
39
3
0
205,425
2
W
Ymir
9,972
831
28
2
0
279,623
1
L
Pele
10,040
837
41
3
0
242,925
0
L
The Morrigan
8,014
668
40
3
0
161,910
0
W
Poseidon
11,274
940
67
6
0
258,580
1
W
Izanami
10,991
916
74
6
0
239,027
1
L
Ymir
7,823
652
10
1
0
220,136
3
W
Charybdis
9,615
801
39
3
0
245,732
0
W
Sol
10,341
862
57
5
0
251,599
0
L
Ra
7,705
642
25
2
0
171,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role