Player Matchup

Zeus
Zeus
BaLAncEdXD
Zeus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,755 Elo+
Party 1
Ganesha
Ganesha
EwwwANoob
Ganesha
Level 147
God Stats
1W - 0L
1,314 SR
Queue Stats
57W - 32L
1,723 Elo+
Party 1
Anhur
Anhur
bobloprock
Anhur
Level 158
God Stats
112W - 42L
1,839 SR
Queue Stats
1,002W - 382L
1,815 Elo+
Solo
Team Averages
Level 155
1,551 SR
1,764 Elo+

VS

Team Averages
Level 95
1,785 SR
1,782 Elo+
Thoth
Thoth
JPaIms
Thoth
Level 154
God Stats
240W - 87L
1,903 SR
Queue Stats
686W - 297L
1,925 Elo+
Party 2
Baron Samedi
Baron Samedi
Nerdinator543
Baron Samedi
Level 74
God Stats
3W - 1L
1,834 SR
Queue Stats
20W - 16L
1,741 Elo+
Party 2
Shiva
Shiva
UnluckyMxrk
Shiva
Level 56
God Stats
11W - 11L
1,619 SR
Queue Stats
27W - 23L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 4
7,881
876
8,527
5,176
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
EwwwANoob
Ganesha
12
0 / 0 / 13
7,845
872
5,111
11,207
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
12
6 / 1 / 7
7,856
873
6,954
8,070
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JPaIms
Thoth
10
1 / 4 / 0
6,178
686
9,769
6,816
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Nerdinator543
Baron Samedi
9
0 / 5 / 1
5,753
639
3,728
9,692
2,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 4 / 0
5,311
590
3,948
7,689
4,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Ganesha
EwwwANoob
Ganesha
0
0
13
6.5
L
Thoth
JPaIms
Thoth
1
4
0
0.25
L
Baron Samedi
Nerdinator543
Baron Samedi
0
5
1
0.1
L
0
4
0
0
W
Anhur
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,592
Damage
17,445
24,453
Taken
24,197
13,653
Mitigated
8,918
8,032
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,527
844
0
1,354
5,176
1,631
489
2,753
2,423
34,413
0
W
Ganesha
EwwwANoob
Ganesha
5,111
425
398
4,375
11,207
9,181
117
5,477
5,730
23,545
0
L
Thoth
JPaIms
Thoth
9,769
265
0
1,503
6,816
1,541
0
4,097
2,719
23,499
0
L
Baron Samedi
Nerdinator543
Baron Samedi
3,728
669
462
1,711
9,692
2,922
0
6,387
3,305
12,721
0
L
3,948
572
540
1,059
7,689
4,455
0
3,282
4,407
0
11,378
W
Anhur
6,954
4,120
0
1,905
8,070
2,841
1,847
5,503
2,567
0
25,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,582
Gold Earned
17,242
125
Minions Killed
77
7
Camps Cleared
1
514,978
Distance Traveled
486,697
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,881
876
72
8
2
176,207
4
W
Ganesha
7,845
872
0
0
0
184,347
3
L
Thoth
6,178
686
31
3
0
173,194
2
L
Baron Samedi
5,753
639
26
3
1
141,080
3
L
Shiva
5,311
590
20
2
0
172,423
3
W
Anhur
7,856
873
53
6
5
154,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role