Player Matchup

Serqet
Serqet
Platinum II
ChrisDWong
Serqet
Platinum II
Level 160
God Stats
9W - 3L
1,754 SR
Queue Stats
191W - 174L
2,006 MMR
Solo
Medusa
Medusa
Diamond V
FuuuuckeN
Medusa
Diamond V
Level 136
God Stats
2W - 1L
1,559 SR
Queue Stats
103W - 86L
1,974 MMR
Solo
Nox
Nox
Diamond IV
JasonJewrulo
Nox
Diamond IV
Level 160
God Stats
9W - 6L
1,829 SR
Queue Stats
233W - 225L
2,053 MMR
Solo
Vulcan
Vulcan
Diamond V
SevereStrik3
Vulcan
Diamond V
Level 160
God Stats
3W - 2L
1,679 SR
Queue Stats
71W - 42L
2,152 MMR
Solo
Arachne
Arachne
Diamond V
Ålien
Arachne
Diamond V
Level 109
God Stats
76W - 39L
1,726 SR
Queue Stats
187W - 165L
2,132 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,709 SR
2,064 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,556 SR
2,054 MMR
Apollo
Apollo
Platinum II
ClocksOfTime
Apollo
Platinum II
Level 160
God Stats
15W - 15L
1,761 SR
Queue Stats
223W - 220L
1,945 MMR
Solo
Tiamat
Tiamat
Diamond IV
Gārrett
Tiamat
Diamond IV
Level 159
God Stats
6W - 7L
1,482 SR
Queue Stats
565W - 567L
2,117 MMR
Solo
Chaac
Chaac
Diamond V
HunterSama
Chaac
Diamond V
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 245L
2,159 MMR
Solo
Geb
Geb
Diamond V
MuchNutty
Geb
Diamond V
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
720W - 724L
1,953 MMR
Solo
Loki
Loki
Diamond V
PacSki
Loki
Diamond V
Level 158
God Stats
8W - 8L
1,539 SR
Queue Stats
597W - 586L
2,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ChrisDWong
Serqet
17
3 / 4 / 9
12,270
533
9,603
25,021
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
FuuuuckeN
Medusa
20
7 / 2 / 7
14,277
621
19,112
18,325
7,935
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 3 / 6
13,180
573
9,076
15,682
19,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
20
6 / 3 / 12
14,341
624
24,340
11,480
4,968
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ålien
Arachne
20
9 / 6 / 6
14,646
637
20,758
24,514
15,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BellonaEsetBastetAtlas

VS

Bans
ThothCupidCliodhnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
4 / 8 / 3
11,670
507
13,128
24,633
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Gārrett
Tiamat
19
2 / 4 / 3
11,734
510
16,922
14,784
14,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
4 / 6 / 3
12,370
538
15,719
25,411
27,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 7 / 8
10,185
443
7,903
21,361
22,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
PacSki
Loki
19
7 / 7 / 1
11,758
511
9,929
21,524
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
32
Kills
18
18
Deaths
32
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
ChrisDWong
Serqet
3
4
9
1.88
L
Apollo
4
8
3
0.69
W
Medusa
FuuuuckeN
Medusa
7
2
7
5.25
L
Tiamat
Gārrett
Tiamat
2
4
3
0.88
L
Chaac
4
6
3
0.92
W
7
3
6
3.33
L
1
7
8
0.71
L
Loki
PacSki
Loki
7
7
1
1.07
W
Vulcan
6
3
12
4
W
Arachne
Ålien
Arachne
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,889
Damage
63,601
95,022
Taken
107,713
64,667
Mitigated
79,206
32,878
Healing
27,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ChrisDWong
Serqet
9,603
2,784
0
4,037
25,021
17,456
31
7,896
16,860
0
41,659
L
Apollo
13,128
7,719
0
5,707
24,633
7,167
94
4,008
20,150
0
74,758
W
Medusa
FuuuuckeN
Medusa
19,112
9,538
0
9,341
18,325
7,935
7,232
4,106
14,219
0
133,950
L
Tiamat
Gārrett
Tiamat
16,922
1,418
0
2,367
14,784
14,313
251
7,215
6,886
92,673
0
L
Chaac
15,719
3,021
0
10,152
25,411
27,833
0
8,521
16,562
0
95,868
W
9,076
2,003
0
4,460
15,682
19,111
836
2,448
13,234
63,924
0
L
7,903
973
0
3,206
21,361
22,681
0
5,899
15,330
31,175
0
L
Loki
PacSki
Loki
9,929
3,089
0
5,647
21,524
7,212
0
7,497
13,418
0
94,874
W
Vulcan
24,340
6,473
548
2,521
11,480
4,968
526
3,083
8,397
130,599
0
W
Arachne
Ålien
Arachne
20,758
13,048
0
11,971
24,514
15,197
2,491
8,415
15,961
0
122,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,714
Gold Earned
57,717
715
Minions Killed
674
0
Camps Cleared
0
2,360,171
Distance Traveled
2,197,841
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,270
533
67
3
0
499,492
10
L
Apollo
11,670
507
144
6
0
424,341
3
W
Medusa
14,277
621
169
7
0
436,788
1
L
Tiamat
11,734
510
182
8
0
437,386
10
L
Chaac
12,370
538
186
8
0
450,951
4
W
Nox
13,180
573
133
6
0
456,120
9
L
Geb
10,185
443
27
1
0
460,987
11
L
Loki
11,758
511
135
6
0
424,176
6
W
Vulcan
14,341
624
185
8
0
485,486
5
W
Arachne
14,646
637
161
7
0
482,285
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role