Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CorruptedJaspe
Ares
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 141L
1,553 Elo+
Party 1
Geb
Geb
Diamondkawaii
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,601 Elo+
Party 1
Merlin
Merlin
andre343276
Merlin
Level 103
God Stats
1W - 0L
1,247 SR
Queue Stats
59W - 59L
1,404 Elo+
Party 3
Artio
Artio
warcraft897
Artio
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 58L
1,378 Elo+
Party 3
Team Averages
Level 114
1,449 SR
1,487 Elo+

VS

Team Averages
Level 102
1,619 SR
1,509 Elo+
Serqet
Serqet
AlonzoHarris95
Serqet
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 39L
1,498 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AsemReal
Tsukuyomi
Level 101
God Stats
2W - 1L
1,938 SR
Queue Stats
52W - 45L
1,525 Elo+
Party 2
Bacchus
Bacchus
Cem1692
Bacchus
Level 103
God Stats
0W - 2L
1,725 SR
Queue Stats
47W - 41L
1,552 Elo+
Party 2
Pele
Pele
Doc-Okocha
Pele
Level 127
God Stats
1W - 4L
1,209 SR
Queue Stats
360W - 369L
1,469 Elo+
Solo
Jing Wei
Jing Wei
Moculje
Jing Wei
Level 116
God Stats
4W - 3L
1,722 SR
Queue Stats
47W - 52L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
17 / 1 / 7
9,984
1,109
21,381
10,061
5,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 17
7,976
886
7,312
11,653
15,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
2 / 0 / 21
8,838
982
2,963
7,193
7,742
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
14
4 / 1 / 18
8,548
950
9,785
8,296
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 16
8,238
915
4,457
13,413
14,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,213
690
2,261
9,618
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
AsemReal
Tsukuyomi
12
2 / 6 / 1
6,627
736
8,016
8,066
3,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Cem1692
Bacchus
13
2 / 4 / 1
7,684
854
7,651
11,664
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 1
6,379
709
5,451
10,533
4,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
Moculje
Jing Wei
12
0 / 6 / 3
6,826
758
10,301
8,836
3,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
13
27
Kills
5
5
Deaths
27
79
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
17
1
7
20.5
L
0
5
2
0.2
L
Tsukuyomi
AsemReal
Tsukuyomi
2
6
1
0.42
L
Bacchus
Cem1692
Bacchus
2
4
1
0.63
W
0
2
17
4.25
W
2
0
21
12.5
L
1
6
1
0.25
L
Jing Wei
Moculje
Jing Wei
0
6
3
0.25
W
Merlin
4
1
18
13
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,898
Damage
33,680
50,616
Taken
48,717
47,294
Mitigated
30,372
20,595
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
21,381
6,826
1,493
1,808
10,061
5,915
2,485
1,657
8,151
0
46,665
L
2,261
360
0
346
9,618
4,461
0
4,438
5,105
0
2,214
L
Tsukuyomi
AsemReal
Tsukuyomi
8,016
455
0
243
8,066
3,284
0
3,771
4,224
0
18,425
L
Bacchus
Cem1692
Bacchus
7,651
406
827
3,519
11,664
14,718
0
4,751
6,711
11,065
0
W
7,312
137
1,188
1,690
11,653
15,330
440
1,203
10,450
9,510
0
W
2,963
243
1,207
963
7,193
7,742
510
1,112
5,827
5,186
0
L
5,451
524
0
1,698
10,533
4,548
0
6,526
3,844
0
15,487
L
Jing Wei
Moculje
Jing Wei
10,301
5,917
0
1,183
8,836
3,361
0
4,445
4,316
0
18,250
W
Merlin
9,785
370
1,982
2,109
8,296
4,231
1,148
2,214
5,846
23,786
0
W
4,457
288
3,735
4,420
13,413
14,076
247
1,465
11,948
9,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,584
Gold Earned
33,729
91
Minions Killed
74
0
Camps Cleared
0
859,141
Distance Traveled
719,709
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,984
1,109
46
5
0
165,503
0
L
Serqet
6,213
690
1
0
0
142,747
0
L
Tsukuyomi
6,627
736
17
2
0
135,497
1
L
Bacchus
7,684
854
9
1
0
136,347
0
W
Ares
7,976
886
2
0
0
165,548
2
W
Geb
8,838
982
2
0
0
149,939
0
L
Pele
6,379
709
15
2
0
144,118
0
L
Jing Wei
6,826
758
32
4
0
161,000
0
W
Merlin
8,548
950
31
3
0
184,200
0
W
Artio
8,238
915
10
1
0
193,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role