Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
CorruptedJaspe
Athena
Level 157
God Stats
1W - 1L
1,634 SR
Queue Stats
38W - 41L
1,542 Elo+
Party 2
Discordia
Discordia
Diamondkawaii
Discordia
Level 65
God Stats
0W - 1L
1,736 SR
Queue Stats
5W - 5L
1,571 Elo+
Party 2
Team Averages
Level 127
1,624 SR
1,538 Elo+

VS

Team Averages
Level 106
1,577 SR
1,628 Elo+
Hercules
Hercules
Kakwandi
Hercules
Level 126
God Stats
124W - 100L
1,632 SR
Queue Stats
189W - 168L
1,625 Elo+
Party 1
Hera
Hera
Pícco
Hera
Level 64
God Stats
5W - 3L
1,737 SR
Queue Stats
164W - 146L
1,620 Elo+
Party 1
Charybdis
Charybdis
iplaysmite23
Charybdis
Level 128
God Stats
2W - 3L
1,362 SR
Queue Stats
104W - 100L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 4 / 0
6,201
620
4,989
10,843
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 1 / 0
6,325
633
3,799
12,173
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Diamondkawaii
Discordia
8
0 / 4 / 0
5,643
564
2,877
5,243
2,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kakwandi
Hercules
12
3 / 0 / 6
8,160
816
5,298
8,213
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
Pícco
Hera
12
2 / 0 / 6
7,559
756
10,646
4,002
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
iplaysmite23
Charybdis
11
4 / 0 / 3
7,443
744
8,752
7,322
2,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
0
0
L
0
1
0
0
L
Discordia
Diamondkawaii
Discordia
0
4
0
0
W
Hercules
Kakwandi
Hercules
3
0
6
6
W
Hera
Pícco
Hera
2
0
6
5
W
Charybdis
iplaysmite23
Charybdis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,665
Damage
24,696
28,259
Taken
19,537
18,601
Mitigated
12,522
1,505
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,989
3,714
0
163
10,843
5,790
0
3,193
7,650
0
29,963
L
3,799
1,003
0
1,342
12,173
10,700
0
5,271
6,902
10,128
0
L
Discordia
Diamondkawaii
Discordia
2,877
403
0
0
5,243
2,111
0
2,374
2,869
10,096
0
W
Hercules
Kakwandi
Hercules
5,298
1,222
0
5,682
8,213
8,510
186
3,201
5,012
0
10,888
W
Hera
Pícco
Hera
10,646
2,894
0
1,454
4,002
1,413
597
1,522
2,480
39,330
0
W
Charybdis
iplaysmite23
Charybdis
8,752
5,483
0
1,637
7,322
2,599
1,514
2,475
4,847
0
32,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,169
Gold Earned
23,162
88
Minions Killed
117
4
Camps Cleared
5
494,765
Distance Traveled
593,717
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,201
620
60
6
3
156,884
1
L
Athena
6,325
633
14
1
1
203,338
4
L
Discordia
5,643
564
14
1
0
134,543
0
W
Hercules
8,160
816
9
1
0
213,851
4
W
Hera
7,559
756
62
6
0
193,158
2
W
Charybdis
7,443
744
46
5
5
186,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role