Player Matchup

Cerberus
Cerberus
AeLo_19
Cerberus
Level 109
God Stats
2W - 0L
1,735 SR
Queue Stats
63W - 52L
1,517 Elo+
Solo
Ganesha
Ganesha
Dragon captin87
Ganesha
Level 149
God Stats
14W - 16L
1,415 SR
Queue Stats
79W - 81L
1,499 Elo+
Party 1
Thoth
Thoth
GeneralQuick30
Thoth
Level 89
God Stats
4W - 6L
1,640 SR
Queue Stats
59W - 53L
1,471 Elo+
Party 2
Artemis
Artemis
ShadowCaitSyth
Artemis
Level 66
God Stats
8W - 3L
1,649 SR
Queue Stats
106W - 110L
1,438 Elo+
Party 1
Camazotz
Camazotz
SparringGold
Camazotz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 62L
1,490 Elo+
Party 2
Team Averages
Level 104
1,588 SR
1,483 Elo+

VS

Team Averages
Level 125
1,518 SR
1,424 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BirdSeedKing
Agni
Level 157
God Stats
24W - 24L
1,495 SR
Queue Stats
197W - 219L
1,456 Elo+
Solo
Charybdis
Charybdis
DDrPepper76
Charybdis
Level 157
God Stats
1W - 3L
1,607 SR
Queue Stats
108W - 144L
1,359 Elo+
Solo
Artio
Artio
XL_Tre-Six_LX
Artio
Level 69
God Stats
11W - 31L
1,419 SR
Queue Stats
61W - 74L
1,358 Elo+
Solo
Ah Puch
Ah Puch
juzio-
Ah Puch
Level 83
God Stats
7W - 9L
1,569 SR
Queue Stats
375W - 373L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AeLo_19
Cerberus
20
5 / 5 / 15
12,428
829
16,063
18,227
18,139
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 4 / 19
10,746
716
9,772
19,583
12,598
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 6 / 12
10,939
729
10,304
14,153
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
5 / 5 / 10
11,398
760
11,669
16,185
5,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
SparringGold
Camazotz
20
14 / 2 / 11
13,034
869
22,086
26,229
19,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 2 / 5
8,684
579
4,643
4,016
1,232
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 3 / 6
12,948
863
19,402
16,211
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DDrPepper76
Charybdis
17
2 / 8 / 10
10,706
714
13,477
20,107
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 5 / 9
10,115
674
10,648
21,362
18,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
juzio-
Ah Puch
19
9 / 9 / 6
11,853
790
28,833
22,787
5,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
58
27
Kills
22
22
Deaths
27
67
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
5
1.75
W
Cerberus
AeLo_19
Cerberus
5
5
15
2.5
L
9
3
6
4
L
Charybdis
DDrPepper76
Charybdis
2
8
10
0.88
W
0
4
19
2.38
W
3
6
12
1.5
W
5
5
10
2
W
Camazotz
SparringGold
Camazotz
14
2
11
9.75
L
1
5
9
1.1
L
Ah Puch
juzio-
Ah Puch
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,894
Damage
77,003
94,377
Taken
84,483
60,906
Mitigated
37,800
29,296
Healing
23,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,643
1,400
0
547
4,016
1,232
108
1,310
2,564
0
6,256
W
Cerberus
AeLo_19
Cerberus
16,063
1,079
910
7,346
18,227
18,139
0
9,138
9,089
50,640
0
L
19,402
1,137
108
4,324
16,211
5,335
0
5,953
9,774
49,912
0
L
Charybdis
DDrPepper76
Charybdis
13,477
6,381
0
3,999
20,107
7,050
0
5,860
13,536
0
45,384
W
9,772
726
0
289
19,583
12,598
514
11,554
8,029
43,216
0
W
10,304
910
105
2,961
14,153
5,248
1,498
11,099
3,054
31,499
0
W
11,669
4,181
1,056
2,279
16,185
5,857
1,245
9,590
6,595
0
37,796
W
Camazotz
SparringGold
Camazotz
22,086
6,077
0
14,350
26,229
19,064
273
17,502
8,727
0
40,918
L
10,648
210
2,067
6,965
21,362
18,495
29
10,390
10,250
21,263
0
L
Ah Puch
juzio-
Ah Puch
28,833
2,478
510
4,871
22,787
5,688
45
11,364
10,906
68,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,545
Gold Earned
54,306
323
Minions Killed
229
0
Camps Cleared
0
1,537,131
Distance Traveled
1,238,834
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,684
579
1
0
0
100,623
0
W
Cerberus
12,428
829
114
8
0
304,419
3
L
Agni
12,948
863
80
5
0
301,863
9
L
Charybdis
10,706
714
52
3
0
258,563
4
W
Ganesha
10,746
716
30
2
0
332,294
0
W
Thoth
10,939
729
69
5
0
283,177
0
W
Artemis
11,398
760
49
3
0
276,407
3
W
Camazotz
13,034
869
61
4
0
340,834
0
L
Artio
10,115
674
18
1
0
311,854
0
L
Ah Puch
11,853
790
78
5
0
265,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role