Player Matchup

Fenrir
Fenrir
K9Sn00py1
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,348 Elo+
Party 3
Chronos
Chronos
MASEDOG1423
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,348 Elo+
Party 3
Anubis
Anubis
SoulHunterTM
Anubis
Level 78
God Stats
120W - 123L
1,549 SR
Queue Stats
140W - 149L
1,432 Elo+
Party 2
He Bo
He Bo
TheGooberPatrol
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,348 Elo+
Party 3
Artio
Artio
Wintry17
Artio
Level 41
God Stats
1W - 2L
1,157 SR
Queue Stats
58W - 84L
1,393 Elo+
Party 2
Team Averages
Level 42
1,441 SR
1,374 Elo+

VS

Team Averages
Level 52
1,553 SR
1,480 Elo+
Ullr
Ullr
ButterscotchBuns
Ullr
Level 87
God Stats
11W - 13L
1,330 SR
Queue Stats
240W - 235L
1,484 Elo+
Party 4
Sylvanus
Sylvanus
MAXLUM8178
Sylvanus
Level 26
God Stats
3W - 2L
1,460 SR
Queue Stats
211W - 244L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
Mauithetrickster
Baron Samedi
Level 37
God Stats
3W - 2L
1,782 SR
Queue Stats
145W - 146L
1,528 Elo+
Party 4
Arachne
Arachne
skullnullptr
Arachne
Level 48
God Stats
27W - 16L
1,617 SR
Queue Stats
167W - 178L
1,449 Elo+
Party 4
Discordia
Discordia
xldavid98
Discordia
Level 62
God Stats
24W - 26L
1,576 SR
Queue Stats
509W - 540L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K9Sn00py1
Fenrir
18
7 / 9 / 7
12,284
491
11,357
21,379
8,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
MASEDOG1423
Chronos
15
0 / 13 / 5
9,773
391
9,822
21,229
7,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
19
6 / 8 / 2
12,078
483
16,424
20,691
10,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 6 / 5
12,827
513
22,467
14,715
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
Wintry17
Artio
14
0 / 9 / 3
9,467
379
4,889
23,896
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 10
15,975
639
23,755
16,027
6,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
MAXLUM8178
Sylvanus
17
3 / 2 / 20
13,461
538
12,046
22,361
29,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Mauithetrickster
Baron Samedi
18
2 / 7 / 8
13,447
538
12,746
21,632
10,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
skullnullptr
Arachne
20
14 / 6 / 7
16,197
648
16,251
25,137
11,161
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
xldavid98
Discordia
20
9 / 7 / 9
15,003
600
15,758
13,883
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
22
Kills
45
45
Deaths
22
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
17
0
10
22
L
Fenrir
K9Sn00py1
Fenrir
7
9
7
1.17
L
Chronos
MASEDOG1423
Chronos
0
13
5
0.19
W
Sylvanus
MAXLUM8178
Sylvanus
3
2
20
6.5
W
Baron Samedi
Mauithetrickster
Baron Samedi
2
7
8
0.86
L
Anubis
6
8
2
0.88
L
9
6
5
1.92
L
Artio
Wintry17
Artio
0
9
3
0.17
W
Arachne
skullnullptr
Arachne
14
6
7
2.92
W
Discordia
xldavid98
Discordia
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,959
Damage
80,556
101,910
Taken
99,040
41,938
Mitigated
62,466
20,483
Healing
37,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,755
11,190
0
7,744
16,027
6,775
10,663
7,789
8,064
0
138,394
L
Fenrir
K9Sn00py1
Fenrir
11,357
1,723
0
3,698
21,379
8,457
1,724
7,470
13,454
0
64,518
L
Chronos
MASEDOG1423
Chronos
9,822
3,388
0
2,531
21,229
7,134
0
7,300
13,775
53,475
8,573
W
Sylvanus
MAXLUM8178
Sylvanus
12,046
3,031
912
8,419
22,361
29,747
1,952
12,050
10,185
38,496
1,256
W
Baron Samedi
Mauithetrickster
Baron Samedi
12,746
744
83
7,262
21,632
10,038
1,216
14,490
7,087
64,233
0
L
Anubis
16,424
854
0
8,205
20,691
10,228
845
10,546
10,071
85,800
0
L
22,467
1,556
0
899
14,715
4,720
0
6,867
7,412
58,345
0
L
Artio
Wintry17
Artio
4,889
568
308
4,842
23,896
11,399
234
7,447
16,379
39,942
0
W
Arachne
skullnullptr
Arachne
16,251
10,010
0
10,968
25,137
11,161
2,605
10,777
14,089
0
137,716
W
Discordia
xldavid98
Discordia
15,758
530
405
2,179
13,883
4,745
1,680
7,175
6,318
72,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,429
Gold Earned
74,083
491
Minions Killed
601
0
Camps Cleared
0
2,094,033
Distance Traveled
2,231,725
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,975
639
176
7
0
481,893
4
L
Fenrir
12,284
491
102
4
0
473,783
1
L
Chronos
9,773
391
104
4
0
379,181
4
W
Sylvanus
13,461
538
47
2
0
397,135
0
W
Baron Samedi
13,447
538
115
5
0
381,953
3
L
Anubis
12,078
483
146
6
0
359,965
1
L
He Bo
12,827
513
89
4
0
422,777
0
L
Artio
9,467
379
50
2
0
458,327
2
W
Arachne
16,197
648
145
6
0
543,592
5
W
Discordia
15,003
600
118
5
0
427,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role