Player Matchup

Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Moayy
Nox
Level 26
God Stats
3W - 2L
1,650 SR
Queue Stats
69W - 69L
1,464 Elo+
Solo
Artemis
Artemis
SpreadEm8978
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,467 Elo+
Solo
Chang'e
Chang'e
Uncrediblehulk
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,540 Elo+
Solo
He Bo
He Bo
sack_198
He Bo
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 162L
1,072 Elo+
Solo
Team Averages
Level 89
1,530 SR
1,409 Elo+

VS

Team Averages
Level 103
1,500 SR
1,443 Elo+
Artio
Artio
AzUrAcEr
Artio
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,452 Elo+
Solo
Merlin
Merlin
Jadewynn
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,486 Elo+
Party 1
Terra
Terra
R0dzilla7
Terra
Level 153
God Stats
2W - 3L
1,715 SR
Queue Stats
139W - 145L
1,427 Elo+
Solo
Heimdallr
Heimdallr
TealKois
Heimdallr
Level 159
God Stats
2W - 1L
1,285 SR
Queue Stats
37W - 34L
1,415 Elo+
Party 1
Odin
Odin
VampyPuppy
Odin
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 150L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
9 / 6 / 12
12,656
791
24,462
19,534
16,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Moayy
Nox
20
4 / 5 / 14
11,887
743
14,725
15,768
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
SpreadEm8978
Artemis
20
9 / 5 / 9
12,552
785
33,089
15,978
7,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 6 / 13
10,238
640
9,757
17,900
8,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
sack_198
He Bo
14
2 / 6 / 8
9,409
588
7,310
10,604
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AzUrAcEr
Artio
18
1 / 6 / 14
11,086
693
6,580
26,338
30,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Jadewynn
Merlin
20
9 / 5 / 15
13,424
839
23,021
13,321
6,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Terra
R0dzilla7
Terra
20
1 / 3 / 20
12,497
781
9,029
28,020
32,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
TealKois
Heimdallr
18
5 / 6 / 11
11,859
741
14,509
14,536
6,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 6 / 8
13,278
830
19,099
20,800
16,598
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
96
26
Kills
28
28
Deaths
26
56
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
9
6
12
2.5
W
Artio
AzUrAcEr
Artio
1
6
14
1.33
W
Merlin
Jadewynn
Merlin
9
5
15
3.3
L
Nox
Moayy
Nox
4
5
14
2.2
W
Terra
R0dzilla7
Terra
1
3
20
3.67
L
Artemis
SpreadEm8978
Artemis
9
5
9
2.7
W
Heimdallr
TealKois
Heimdallr
5
6
11
1.75
L
2
6
13
1.42
W
12
6
8
2.67
L
He Bo
sack_198
He Bo
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,343
Damage
72,238
79,784
Taken
103,015
41,083
Mitigated
92,499
31,154
Healing
37,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
24,462
6,575
1,264
3,634
19,534
16,354
263
8,492
10,618
422
34,275
W
Artio
AzUrAcEr
Artio
6,580
663
1,208
4,798
26,338
30,110
90
8,425
17,439
13,286
0
W
Merlin
Jadewynn
Merlin
23,021
952
1,333
1,113
13,321
6,509
1,108
3,758
9,402
57,319
0
L
Nox
Moayy
Nox
14,725
1,307
2,097
2,593
15,768
6,009
561
5,993
9,734
36,349
0
W
Terra
R0dzilla7
Terra
9,029
547
9,609
12,492
28,020
32,377
308
9,897
17,848
22,460
0
L
Artemis
SpreadEm8978
Artemis
33,089
11,523
1,527
2,341
15,978
7,001
1,500
6,743
9,085
0
61,846
W
Heimdallr
TealKois
Heimdallr
14,509
4,832
1,440
2,013
14,536
6,905
3,458
2,407
11,902
0
33,755
L
9,757
1,733
8,997
6,149
17,900
8,473
302
11,922
5,826
16,928
0
W
19,099
2,244
982
2,480
20,800
16,598
983
7,589
13,073
0
31,024
L
He Bo
sack_198
He Bo
7,310
358
655
1,897
10,604
3,246
0
4,688
5,888
13,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,742
Gold Earned
62,144
175
Minions Killed
180
0
Camps Cleared
0
1,371,101
Distance Traveled
1,369,562
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,656
791
27
2
0
295,717
0
W
Artio
11,086
693
20
1
0
293,988
0
W
Merlin
13,424
839
66
4
0
271,523
0
L
Nox
11,887
743
53
3
0
296,475
5
W
Terra
12,497
781
21
1
0
280,322
2
L
Artemis
12,552
785
60
4
0
277,344
0
W
Heimdallr
11,859
741
43
3
0
233,134
0
L
Chang'e
10,238
640
23
1
0
279,307
0
W
Odin
13,278
830
30
2
0
290,595
1
L
He Bo
9,409
588
12
1
0
222,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role