Player Matchup

Nike
Nike
FabrizioNetro
Nike
Level 116
God Stats
5W - 4L
1,600 SR
Queue Stats
186W - 199L
1,421 Elo+
Solo
Thor
Thor
GingerBearXP
Thor
Level 29
God Stats
52W - 60L
1,473 SR
Queue Stats
129W - 141L
1,403 Elo+
Solo
Ares
Ares
Onipuyo
Ares
Level 158
God Stats
2W - 1L
1,599 SR
Queue Stats
16W - 24L
1,402 Elo+
Solo
Thanatos
Thanatos
chemicalcorgi85
Thanatos
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 92L
1,461 Elo+
Party 2
Sol
Sol
drunkinmunky80
Sol
Level 160
God Stats
15W - 9L
1,164 SR
Queue Stats
75W - 83L
1,478 Elo+
Party 2
Team Averages
Level 124
1,467 SR
1,433 Elo+

VS

Team Averages
Level 65
1,420 SR
1,288 Elo+
Jing Wei
Jing Wei
Ivan220613
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
990 Elo+
Solo
Charybdis
Charybdis
LonarDunth
Charybdis
Level 119
God Stats
25W - 29L
1,499 SR
Queue Stats
84W - 96L
1,453 Elo+
Party 1
Hercules
Hercules
Mitzzbburn
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,327 Elo+
Solo
Sylvanus
Sylvanus
PurexPKxing
Sylvanus
Level 40
God Stats
3W - 4L
1,490 SR
Queue Stats
6W - 7L
1,315 Elo+
Party 1
Vulcan
Vulcan
squaredipcan777
Vulcan
Level 29
God Stats
5W - 4L
1,109 SR
Queue Stats
26W - 38L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 10
12,393
885
16,043
14,674
16,511
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 1 / 12
11,389
814
16,748
8,374
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
Onipuyo
Ares
17
6 / 5 / 10
10,380
741
8,897
15,935
18,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
18
9 / 6 / 9
11,070
791
12,798
18,621
7,658
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 0 / 6
11,113
794
10,212
9,817
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ivan220613
Jing Wei
17
0 / 9 / 4
9,806
700
4,223
13,501
4,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
LonarDunth
Charybdis
19
7 / 6 / 4
11,820
844
13,623
16,929
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Mitzzbburn
Hercules
15
1 / 7 / 2
9,208
658
7,964
17,331
12,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
PurexPKxing
Sylvanus
17
2 / 3 / 10
10,725
766
7,351
15,906
19,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 4 / 6
10,402
743
13,409
11,021
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
29
Kills
12
13
Deaths
29
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
5
1
12
11
L
Jing Wei
Ivan220613
Jing Wei
0
9
4
0.22
L
Charybdis
LonarDunth
Charybdis
7
6
4
1.5
L
Hercules
Mitzzbburn
Hercules
1
7
2
0.29
W
Ares
Onipuyo
Ares
6
5
10
2.2
L
Sylvanus
PurexPKxing
Sylvanus
2
3
10
2.33
W
Thanatos
9
6
9
2.25
W
2
0
6
5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,698
Damage
46,570
67,421
Taken
74,688
49,577
Mitigated
47,659
25,401
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,043
2,375
217
5,680
14,674
16,511
862
4,527
10,147
0
52,911
W
16,748
3,192
0
3,273
8,374
3,616
0
3,506
4,868
0
37,521
L
Jing Wei
Ivan220613
Jing Wei
4,223
2,184
281
1,636
13,501
4,041
425
2,775
10,526
0
28,754
L
Charybdis
LonarDunth
Charybdis
13,623
5,944
0
2,726
16,929
6,644
0
3,709
12,856
0
43,937
L
Hercules
Mitzzbburn
Hercules
7,964
3,607
0
3,113
17,331
12,586
1,061
3,656
13,165
19
23,708
W
Ares
Onipuyo
Ares
8,897
280
500
1,557
15,935
18,647
85
6,615
9,320
23,533
0
L
Sylvanus
PurexPKxing
Sylvanus
7,351
1,729
3,043
6,602
15,906
19,168
0
5,234
10,043
16,511
0
W
Thanatos
12,798
4,027
0
9,996
18,621
7,658
0
3,590
15,031
0
42,480
W
10,212
2,776
0
4,178
9,817
3,145
4,521
2,541
7,276
51,488
0
L
13,409
3,660
0
1,240
11,021
5,220
0
2,636
8,186
37,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,345
Gold Earned
51,961
299
Minions Killed
218
0
Camps Cleared
0
1,403,244
Distance Traveled
1,242,319
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,393
885
85
6
0
264,513
2
W
Thor
11,389
814
45
3
0
319,440
1
L
Jing Wei
9,806
700
52
4
0
246,928
0
L
Charybdis
11,820
844
78
6
0
248,299
1
L
Hercules
9,208
658
22
2
0
219,508
1
W
Ares
10,380
741
31
2
0
257,925
3
L
Sylvanus
10,725
766
14
1
0
243,242
0
W
Thanatos
11,070
791
50
4
0
283,878
2
W
Sol
11,113
794
88
6
0
277,488
5
L
Vulcan
10,402
743
52
4
0
284,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role