Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
AndyNata1
Achilles
Level 119
God Stats
7W - 4L
1,207 SR
Queue Stats
122W - 94L
1,536 Elo+
Party 1
Tyr
Tyr
FallenWizard-6
Tyr
Level 117
God Stats
2W - 1L
1,735 SR
Queue Stats
218W - 196L
1,540 Elo+
Party 1
Yemoja
Yemoja
agustincanaya
Yemoja
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
158W - 154L
1,522 Elo+
Party 3
Ra
Ra
s30020707
Ra
Level 110
God Stats
11W - 10L
1,535 SR
Queue Stats
31W - 27L
1,520 Elo+
Party 1
Team Averages
Level 116
1,496 SR
1,524 Elo+

VS

Team Averages
Level 121
1,585 SR
1,486 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
PH SUPREMEBR
Atlas
Level 67
God Stats
0W - 3L
1,435 SR
Queue Stats
144W - 140L
1,363 Elo+
Party 2
Vulcan
Vulcan
Vieira100
Vulcan
Level 122
God Stats
4W - 6L
1,539 SR
Queue Stats
236W - 191L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
Wh1skyBlack
Danzaburou
Level 135
God Stats
0W - 1L
1,746 SR
Queue Stats
122W - 129L
1,504 Elo+
Solo
Thor
Thor
zocolebeBR
Thor
Level 127
God Stats
0W - 1L
1,705 SR
Queue Stats
65W - 66L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 1 / 5
8,382
599
8,213
8,898
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
AndyNata1
Achilles
15
5 / 0 / 6
8,673
620
6,167
9,099
5,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 7
8,335
595
8,771
12,226
8,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 10
7,127
509
3,555
8,024
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 3
8,339
596
5,374
5,490
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 4 / 1
6,118
437
3,769
13,594
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
5,425
388
4,718
10,658
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Vieira100
Vulcan
12
1 / 3 / 0
7,024
502
6,165
6,441
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Wh1skyBlack
Danzaburou
12
2 / 3 / 0
7,269
519
4,635
8,840
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 2
6,627
473
5,464
11,159
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
17
Kills
4
4
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
5
6.5
L
Guan Yu
 
Guan Yu
0
4
1
0.13
W
Achilles
AndyNata1
Achilles
5
0
6
8
W
4
0
7
7.5
L
0
5
0
0
L
Vulcan
Vieira100
Vulcan
1
3
0
0.33
L
Danzaburou
Wh1skyBlack
Danzaburou
2
3
0
0.67
W
0
1
10
5
W
4
2
3
2.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
24,751
43,737
Taken
50,692
25,093
Mitigated
26,964
19,278
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,213
4,471
1
4,134
8,898
2,298
1,760
622
8,243
0
56,819
L
Guan Yu
 
Guan Yu
3,769
296
1,241
4,666
13,594
9,753
0
3,208
10,270
0
16,363
W
Achilles
AndyNata1
Achilles
6,167
2,074
0
1,477
9,099
5,072
120
1,969
7,097
0
63,504
W
8,771
678
0
3,905
12,226
8,477
72
3,847
8,054
0
39,475
L
4,718
1,107
0
945
10,658
8,590
0
1,159
9,499
20,230
0
L
Vulcan
Vieira100
Vulcan
6,165
2,342
0
1,349
6,441
2,184
24
1,517
4,802
54,579
0
L
Danzaburou
Wh1skyBlack
Danzaburou
4,635
1,786
0
2,741
8,840
2,715
0
544
8,258
0
52,076
W
3,555
588
3,130
3,517
8,024
7,242
306
869
7,155
17,650
0
W
5,374
316
1,738
1,376
5,490
2,004
0
3,153
2,305
55,685
0
L
5,464
1,669
0
3,274
11,159
3,722
0
2,133
8,934
0
38,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
32,463
437
Minions Killed
342
0
Camps Cleared
0
1,423,552
Distance Traveled
1,325,736
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,382
599
109
8
0
248,921
1
L
Guan Yu
6,118
437
29
2
0
290,867
0
W
Achilles
8,673
620
104
7
0
328,029
1
W
Tyr
8,335
595
69
5
0
302,351
4
L
Atlas
5,425
388
25
2
0
232,113
1
L
Vulcan
7,024
502
107
8
0
285,494
5
L
Danzaburou
7,269
519
104
7
0
227,457
4
W
Yemoja
7,127
509
24
2
0
257,689
5
W
Ra
8,339
596
131
9
0
286,562
3
L
Thor
6,627
473
77
6
0
289,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role