Player Matchup

Discordia
Discordia
Platinum II
Arttheos
Discordia
Platinum II
Level 149
God Stats
1W - 1L
2,132 SR
Queue Stats
35W - 10L
2,175 MMR
Party 2
Bacchus
Bacchus
Platinum III
BR0WN
Bacchus
Platinum III
Level 160
God Stats
2W - 0L
1,698 SR
Queue Stats
52W - 26L
2,028 MMR
Solo
Susano
Susano
Diamond V
BowDownBxtch
Susano
Diamond V
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 13L
2,403 MMR
Party 2
Apollo
Apollo
Gold I
Rojuul
Apollo
Gold I
Level 158
God Stats
2W - 2L
1,897 SR
Queue Stats
215W - 191L
1,776 MMR
Solo
Nike
Nike
Diamond IV
Shαq
Nike
Diamond IV
Level 160
God Stats
6W - 4L
1,750 SR
Queue Stats
180W - 196L
2,239 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,796 SR
2,124 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,580 SR
1,671 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum II
Eliminator172
Thoth
Platinum II
Level 144
God Stats
6W - 2L
1,737 SR
Queue Stats
93W - 88L
1,931 MMR
Solo
Tyr
Tyr
Gold I
ablacas15
Tyr
Gold I
Level 158
God Stats
2W - 2L
1,664 SR
Queue Stats
11W - 13L
1,708 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
bluesliter
Tsukuyomi
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 237L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arttheos
Discordia
17
8 / 0 / 5
9,793
753
6,878
5,234
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
BR0WN
Bacchus
11
1 / 0 / 6
6,892
530
2,278
5,924
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
14
6 / 0 / 7
8,391
645
8,167
9,249
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Rojuul
Apollo
12
2 / 2 / 1
7,073
544
3,244
7,950
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
Shαq
Nike
15
4 / 0 / 3
8,688
668
11,789
10,824
8,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArachneSolBastet

VS

Bans
CliodhnaSobekMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 3 / 0
6,998
538
8,415
7,927
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
 
Ganesha
11
0 / 2 / 2
6,559
505
2,361
7,966
4,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 7 / 0
6,625
510
3,390
7,368
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 0
7,063
543
6,104
12,406
12,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
bluesliter
Tsukuyomi
11
0 / 6 / 0
6,189
476
2,878
10,384
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
21
Kills
2
2
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
0
0.67
L
Ganesha
 
Ganesha
0
2
2
0.5
W
Discordia
Arttheos
Discordia
8
0
5
10.5
W
Bacchus
BR0WN
Bacchus
1
0
6
4
W
Susano
6
0
7
9.5
L
0
7
0
0
W
Apollo
Rojuul
Apollo
2
2
1
1.25
W
Nike
Shαq
Nike
4
0
3
5.5
L
0
3
0
0
L
Tsukuyomi
bluesliter
Tsukuyomi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
23,148
39,181
Taken
46,051
19,866
Mitigated
24,720
9,980
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,415
3,623
0
1,996
7,927
2,494
0
1,762
6,123
0
59,774
L
Ganesha
 
Ganesha
2,361
274
958
1,178
7,966
4,953
0
1,741
6,153
22,378
0
W
Discordia
Arttheos
Discordia
6,878
649
0
625
5,234
1,626
284
1,356
3,878
81,732
461
W
Bacchus
BR0WN
Bacchus
2,278
242
0
1,879
5,924
4,411
0
1,017
4,907
13,292
0
W
Susano
8,167
2,686
0
715
9,249
3,066
72
2,178
7,071
0
53,514
L
3,390
0
0
236
7,368
1,480
0
2,407
4,825
45,459
0
W
Apollo
Rojuul
Apollo
3,244
1,554
0
3,901
7,950
2,043
24
1,200
6,750
0
46,501
W
Nike
Shαq
Nike
11,789
2,868
0
2,860
10,824
8,720
0
0
10,824
0
59,380
L
6,104
581
0
5,918
12,406
12,952
0
0
12,406
0
48,258
L
Tsukuyomi
bluesliter
Tsukuyomi
2,878
829
0
2,384
10,384
2,841
0
2,779
7,456
0
35,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,837
Gold Earned
33,434
520
Minions Killed
434
0
Camps Cleared
0
1,439,320
Distance Traveled
1,309,365
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,998
538
134
10
0
249,066
2
L
Ganesha
6,559
505
15
1
0
251,492
5
W
Discordia
9,793
753
168
13
0
285,875
7
W
Bacchus
6,892
530
18
1
0
292,957
6
W
Susano
8,391
645
94
7
0
326,161
1
L
Thoth
6,625
510
102
8
0
240,960
6
W
Apollo
7,073
544
114
9
0
256,018
4
W
Nike
8,688
668
126
10
0
278,309
3
L
Tyr
7,063
543
105
8
0
278,635
4
L
Tsukuyomi
6,189
476
78
6
0
289,212
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role