Player Matchup

Shiva
Shiva
EmiTV
Shiva
Level 41
God Stats
1W - 4L
1,608 SR
Queue Stats
19W - 27L
1,523 Elo+
Solo
Cthulhu
Cthulhu
GreazeHound
Cthulhu
Level 19
God Stats
8W - 7L
1,696 SR
Queue Stats
46W - 53L
1,503 Elo+
Solo
Pele
Pele
Kingbobo420
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,447 Elo+
Party 2
Chiron
Chiron
Ogmudb0ne3210
Chiron
Level 33
God Stats
9W - 13L
1,405 SR
Queue Stats
49W - 43L
1,488 Elo+
Party 2
Arachne
Arachne
UrCootStinks
Arachne
Level 88
God Stats
7W - 6L
1,523 SR
Queue Stats
50W - 51L
1,469 Elo+
Party 2
Team Averages
Level 54
1,547 SR
1,486 Elo+

VS

Team Averages
Level 86
1,710 SR
1,462 Elo+
Discordia
Discordia
BAGABUDZ
Discordia
Level 23
God Stats
16W - 14L
1,832 SR
Queue Stats
115W - 145L
1,393 Elo+
Party 1
Hercules
Hercules
Errour
Hercules
Level 148
God Stats
35W - 35L
1,612 SR
Queue Stats
541W - 526L
1,546 Elo+
Solo
Thoth
Thoth
TheBeanKing
Thoth
Level 106
God Stats
2W - 0L
1,891 SR
Queue Stats
4W - 3L
1,436 Elo+
Party 3
Gilgamesh
Gilgamesh
kingjulian3573
Gilgamesh
Level 148
God Stats
9W - 7L
1,717 SR
Queue Stats
417W - 428L
1,503 Elo+
Party 1
Nemesis
Nemesis
mesmashyoulol
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
EmiTV
Shiva
19
3 / 6 / 8
11,990
666
10,653
23,343
21,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
GreazeHound
Cthulhu
18
2 / 10 / 9
11,675
649
14,517
34,173
34,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 9 / 5
11,693
650
15,706
27,151
11,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 5 / 11
12,881
716
25,554
21,550
9,032
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
UrCootStinks
Arachne
19
7 / 8 / 2
12,403
689
11,460
25,223
11,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BAGABUDZ
Discordia
18
1 / 5 / 10
11,732
652
10,568
10,233
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Errour
Hercules
19
3 / 3 / 18
13,237
735
9,540
31,534
38,066
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 4 / 13
14,048
780
28,008
11,184
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
kingjulian3573
Gilgamesh
20
6 / 6 / 22
14,739
819
21,139
27,021
29,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
20
18 / 4 / 11
16,744
930
40,235
21,658
12,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
112
21
Kills
38
38
Deaths
22
35
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Discordia
BAGABUDZ
Discordia
1
5
10
1.2
L
Shiva
EmiTV
Shiva
3
6
8
1.17
W
Hercules
Errour
Hercules
3
3
18
4
L
Cthulhu
GreazeHound
Cthulhu
2
10
9
0.65
L
4
9
5
0.72
L
5
5
11
2.1
W
10
4
13
4.13
L
Arachne
UrCootStinks
Arachne
7
8
2
1
W
Gilgamesh
kingjulian3573
Gilgamesh
6
6
22
2.83
W
Nemesis
18
4
11
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,890
Damage
109,490
131,440
Taken
101,630
88,239
Mitigated
87,462
25,741
Healing
32,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BAGABUDZ
Discordia
10,568
737
0
127
10,233
3,984
1,280
893
9,314
24,729
0
L
Shiva
EmiTV
Shiva
10,653
877
961
4,481
23,343
21,839
229
8,859
14,171
1,227
26,597
W
Hercules
Errour
Hercules
9,540
3,064
1,480
12,426
31,534
38,066
438
4,350
27,019
0
20,622
L
Cthulhu
GreazeHound
Cthulhu
14,517
464
158
989
34,173
34,589
0
11,729
21,777
39,250
0
L
15,706
2,253
245
6,446
27,151
11,477
0
4,935
21,912
0
36,425
L
25,554
7,819
886
5,482
21,550
9,032
31
7,205
14,065
0
60,558
W
28,008
80
0
617
11,184
4,279
1,396
2,035
9,113
50,571
0
L
Arachne
UrCootStinks
Arachne
11,460
8,844
0
6,093
25,223
11,302
0
5,415
19,670
0
38,423
W
Gilgamesh
kingjulian3573
Gilgamesh
21,139
6,694
3,565
5,995
27,021
29,015
423
4,958
21,939
5,605
62,055
W
Nemesis
40,235
27,358
0
7,830
21,658
12,118
5,198
2,570
18,810
0
102,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,642
Gold Earned
70,500
237
Minions Killed
316
0
Camps Cleared
0
1,690,211
Distance Traveled
1,904,211
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,732
652
39
2
0
287,674
0
L
Shiva
11,990
666
36
2
0
299,906
0
W
Hercules
13,237
735
22
1
0
412,528
3
L
Cthulhu
11,675
649
48
3
0
340,585
1
L
Pele
11,693
650
43
2
0
347,766
0
L
Chiron
12,881
716
57
3
0
340,033
0
W
Thoth
14,048
780
69
4
0
390,557
0
L
Arachne
12,403
689
53
3
0
361,921
0
W
Gilgamesh
14,739
819
72
4
0
388,836
0
W
Nemesis
16,744
930
114
6
0
424,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role