Player Matchup

Sol
Sol
Dusk-Dreamer
Sol
Level 104
God Stats
1W - 2L
1,136 SR
Queue Stats
12W - 8L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
L2_JayDaStraight
Morgan Le Fay
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 60L
1,655 Elo+
Party 1
Arachne
Arachne
Labito12
Arachne
Level 116
God Stats
16W - 4L
1,619 SR
Queue Stats
45W - 26L
1,522 Elo+
Party 1
Terra
Terra
OneWeirdAlien
Terra
Level 22
God Stats
4W - 2L
1,843 SR
Queue Stats
142W - 129L
1,538 Elo+
Party 1
Bellona
Bellona
xFatKidGamingx
Bellona
Level 37
God Stats
7W - 8L
1,455 SR
Queue Stats
69W - 102L
1,324 Elo+
Solo
Team Averages
Level 78
1,510 SR
1,504 Elo+

VS

Team Averages
Level 27
1,397 SR
1,426 Elo+
Izanami
Izanami
BootyFlippa
Izanami
Level 33
God Stats
7W - 6L
1,244 SR
Queue Stats
400W - 420L
1,370 Elo+
Party 2
Awilix
Awilix
Crrimzy
Awilix
Level 22
God Stats
4W - 10L
1,304 SR
Queue Stats
183W - 190L
1,456 Elo+
Party 2
Zeus
Zeus
H0ckeykid93
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 3
Geb
Geb
mhm tex
Geb
Level 41
God Stats
1W - 1L
1,439 SR
Queue Stats
11W - 16L
1,504 Elo+
Party 3
Cupid
Cupid
silentkillerob
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 119L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
9,786
652
6,767
7,329
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
L2_JayDaStraight
Morgan Le Fay
17
16 / 0 / 2
11,980
799
16,865
10,652
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Labito12
Arachne
16
8 / 2 / 2
11,500
767
5,588
9,531
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 0 / 8
9,263
618
2,377
15,238
18,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 1 / 7
10,486
699
4,867
12,947
12,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BootyFlippa
Izanami
10
1 / 7 / 0
6,440
429
1,234
12,025
3,443
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Crrimzy
Awilix
10
1 / 2 / 0
6,240
416
2,187
9,853
2,935
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
0 / 10 / 0
6,290
419
2,691
10,167
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
10
0 / 5 / 1
6,225
415
2,206
12,803
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 5 / 1
7,892
526
5,441
8,345
2,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
29
Kills
3
4
Deaths
29
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
BootyFlippa
Izanami
1
7
0
0.14
L
Awilix
Crrimzy
Awilix
1
2
0
0.5
W
3
1
4
5
L
0
10
0
0
W
Morgan Le Fay
L2_JayDaStraight
Morgan Le Fay
16
0
2
17
W
Arachne
Labito12
Arachne
8
2
2
4.5
W
0
0
8
4
L
Geb
0
5
1
0.1
L
1
5
1
0.3
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,464
Damage
13,759
55,697
Taken
53,193
42,631
Mitigated
19,676
26,136
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BootyFlippa
Izanami
1,234
945
0
618
12,025
3,443
0
5,450
6,449
0
27,337
L
Awilix
Crrimzy
Awilix
2,187
1,171
0
2,030
9,853
2,935
250
2,860
6,937
0
28,067
W
6,767
2,546
0
3,774
7,329
3,206
5,542
2,000
5,329
56,370
7,463
L
2,691
619
0
177
10,167
3,242
940
5,985
3,838
27,764
0
W
Morgan Le Fay
L2_JayDaStraight
Morgan Le Fay
16,865
1,000
120
5,877
10,652
5,020
2,971
2,679
7,574
71,132
0
W
Arachne
Labito12
Arachne
5,588
3,799
0
4,286
9,531
4,261
4,420
863
8,668
0
67,280
W
2,377
356
1,127
4,963
15,238
18,112
1,381
2,110
12,742
22,133
5,748
L
Geb
2,206
310
0
2,401
12,803
7,375
292
7,306
5,398
19,756
0
L
5,441
2,016
0
405
8,345
2,681
507
3,033
5,187
0
42,099
W
4,867
325
147
5,842
12,947
12,032
2,275
2,121
10,786
1,536
46,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,015
Gold Earned
33,087
468
Minions Killed
283
0
Camps Cleared
0
1,502,133
Distance Traveled
1,264,147
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,440
429
60
4
0
243,310
0
L
Awilix
6,240
416
40
3
0
304,848
0
W
Sol
9,786
652
87
6
0
252,802
2
L
Zeus
6,290
419
61
4
0
232,182
2
W
Morgan Le Fay
11,980
799
127
8
0
291,995
0
W
Arachne
11,500
767
122
8
0
348,022
0
W
Terra
9,263
618
29
2
0
340,624
4
L
Geb
6,225
415
25
2
0
252,271
1
L
Cupid
7,892
526
97
6
0
231,536
2
W
Bellona
10,486
699
103
7
0
268,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role