Player Matchup

Anubis
Anubis
DotDavid
Anubis
Level 131
God Stats
1W - 0L
1,676 SR
Queue Stats
238W - 172L
1,516 Elo+
Party 1
Horus
Horus
Flameray72
Horus
Level 126
God Stats
2W - 0L
1,727 SR
Queue Stats
129W - 94L
1,617 Elo+
Party 1
Hou Yi
Hou Yi
Gaslex
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,654 Elo+
Party 1
Cthulhu
Cthulhu
Kami Jays
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,557 Elo+
Solo
Fenrir
Fenrir
Keviniscoral
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,583 Elo+
Party 1
Team Averages
Level 119
1,580 SR
1,585 Elo+

VS

Team Averages
Level 111
1,540 SR
1,470 Elo+
Geb
Geb
NewtypeShawty
Geb
Level 68
God Stats
3W - 4L
1,504 SR
Queue Stats
59W - 67L
1,455 Elo+
Solo
Susano
Susano
Snipers J3w
Susano
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 66L
1,236 Elo+
Party 2
Odin
Odin
Snipers Remorse
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 110L
1,514 Elo+
Party 2
Hachiman
Hachiman
The Emo Rooster
Hachiman
Level 129
God Stats
1W - 2L
1,690 SR
Queue Stats
350W - 335L
1,592 Elo+
Solo
Eset
Eset
kyndom
Eset
Level 102
God Stats
3W - 2L
1,508 SR
Queue Stats
58W - 62L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DotDavid
Anubis
17
6 / 7 / 14
9,657
878
11,731
13,116
7,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
16
8 / 2 / 16
10,184
926
7,924
16,773
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Gaslex
Hou Yi
15
3 / 4 / 14
8,555
778
12,425
8,156
3,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kami Jays
Cthulhu
15
5 / 2 / 14
9,064
824
12,119
10,754
11,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
5 / 5 / 8
8,790
799
9,119
14,010
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 9
8,994
818
10,870
11,957
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
14
3 / 9 / 6
7,947
722
10,899
11,723
3,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 3 / 6
9,048
823
9,890
16,455
11,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
14
3 / 5 / 7
8,227
748
10,956
11,117
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
kyndom
Eset
15
3 / 6 / 8
8,474
770
8,243
11,648
3,619
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
56
27
Kills
20
20
Deaths
27
66
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
DotDavid
Anubis
6
7
14
1.86
W
Horus
8
2
16
8
W
Hou Yi
Gaslex
Hou Yi
3
4
14
2.5
W
Cthulhu
Kami Jays
Cthulhu
5
2
14
6
W
Fenrir
5
5
8
1.8
L
5
4
9
2.38
L
Susano
3
9
6
0.67
L
6
3
6
3
L
Hachiman
3
5
7
1.3
L
Eset
kyndom
Eset
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,318
Damage
50,858
62,809
Taken
62,900
45,163
Mitigated
31,602
18,087
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DotDavid
Anubis
11,731
629
0
3,794
13,116
7,521
0
3,896
9,220
42,130
0
W
Horus
7,924
3,163
2,012
7,356
16,773
16,466
404
5,548
11,225
0
12,842
W
Hou Yi
Gaslex
Hou Yi
12,425
6,761
0
1,084
8,156
3,440
965
3,847
4,309
0
21,528
W
Cthulhu
Kami Jays
Cthulhu
12,119
856
246
1,738
10,754
11,294
187
5,095
5,659
29,112
0
W
Fenrir
9,119
3,031
0
1,857
14,010
6,442
450
3,418
10,592
0
21,202
L
10,870
1,356
384
1,189
11,957
9,604
0
5,291
6,430
16,577
0
L
Susano
10,899
1,840
0
0
11,723
3,512
0
6,202
5,416
0
16,752
L
9,890
1,824
0
4,053
16,455
11,507
0
4,009
12,276
5,727
18,570
L
Hachiman
10,956
5,766
0
1,658
11,117
3,360
0
3,560
7,437
0
29,935
L
Eset
kyndom
Eset
8,243
437
454
1,972
11,648
3,619
0
3,955
7,491
28,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,250
Gold Earned
42,690
169
Minions Killed
141
0
Camps Cleared
0
1,111,070
Distance Traveled
1,056,935
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,657
878
57
5
0
186,836
2
W
Horus
10,184
926
18
2
0
253,382
3
W
Hou Yi
8,555
778
32
3
0
194,646
0
W
Cthulhu
9,064
824
36
3
0
250,121
0
W
Fenrir
8,790
799
26
2
0
226,085
2
L
Geb
8,994
818
10
1
0
227,271
2
L
Susano
7,947
722
10
1
0
213,013
1
L
Odin
9,048
823
35
3
0
212,707
1
L
Hachiman
8,227
748
48
4
0
197,953
2
L
Eset
8,474
770
38
3
0
205,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role