Player Matchup

King Arthur
King Arthur
Banksy4Prez
King Arthur
Level 28
God Stats
2W - 0L
1,736 SR
Queue Stats
44W - 56L
1,348 Elo+
Party 1
Bellona
Bellona
BornDabbin
Bellona
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 67L
1,428 Elo+
Party 1
Janus
Janus
KRmakub
Janus
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 133L
1,370 Elo+
Solo
Sylvanus
Sylvanus
TheSavior702
Sylvanus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 83L
1,537 Elo+
Solo
Charybdis
Charybdis
TwoChurros
Charybdis
Level 66
God Stats
6W - 8L
1,534 SR
Queue Stats
140W - 171L
1,384 Elo+
Party 1
Team Averages
Level 70
1,554 SR
1,413 Elo+

VS

Team Averages
Level 77
1,444 SR
1,402 Elo+
Serqet
Serqet
AnVeDiaz
Serqet
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,702 Elo+
Solo
Guan Yu
Guan Yu
BOOMBOOMBADABING
Guan Yu
Level 99
God Stats
1W - 2L
1,509 SR
Queue Stats
96W - 133L
1,346 Elo+
Solo
Tiamat
Tiamat
KAISERx861
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,175 Elo+
Solo
Athena
Athena
PieServer
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,330 Elo+
Solo
Bastet
Bastet
VassiliChemikal
Bastet
Level 80
God Stats
6W - 9L
1,208 SR
Queue Stats
331W - 349L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Banksy4Prez
King Arthur
14
2 / 4 / 8
8,866
739
4,689
12,535
12,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
BornDabbin
Bellona
17
4 / 4 / 13
10,301
858
11,306
14,770
14,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
KRmakub
Janus
16
4 / 6 / 11
10,019
835
6,804
9,780
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TheSavior702
Sylvanus
15
1 / 2 / 15
9,806
817
5,253
12,472
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
TwoChurros
Charybdis
19
12 / 4 / 6
11,555
963
20,214
12,322
5,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AnVeDiaz
Serqet
15
4 / 3 / 8
9,662
805
7,277
9,141
7,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 6 / 5
9,319
777
8,305
10,606
8,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
KAISERx861
Tiamat
14
0 / 3 / 7
8,627
719
4,282
8,432
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
PieServer
Athena
16
2 / 6 / 9
9,208
767
7,802
17,029
16,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 5 / 5
11,034
920
18,288
13,445
6,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
54
23
Kills
20
20
Deaths
23
53
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Serqet
AnVeDiaz
Serqet
4
3
8
2.67
L
3
6
5
0.92
W
King Arthur
Banksy4Prez
King Arthur
2
4
8
1.5
W
Bellona
BornDabbin
Bellona
4
4
13
2.63
L
Tiamat
KAISERx861
Tiamat
0
3
7
1.17
W
Janus
KRmakub
Janus
4
6
11
1.58
L
Athena
PieServer
Athena
2
6
9
1.08
W
Sylvanus
TheSavior702
Sylvanus
1
2
15
4.25
W
Charybdis
TwoChurros
Charybdis
12
4
6
3.75
L
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,266
Damage
45,954
61,879
Taken
58,653
49,781
Mitigated
43,173
22,155
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AnVeDiaz
Serqet
7,277
1,214
440
1,160
9,141
7,240
720
1,379
7,610
0
13,520
L
8,305
2,139
2,157
1,618
10,606
8,026
813
4,279
6,055
0
18,252
W
King Arthur
Banksy4Prez
King Arthur
4,689
1,461
593
831
12,535
12,508
30
1,952
10,216
0
7,646
W
Bellona
BornDabbin
Bellona
11,306
3,963
2,543
4,142
14,770
14,528
441
2,643
11,342
0
24,874
L
Tiamat
KAISERx861
Tiamat
4,282
305
728
2,076
8,432
5,412
106
1,293
6,997
13,188
0
W
Janus
KRmakub
Janus
6,804
1,547
1,079
1,445
9,780
3,292
1,234
1,895
7,605
18,065
0
L
Athena
PieServer
Athena
7,802
1,409
315
2,278
17,029
16,438
216
4,017
12,703
18,687
0
W
Sylvanus
TheSavior702
Sylvanus
5,253
1,878
3,208
3,583
12,472
14,272
630
2,984
8,900
7,988
0
W
Charybdis
TwoChurros
Charybdis
20,214
9,747
2,448
2,283
12,322
5,181
2,634
1,837
10,421
0
45,932
L
18,288
2,628
1,425
4,146
13,445
6,057
1,028
596
12,649
0
27,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
47,850
125
Minions Killed
93
0
Camps Cleared
0
1,096,440
Distance Traveled
1,123,761
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,662
805
17
1
0
216,133
0
L
Guan Yu
9,319
777
20
2
0
195,422
4
W
King Arthur
8,866
739
4
0
0
240,022
0
W
Bellona
10,301
858
26
2
0
264,439
0
L
Tiamat
8,627
719
23
2
0
236,329
3
W
Janus
10,019
835
35
3
0
192,499
1
L
Athena
9,208
767
19
2
0
220,081
0
W
Sylvanus
9,806
817
3
0
0
189,980
0
W
Charybdis
11,555
963
57
5
0
209,500
3
L
Bastet
11,034
920
14
1
0
255,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role