Player Matchup

Horus
Horus
Cicago
Horus
Level 117
God Stats
1W - 0L
1,736 SR
Queue Stats
42W - 37L
1,533 Elo+
Party 2
Hel
Hel
DudiVok
Hel
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 97L
1,531 Elo+
Party 2
Medusa
Medusa
Flazell
Medusa
Level 118
God Stats
2W - 1L
1,828 SR
Queue Stats
61W - 57L
1,519 Elo+
Party 2
Ra
Ra
Karmaly
Ra
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 75L
1,609 Elo+
Party 2
Da Ji
Da Ji
Ropcougar
Da Ji
Level 146
God Stats
3W - 3L
1,188 SR
Queue Stats
179W - 193L
1,529 Elo+
Solo
Team Averages
Level 126
1,550 SR
1,544 Elo+

VS

Team Averages
Level 65
1,440 SR
1,402 Elo+
Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
ItoYT
Awilix
Level 107
God Stats
1W - 1L
1,428 SR
Queue Stats
7W - 5L
1,391 Elo+
Party 1
Guan Yu
Guan Yu
Meauve
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Janus
Janus
deWeeda
Janus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,295 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
imanolsag1
Ah Muzen Cab
Level 38
God Stats
5W - 7L
1,274 SR
Queue Stats
28W - 40L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cicago
Horus
15
3 / 1 / 11
8,981
748
4,752
6,853
4,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
15
2 / 1 / 14
8,902
742
2,458
9,000
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Flazell
Medusa
18
10 / 1 / 16
10,514
876
20,720
11,471
3,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 10
9,525
794
6,308
6,120
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Ropcougar
Da Ji
17
12 / 1 / 10
10,361
863
14,515
8,408
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 8 / 1
7,912
659
7,797
11,366
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ItoYT
Awilix
13
0 / 6 / 1
7,366
614
3,497
10,681
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Meauve
Guan Yu
16
1 / 3 / 3
8,858
738
2,825
9,205
7,621
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
deWeeda
Janus
13
0 / 7 / 4
7,711
643
5,112
11,671
2,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
imanolsag1
Ah Muzen Cab
14
2 / 8 / 0
8,430
703
9,490
12,394
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
13
32
Kills
4
5
Deaths
32
61
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
8
1
0.19
W
Horus
Cicago
Horus
3
1
11
8.5
W
Hel
2
1
14
9
W
Medusa
Flazell
Medusa
10
1
16
18
L
Awilix
ItoYT
Awilix
0
6
1
0.08
W
5
1
10
10
L
Guan Yu
Meauve
Guan Yu
1
3
3
0.83
W
Da Ji
Ropcougar
Da Ji
12
1
10
17
L
Janus
deWeeda
Janus
0
7
4
0.29
L
Ah Muzen Cab
imanolsag1
Ah Muzen Cab
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,753
Damage
28,721
41,852
Taken
55,317
18,532
Mitigated
21,314
23,384
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,797
281
456
774
11,366
3,638
0
1,533
9,833
32,709
0
W
Horus
Cicago
Horus
4,752
2,112
1,310
1,022
6,853
4,872
402
2,536
4,317
0
15,576
W
Hel
2,458
98
7,969
4,996
9,000
3,598
1,323
2,879
6,121
16,391
0
W
Medusa
Flazell
Medusa
20,720
9,413
0
1,103
11,471
3,877
3,583
3,524
7,947
0
57,838
L
Awilix
ItoYT
Awilix
3,497
1,115
0
123
10,681
3,252
364
1,105
9,576
0
11,334
W
6,308
256
3,515
2,553
6,120
2,536
1,763
1,015
5,105
34,765
0
L
Guan Yu
Meauve
Guan Yu
2,825
287
460
3,869
9,205
7,621
0
1,498
7,707
0
13,781
W
Da Ji
Ropcougar
Da Ji
14,515
4,263
0
916
8,408
3,649
1,379
2,955
5,453
0
28,908
L
Janus
deWeeda
Janus
5,112
778
0
952
11,671
2,932
0
2,574
9,097
22,397
0
L
Ah Muzen Cab
imanolsag1
Ah Muzen Cab
9,490
2,792
0
2,220
12,394
3,871
0
2,056
10,338
0
26,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,283
Gold Earned
40,277
241
Minions Killed
177
0
Camps Cleared
0
1,313,212
Distance Traveled
1,120,274
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,912
659
59
5
0
233,599
3
W
Horus
8,981
748
23
2
0
255,812
1
W
Hel
8,902
742
25
2
0
270,713
2
W
Medusa
10,514
876
93
8
0
259,365
3
L
Awilix
7,366
614
18
2
0
225,011
1
W
Ra
9,525
794
56
5
0
271,425
2
L
Guan Yu
8,858
738
30
3
0
257,142
2
W
Da Ji
10,361
863
44
4
0
255,897
0
L
Janus
7,711
643
37
3
0
201,955
1
L
Ah Muzen Cab
8,430
703
33
3
0
202,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role