Player Matchup

Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DoN1391
Anubis
Level 36
God Stats
5W - 6L
1,451 SR
Queue Stats
5W - 18L
1,234 Elo+
Solo
Aphrodite
Aphrodite
Gege2602
Aphrodite
Level 58
God Stats
15W - 20L
1,528 SR
Queue Stats
84W - 143L
1,330 Elo+
Solo
Hun Batz
Hun Batz
TekThery
Hun Batz
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 44L
1,412 Elo+
Solo
Guan Yu
Guan Yu
diogo400d
Guan Yu
Level 67
God Stats
5W - 19L
1,231 SR
Queue Stats
218W - 257L
1,380 Elo+
Solo
Team Averages
Level 64
1,442 SR
1,371 Elo+

VS

Team Averages
Level 71
1,519 SR
1,420 Elo+
Atlas
Atlas
 
Atlas
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AjLaKaos
Kukulkan
Level 86
God Stats
12W - 18L
1,541 SR
Queue Stats
945W - 1,061L
1,338 Elo+
Solo
Charybdis
Charybdis
akujaku
Charybdis
Level 48
God Stats
32W - 17L
1,614 SR
Queue Stats
196W - 200L
1,428 Elo+
Solo
Bellona
Bellona
l_DESTRU_l
Bellona
Level 43
God Stats
24W - 24L
1,463 SR
Queue Stats
85W - 84L
1,438 Elo+
Solo
Ymir
Ymir
nephelim914
Ymir
Level 107
God Stats
17W - 12L
1,475 SR
Queue Stats
366W - 379L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 1
4,337
434
2,983
5,260
1,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
DoN1391
Anubis
10
1 / 2 / 0
5,640
564
2,490
5,952
2,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Gege2602
Aphrodite
7
0 / 3 / 1
4,422
442
2,324
5,852
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
TekThery
Hun Batz
8
3 / 2 / 0
5,137
514
4,503
7,665
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
diogo400d
Guan Yu
7
0 / 5 / 0
4,382
438
1,247
7,207
2,893
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
4 / 0 / 3
5,650
565
2,589
5,868
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
AjLaKaos
Kukulkan
10
1 / 1 / 1
5,634
563
3,752
3,921
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
akujaku
Charybdis
9
2 / 1 / 5
5,596
560
5,289
6,701
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
l_DESTRU_l
Bellona
10
7 / 0 / 1
6,526
653
5,950
5,319
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 2
5,516
552
3,230
5,762
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
Atlas
 
Atlas
4
0
3
5.5
W
Kukulkan
AjLaKaos
Kukulkan
1
1
1
1.5
L
Anubis
DoN1391
Anubis
1
2
0
0.5
L
Aphrodite
Gege2602
Aphrodite
0
3
1
0.17
L
Hun Batz
TekThery
Hun Batz
3
2
0
1.5
W
Charybdis
akujaku
Charybdis
2
1
5
4.5
L
Guan Yu
diogo400d
Guan Yu
0
5
0
0
W
Bellona
l_DESTRU_l
Bellona
7
0
1
7.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,547
Damage
20,810
31,936
Taken
27,571
10,265
Mitigated
11,009
10,764
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,983
946
0
2,110
5,260
1,365
0
1,803
3,457
0
19,744
W
Atlas
 
Atlas
2,589
1,235
0
2,136
5,868
2,738
0
513
5,355
13,044
0
W
Kukulkan
AjLaKaos
Kukulkan
3,752
627
0
1,294
3,921
988
138
2,096
1,825
32,844
0
L
Anubis
DoN1391
Anubis
2,490
161
0
2,483
5,952
2,790
0
4,357
1,595
33,627
0
L
Aphrodite
Gege2602
Aphrodite
2,324
326
266
2,339
5,852
1,220
0
706
5,146
18,839
0
L
Hun Batz
TekThery
Hun Batz
4,503
1,707
0
2,134
7,665
1,997
0
2,705
4,960
0
19,395
W
Charybdis
akujaku
Charybdis
5,289
2,935
0
3,917
6,701
1,957
1,158
1,811
4,890
0
36,401
L
Guan Yu
diogo400d
Guan Yu
1,247
718
85
1,347
7,207
2,893
405
0
7,207
0
14,338
W
Bellona
l_DESTRU_l
Bellona
5,950
1,661
0
2,563
5,319
3,206
304
0
5,319
0
26,433
W
3,230
1,313
0
2,581
5,762
2,120
0
394
5,368
26,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
28,922
204
Minions Killed
276
0
Camps Cleared
0
873,016
Distance Traveled
932,711
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,337
434
31
3
0
171,333
3
W
Atlas
5,650
565
22
2
0
203,395
1
W
Kukulkan
5,634
563
68
7
0
175,394
4
L
Anubis
5,640
564
63
6
0
160,121
0
L
Aphrodite
4,422
442
36
4
0
163,253
0
L
Hun Batz
5,137
514
42
4
0
206,184
1
W
Charybdis
5,596
560
75
8
0
155,925
2
L
Guan Yu
4,382
438
32
3
0
172,125
2
W
Bellona
6,526
653
59
6
0
202,244
0
W
Ymir
5,516
552
52
5
0
195,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role