Player Matchup

Osiris
Osiris
 
Osiris
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ForeverTwisted-
Awilix
Level 61
God Stats
14W - 8L
1,536 SR
Queue Stats
22W - 21L
1,396 Elo+
Solo
Scylla
Scylla
Mortal Joker204
Scylla
Level 116
God Stats
3W - 1L
1,510 SR
Queue Stats
50W - 59L
1,424 Elo+
Solo
Medusa
Medusa
Silverback7631
Medusa
Level 64
God Stats
2W - 3L
1,333 SR
Queue Stats
239W - 272L
1,312 Elo+
Solo
Ymir
Ymir
Stone705
Ymir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,131 Elo+
Solo
Team Averages
Level 69
1,476 SR
1,353 Elo+

VS

Team Averages
Level 118
1,645 SR
1,409 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BSC FINEST
Merlin
Level 155
God Stats
4W - 0L
1,380 SR
Queue Stats
126W - 131L
1,477 Elo+
Party 1
Achilles
Achilles
Evox1
Achilles
Level 104
God Stats
4W - 3L
1,529 SR
Queue Stats
409W - 436L
1,306 Elo+
Solo
Bacchus
Bacchus
blooblud22
Bacchus
Level 67
God Stats
51W - 36L
1,693 SR
Queue Stats
424W - 486L
1,262 Elo+
Solo
Cliodhna
Cliodhna
ihatepigmen
Cliodhna
Level 102
God Stats
1W - 0L
2,126 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 1 / 1
6,875
529
4,795
6,819
6,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 0
5,726
440
1,730
9,381
2,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 1 / 0
7,631
587
7,305
7,471
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 7 / 2
5,783
445
3,834
8,829
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
9
0 / 4 / 0
5,596
430
1,629
8,047
3,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
8 / 0 / 4
8,076
621
6,991
6,855
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
BSC FINEST
Merlin
11
1 / 4 / 3
6,515
501
3,662
7,273
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Evox1
Achilles
13
1 / 1 / 0
7,258
558
2,843
6,858
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
blooblud22
Bacchus
10
1 / 0 / 8
6,734
518
2,793
3,850
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
ihatepigmen
Cliodhna
12
6 / 1 / 2
7,357
566
6,263
8,622
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
17
17
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
1
1.5
W
Heimdallr
 
Heimdallr
8
0
4
10
W
Merlin
BSC FINEST
Merlin
1
4
3
0.63
W
Achilles
Evox1
Achilles
1
1
0
1
L
0
4
0
0
L
5
1
0
5
L
0
7
2
0.14
L
Ymir
0
4
0
0
W
Bacchus
blooblud22
Bacchus
1
0
8
5
W
Cliodhna
ihatepigmen
Cliodhna
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,293
Damage
22,552
40,547
Taken
33,458
16,691
Mitigated
13,321
6,777
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,795
1,814
0
1,500
6,819
6,731
0
194
6,607
7,241
29,701
W
Heimdallr
 
Heimdallr
6,991
2,732
0
3,256
6,855
2,184
0
899
5,916
0
53,944
W
Merlin
BSC FINEST
Merlin
3,662
227
0
1,948
7,273
2,080
356
4,084
2,845
31,909
0
W
Achilles
Evox1
Achilles
2,843
1,296
0
425
6,858
4,077
598
739
6,119
0
34,925
L
1,730
535
105
1,967
9,381
2,491
0
568
8,813
0
30,105
L
7,305
414
0
1,451
7,471
2,106
822
1,408
5,817
41,686
0
L
3,834
1,948
218
831
8,829
1,807
258
1,427
7,366
0
24,539
L
Ymir
1,629
172
38
667
8,047
3,556
0
2,472
5,489
18,088
0
W
Bacchus
blooblud22
Bacchus
2,793
248
365
1,961
3,850
2,489
0
715
3,135
9,827
0
W
Cliodhna
ihatepigmen
Cliodhna
6,263
619
0
3,634
8,622
2,491
0
2,730
5,744
0
34,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
35,940
286
Minions Killed
335
0
Camps Cleared
0
1,283,613
Distance Traveled
1,266,162
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,875
529
66
5
0
247,943
8
W
Heimdallr
8,076
621
98
8
0
234,594
3
W
Merlin
6,515
501
72
6
0
214,691
3
W
Achilles
7,258
558
93
7
0
218,910
1
L
Awilix
5,726
440
56
4
0
306,462
0
L
Scylla
7,631
587
91
7
0
273,704
4
L
Medusa
5,783
445
44
3
0
209,324
0
L
Ymir
5,596
430
29
2
0
246,180
4
W
Bacchus
6,734
518
17
1
0
282,393
4
W
Cliodhna
7,357
566
55
4
0
315,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role