Player Matchup

Achilles
Achilles
ForlornBussy
Achilles
Level 18
God Stats
8W - 3L
1,817 SR
Queue Stats
13W - 7L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
OGGangstaKidHD
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 9L
1,674 Elo+
Party 2
Ra
Ra
Sinfuldtd
Ra
Level 129
God Stats
5W - 4L
1,464 SR
Queue Stats
150W - 112L
1,667 Elo+
Party 2
Shiva
Shiva
VinsmokeTAT
Shiva
Level 127
God Stats
1W - 0L
1,639 SR
Queue Stats
17W - 20L
1,657 Elo+
Party 2
Apollo
Apollo
jaqueefa
Apollo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 31L
1,716 Elo+
Party 2
Team Averages
Level 87
1,584 SR
1,671 Elo+

VS

Team Averages
Level 97
1,496 SR
1,517 Elo+
Mercury
Mercury
Sigma7020
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,553 Elo+
Solo
Cabrakan
Cabrakan
Totten28
Cabrakan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 120L
1,535 Elo+
Party 1
Shiva
Shiva
Truthfulsix66
Shiva
Level 87
God Stats
1W - 3L
1,358 SR
Queue Stats
34W - 34L
1,454 Elo+
Solo
Tiamat
Tiamat
bshaq911
Tiamat
Level 129
God Stats
6W - 8L
1,587 SR
Queue Stats
271W - 260L
1,522 Elo+
Party 1
Cupid
Cupid
usednapkin86
Cupid
Level 18
God Stats
6W - 9L
1,537 SR
Queue Stats
36W - 40L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ForlornBussy
Achilles
13
2 / 2 / 6
7,284
728
3,995
8,991
8,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 12
6,981
698
3,307
8,028
8,237
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 1 / 14
9,192
919
9,443
8,234
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 16
8,300
830
10,147
8,716
5,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
jaqueefa
Apollo
17
17 / 3 / 6
9,896
990
14,578
10,365
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Sigma7020
Mercury
13
5 / 6 / 3
7,783
778
7,729
10,495
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Totten28
Cabrakan
11
0 / 7 / 5
6,647
665
5,222
12,130
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 6 / 7
7,655
766
8,502
11,141
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
bshaq911
Tiamat
14
5 / 4 / 4
8,561
856
10,640
8,701
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 3
6,980
698
2,792
7,935
2,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
29
Kills
14
14
Deaths
29
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
ForlornBussy
Achilles
2
2
6
2.5
W
0
3
12
2
L
Mercury
Sigma7020
Mercury
5
6
3
1.08
W
5
1
14
12
L
Cabrakan
Totten28
Cabrakan
0
7
5
0.36
L
2
6
7
0.92
W
5
5
16
2.6
L
Tiamat
bshaq911
Tiamat
5
4
4
1.75
W
Apollo
jaqueefa
Apollo
17
3
6
6.67
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,470
Damage
34,885
44,334
Taken
50,402
28,531
Mitigated
29,441
8,282
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ForlornBussy
Achilles
3,995
538
0
669
8,991
8,195
12
2,472
6,401
0
10,354
W
3,307
397
356
568
8,028
8,237
0
1,487
6,464
6,702
0
L
Mercury
Sigma7020
Mercury
7,729
2,978
0
32
10,495
4,390
0
2,704
7,526
0
19,014
W
9,443
1,178
1,064
3,491
8,234
3,252
969
3,144
4,974
47,003
0
L
Cabrakan
Totten28
Cabrakan
5,222
562
0
305
12,130
11,627
0
1,748
10,222
13,584
0
L
8,502
1,565
233
1,866
11,141
5,871
0
2,630
8,275
0
26,979
W
10,147
1,121
0
271
8,716
5,208
88
2,877
5,679
0
20,239
L
Tiamat
bshaq911
Tiamat
10,640
1,051
0
1,121
8,701
5,122
541
3,165
5,437
22,243
0
W
Apollo
jaqueefa
Apollo
14,578
9,706
0
1,863
10,365
3,639
884
5,055
4,954
0
26,414
L
2,792
1,977
715
673
7,935
2,431
84
2,132
5,743
0
10,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
37,626
174
Minions Killed
132
0
Camps Cleared
0
1,033,241
Distance Traveled
982,404
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,284
728
9
1
0
200,457
0
W
Cthulhu
6,981
698
8
1
0
182,795
0
L
Mercury
7,783
778
24
2
0
221,215
3
W
Ra
9,192
919
94
9
0
224,592
2
L
Cabrakan
6,647
665
18
2
0
176,614
0
L
Shiva
7,655
766
41
4
0
204,399
1
W
Shiva
8,300
830
33
3
0
213,423
0
L
Tiamat
8,561
856
33
3
0
199,942
3
W
Apollo
9,896
990
30
3
0
211,974
0
L
Cupid
6,980
698
16
2
0
180,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role